obs-studio/plugins/obs-outputs/flv-output.c

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/******************************************************************************
Copyright (C) 2014 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include <stdio.h>
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#include <obs-module.h>
#include <obs-avc.h>
#include <util/platform.h>
#include <util/dstr.h>
#include <util/threading.h>
#include <inttypes.h>
#include "flv-mux.h"
#define do_log(level, format, ...) \
blog(level, "[flv output: '%s'] " format, \
obs_output_get_name(stream->output), ##__VA_ARGS__)
#define warn(format, ...) do_log(LOG_WARNING, format, ##__VA_ARGS__)
#define info(format, ...) do_log(LOG_INFO, format, ##__VA_ARGS__)
struct flv_output {
obs_output_t *output;
struct dstr path;
FILE *file;
bool active;
bool sent_headers;
int64_t last_packet_ts;
};
static const char *flv_output_getname(void *unused)
{
UNUSED_PARAMETER(unused);
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return obs_module_text("FLVOutput");
}
static void flv_output_stop(void *data, uint64_t ts);
static void flv_output_destroy(void *data)
{
struct flv_output *stream = data;
if (stream->active)
flv_output_stop(data, 0);
dstr_free(&stream->path);
bfree(stream);
}
static void *flv_output_create(obs_data_t *settings, obs_output_t *output)
{
struct flv_output *stream = bzalloc(sizeof(struct flv_output));
stream->output = output;
UNUSED_PARAMETER(settings);
return stream;
}
static void flv_output_stop(void *data, uint64_t ts)
{
struct flv_output *stream = data;
if (stream->active) {
if (stream->file)
write_file_info(stream->file, stream->last_packet_ts,
os_ftelli64(stream->file));
fclose(stream->file);
obs_output_end_data_capture(stream->output);
stream->active = false;
stream->sent_headers = false;
info("FLV file output complete");
}
UNUSED_PARAMETER(ts);
}
static int write_packet(struct flv_output *stream,
struct encoder_packet *packet, bool is_header)
{
uint8_t *data;
size_t size;
int ret = 0;
stream->last_packet_ts = get_ms_time(packet, packet->dts);
flv_packet_mux(packet, &data, &size, is_header);
fwrite(data, 1, size, stream->file);
bfree(data);
obs_encoder_packet_release(packet);
return ret;
}
static void write_meta_data(struct flv_output *stream)
{
uint8_t *meta_data;
size_t meta_data_size;
(API Change) Add support for multiple audio mixers API changed: -------------------------- void obs_output_set_audio_encoder( obs_output_t *output, obs_encoder_t *encoder); obs_encoder_t *obs_output_get_audio_encoder( const obs_output_t *output); obs_encoder_t *obs_audio_encoder_create( const char *id, const char *name, obs_data_t *settings); Changed to: -------------------------- /* 'idx' specifies the track index of the output */ void obs_output_set_audio_encoder( obs_output_t *output, obs_encoder_t *encoder, size_t idx); /* 'idx' specifies the track index of the output */ obs_encoder_t *obs_output_get_audio_encoder( const obs_output_t *output, size_t idx); /* 'mixer_idx' specifies the mixer index to capture audio from */ obs_encoder_t *obs_audio_encoder_create( const char *id, const char *name, obs_data_t *settings, size_t mixer_idx); Overview -------------------------- This feature allows multiple audio mixers to be used at a time. This capability was able to be added with surprisingly very little extra overhead. Audio will not be mixed unless it's assigned to a specific mixer, and mixers will not mix unless they have an active mix connection. Mostly this will be useful for being able to separate out specific audio for recording versus streaming, but will also be useful for certain streaming services that support multiple audio streams via RTMP. I didn't want to use a variable amount of mixers due to the desire to reduce heap allocations, so currently I set the limit to 4 simultaneous mixers; this number can be increased later if needed, but honestly I feel like it's just the right number to use. Sources: Sources can now specify which audio mixers their audio is mixed to; this can be a single mixer or multiple mixers at a time. The obs_source_set_audio_mixers function sets the audio mixer which an audio source applies to. For example, 0xF would mean that the source applies to all four mixers. Audio Encoders: Audio encoders now must specify which specific audio mixer they use when they encode audio data. Outputs: Outputs that use encoders can now support multiple audio tracks at once if they have the OBS_OUTPUT_MULTI_TRACK capability flag set. This is mostly only useful for certain types of RTMP transmissions, though may be useful for file formats that support multiple audio tracks as well later on.
