obs-studio/plugins/obs-ffmpeg/obs-ffmpeg-aac.c

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/******************************************************************************
Copyright (C) 2014 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include <util/base.h>
#include <util/circlebuf.h>
Implement RTMP module (still needs drop code) - Implement the RTMP output module. This time around, we just use a simple FLV muxer, then just write to the stream with RTMP_Write. Easy and effective. - Fix the FLV muxer, the muxer now outputs proper FLV packets. - Output API: * When using encoders, automatically interleave encoded packets before sending it to the output. * Pair encoders and have them automatically wait for the other to start to ensure sync. * Change 'obs_output_signal_start_fail' to 'obs_output_signal_stop' because it was a bit confusing, and doing this makes a lot more sense for outputs that need to stop suddenly (disconnections/etc). - Encoder API: * Remove some unnecessary encoder functions from the actual API and make them internal. Most of the encoder functions are handled automatically by outputs anyway, so there's no real need to expose them and end up inadvertently confusing plugin writers. * Have audio encoders wait for the video encoder to get a frame, then start at the exact data point that the first video frame starts to ensure the most accrate sync of video/audio possible. * Add a required 'frame_size' callback for audio encoders that returns the expected number of frames desired to encode with. This way, the libobs encoder API can handle the circular buffering internally automatically for the encoder modules, so encoder writers don't have to do it themselves. - Fix a few bugs in the serializer interface. It was passing the wrong variable for the data in a few cases. - If a source has video, make obs_source_update defer the actual update callback until the tick function is called to prevent threading issues.
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#include <util/darray.h>
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#include <obs-module.h>
#include <libavformat/avformat.h>
#include "obs-ffmpeg-formats.h"
#include "obs-ffmpeg-compat.h"
struct aac_encoder {
obs_encoder_t *encoder;
AVCodec *aac;
AVCodecContext *context;
uint8_t *samples[MAX_AV_PLANES];
AVFrame *aframe;
int total_samples;
Implement RTMP module (still needs drop code) - Implement the RTMP output module. This time around, we just use a simple FLV muxer, then just write to the stream with RTMP_Write. Easy and effective. - Fix the FLV muxer, the muxer now outputs proper FLV packets. - Output API: * When using encoders, automatically interleave encoded packets before sending it to the output. * Pair encoders and have them automatically wait for the other to start to ensure sync. * Change 'obs_output_signal_start_fail' to 'obs_output_signal_stop' because it was a bit confusing, and doing this makes a lot more sense for outputs that need to stop suddenly (disconnections/etc). - Encoder API: * Remove some unnecessary encoder functions from the actual API and make them internal. Most of the encoder functions are handled automatically by outputs anyway, so there's no real need to expose them and end up inadvertently confusing plugin writers. * Have audio encoders wait for the video encoder to get a frame, then start at the exact data point that the first video frame starts to ensure the most accrate sync of video/audio possible. * Add a required 'frame_size' callback for audio encoders that returns the expected number of frames desired to encode with. This way, the libobs encoder API can handle the circular buffering internally automatically for the encoder modules, so encoder writers don't have to do it themselves. - Fix a few bugs in the serializer interface. It was passing the wrong variable for the data in a few cases. - If a source has video, make obs_source_update defer the actual update callback until the tick function is called to prevent threading issues.
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DARRAY(uint8_t) packet_buffer;
size_t audio_planes;
size_t audio_size;
int frame_size; /* pretty much always 1024 for AAC */
int frame_size_bytes;
};
static const char *aac_getname(void)
{
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return obs_module_text("FFmpegAAC");
}
static void aac_warn(const char *func, const char *format, ...)
{
va_list args;
char msg[1024];
va_start(args, format);
vsnprintf(msg, sizeof(msg), format, args);
blog(LOG_WARNING, "[%s]: %s", func, msg);
va_end(args);
}
static void aac_destroy(void *data)
{
struct aac_encoder *enc = data;
if (enc->samples[0])
av_freep(&enc->samples[0]);
if (enc->context)
avcodec_close(enc->context);
if (enc->aframe)
av_frame_free(&enc->aframe);
Implement RTMP module (still needs drop code) - Implement the RTMP output module. This time around, we just use a simple FLV muxer, then just write to the stream with RTMP_Write. Easy and effective. - Fix the FLV muxer, the muxer now outputs proper FLV packets. - Output API: * When using encoders, automatically interleave encoded packets before sending it to the output. * Pair encoders and have them automatically wait for the other to start to ensure sync. * Change 'obs_output_signal_start_fail' to 'obs_output_signal_stop' because it was a bit confusing, and doing this makes a lot more sense for outputs that need to stop suddenly (disconnections/etc). - Encoder API: * Remove some unnecessary encoder functions from the actual API and make them internal. Most of the encoder functions are handled automatically by outputs anyway, so there's no real need to expose them and end up inadvertently confusing plugin writers. * Have audio encoders wait for the video encoder to get a frame, then start at the exact data point that the first video frame starts to ensure the most accrate sync of video/audio possible. * Add a required 'frame_size' callback for audio encoders that returns the expected number of frames desired to encode with. This way, the libobs encoder API can handle the circular buffering internally automatically for the encoder modules, so encoder writers don't have to do it themselves. - Fix a few bugs in the serializer interface. It was passing the wrong variable for the data in a few cases. - If a source has video, make obs_source_update defer the actual update callback until the tick function is called to prevent threading issues.