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flv_meta_data(stream->output, &meta_data, &meta_data_size, true, 0);
fwrite(meta_data, 1, meta_data_size, stream->file);
bfree(meta_data);
}
static void write_audio_header(struct flv_output *stream)
{
obs_output_t *context = stream->output;
(API Change) Add support for multiple audio mixers API changed: -------------------------- void obs_output_set_audio_encoder( obs_output_t *output, obs_encoder_t *encoder); obs_encoder_t *obs_output_get_audio_encoder( const obs_output_t *output); obs_encoder_t *obs_audio_encoder_create( const char *id, const char *name, obs_data_t *settings); Changed to: -------------------------- /* 'idx' specifies the track index of the output */ void obs_output_set_audio_encoder( obs_output_t *output, obs_encoder_t *encoder, size_t idx); /* 'idx' specifies the track index of the output */ obs_encoder_t *obs_output_get_audio_encoder( const obs_output_t *output, size_t idx); /* 'mixer_idx' specifies the mixer index to capture audio from */ obs_encoder_t *obs_audio_encoder_create( const char *id, const char *name, obs_data_t *settings, size_t mixer_idx); Overview -------------------------- This feature allows multiple audio mixers to be used at a time. This capability was able to be added with surprisingly very little extra overhead. Audio will not be mixed unless it's assigned to a specific mixer, and mixers will not mix unless they have an active mix connection. Mostly this will be useful for being able to separate out specific audio for recording versus streaming, but will also be useful for certain streaming services that support multiple audio streams via RTMP. I didn't want to use a variable amount of mixers due to the desire to reduce heap allocations, so currently I set the limit to 4 simultaneous mixers; this number can be increased later if needed, but honestly I feel like it's just the right number to use. Sources: Sources can now specify which audio mixers their audio is mixed to; this can be a single mixer or multiple mixers at a time. The obs_source_set_audio_mixers function sets the audio mixer which an audio source applies to. For example, 0xF would mean that the source applies to all four mixers. Audio Encoders: Audio encoders now must specify which specific audio mixer they use when they encode audio data. Outputs: Outputs that use encoders can now support multiple audio tracks at once if they have the OBS_OUTPUT_MULTI_TRACK capability flag set. This is mostly only useful for certain types of RTMP transmissions, though may be useful for file formats that support multiple audio tracks as well later on.
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obs_encoder_t *aencoder = obs_output_get_audio_encoder(context, 0);
uint8_t *header;
struct encoder_packet packet = {
.type = OBS_ENCODER_AUDIO,
.timebase_den = 1
};
obs_encoder_get_extra_data(aencoder, &header, &packet.size);
packet.data = bmemdup(header, packet.size);
write_packet(stream, &packet, true);
}
static void write_video_header(struct flv_output *stream)
{
obs_output_t *context = stream->output;
obs_encoder_t *vencoder = obs_output_get_video_encoder(context);
uint8_t *header;
size_t size;
struct encoder_packet packet = {
.type = OBS_ENCODER_VIDEO,
.timebase_den = 1,
.keyframe = true
};
obs_encoder_get_extra_data(vencoder, &header, &size);
packet.size = obs_parse_avc_header(&packet.data, header, size);
write_packet(stream, &packet, true);
}
static void write_headers(struct flv_output *stream)
{
write_meta_data(stream);
write_audio_header(stream);
write_video_header(stream);
}
static bool flv_output_start(void *data)
{
struct flv_output *stream = data;
obs_data_t *settings;
const char *path;
if (!obs_output_can_begin_data_capture(stream->output, 0))
return false;
if (!obs_output_initialize_encoders(stream->output, 0))
return false;
/* get path */
settings = obs_output_get_settings(stream->output);
path = obs_data_get_string(settings, "path");
dstr_copy(&stream->path, path);
obs_data_release(settings);
stream->file = os_fopen(stream->path.array, "wb");
if (!stream->file) {
warn("Unable to open FLV file '%s'", stream->path.array);
return false;
}
/* write headers and start capture */
stream->active = true;
obs_output_begin_data_capture(stream->output, 0);
info("Writing FLV file '%s'...", stream->path.array);
return true;
}
static void flv_output_data(void *data, struct encoder_packet *packet)
{
struct flv_output *stream = data;
struct encoder_packet parsed_packet;
if (!stream->sent_headers) {
write_headers(stream);
stream->sent_headers = true;
}
if (packet->type == OBS_ENCODER_VIDEO) {
obs_parse_avc_packet(&parsed_packet, packet);
write_packet(stream, &parsed_packet, false);
obs_encoder_packet_release(&parsed_packet);
} else {
write_packet(stream, packet, false);
}
}
static obs_properties_t *flv_output_properties(void *unused)
{
UNUSED_PARAMETER(unused);
obs_properties_t *props = obs_properties_create();
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obs_properties_add_text(props, "path",
obs_module_text("FLVOutput.FilePath"),
OBS_TEXT_DEFAULT);
return props;
}
struct obs_output_info flv_output_info = {
.id = "flv_output",
.flags = OBS_OUTPUT_AV | OBS_OUTPUT_ENCODED,
.get_name = flv_output_getname,
.create = flv_output_create,
.destroy = flv_output_destroy,
.start = flv_output_start,
.stop = flv_output_stop,
.encoded_packet = flv_output_data,
.get_properties = flv_output_properties
};