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da_free(enc->packet_buffer);
bfree(enc);
}
static bool initialize_codec(struct aac_encoder *enc)
{
int ret;
enc->aframe = av_frame_alloc();
if (!enc->aframe) {
aac_warn("initialize_codec", "Failed to allocate audio frame");
return false;
}
ret = avcodec_open2(enc->context, enc->aac, NULL);
if (ret < 0) {
aac_warn("initialize_codec", "Failed to open AAC codec: %s",
av_err2str(ret));
return false;
}
enc->frame_size = enc->context->frame_size;
if (!enc->frame_size)
enc->frame_size = 1024;
enc->frame_size_bytes = enc->frame_size * (int)enc->audio_size;
ret = av_samples_alloc(enc->samples, NULL, enc->context->channels,
enc->frame_size, enc->context->sample_fmt, 0);
if (ret < 0) {
aac_warn("initialize_codec", "Failed to create audio buffer: "
"%s", av_err2str(ret));
return false;
}
return true;
}
static void init_sizes(struct aac_encoder *enc, audio_t *audio)
Implement RTMP module (still needs drop code) - Implement the RTMP output module. This time around, we just use a simple FLV muxer, then just write to the stream with RTMP_Write. Easy and effective. - Fix the FLV muxer, the muxer now outputs proper FLV packets. - Output API: * When using encoders, automatically interleave encoded packets before sending it to the output. * Pair encoders and have them automatically wait for the other to start to ensure sync. * Change 'obs_output_signal_start_fail' to 'obs_output_signal_stop' because it was a bit confusing, and doing this makes a lot more sense for outputs that need to stop suddenly (disconnections/etc). - Encoder API: * Remove some unnecessary encoder functions from the actual API and make them internal. Most of the encoder functions are handled automatically by outputs anyway, so there's no real need to expose them and end up inadvertently confusing plugin writers. * Have audio encoders wait for the video encoder to get a frame, then start at the exact data point that the first video frame starts to ensure the most accrate sync of video/audio possible. * Add a required 'frame_size' callback for audio encoders that returns the expected number of frames desired to encode with. This way, the libobs encoder API can handle the circular buffering internally automatically for the encoder modules, so encoder writers don't have to do it themselves. - Fix a few bugs in the serializer interface. It was passing the wrong variable for the data in a few cases. - If a source has video, make obs_source_update defer the actual update callback until the tick function is called to prevent threading issues.
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{
const struct audio_output_info *aoi;
enum audio_format format;
aoi = audio_output_get_info(audio);
Implement RTMP module (still needs drop code) - Implement the RTMP output module. This time around, we just use a simple FLV muxer, then just write to the stream with RTMP_Write. Easy and effective. - Fix the FLV muxer, the muxer now outputs proper FLV packets. - Output API: * When using encoders, automatically interleave encoded packets before sending it to the output. * Pair encoders and have them automatically wait for the other to start to ensure sync. * Change 'obs_output_signal_start_fail' to 'obs_output_signal_stop' because it was a bit confusing, and doing this makes a lot more sense for outputs that need to stop suddenly (disconnections/etc). - Encoder API: * Remove some unnecessary encoder functions from the actual API and make them internal. Most of the encoder functions are handled automatically by outputs anyway, so there's no real need to expose them and end up inadvertently confusing plugin writers. * Have audio encoders wait for the video encoder to get a frame, then start at the exact data point that the first video frame starts to ensure the most accrate sync of video/audio possible. * Add a required 'frame_size' callback for audio encoders that returns the expected number of frames desired to encode with. This way, the libobs encoder API can handle the circular buffering internally automatically for the encoder modules, so encoder writers don't have to do it themselves. - Fix a few bugs in the serializer interface. It was passing the wrong variable for the data in a few cases. - If a source has video, make obs_source_update defer the actual update callback until the tick function is called to prevent threading issues.
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format = convert_ffmpeg_sample_format(enc->context->sample_fmt);
enc->audio_planes = get_audio_planes(format, aoi->speakers);
enc->audio_size = get_audio_size(format, aoi->speakers, 1);
}
#ifndef MIN
#define MIN(x, y) ((x) < (y) ? (x) : (y))
#endif
static void *aac_create(obs_data_t *settings, obs_encoder_t *encoder)
{
struct aac_encoder *enc;
int bitrate = (int)obs_data_get_int(settings, "bitrate");
audio_t *audio = obs_encoder_audio(encoder);
if (!bitrate) {
aac_warn("aac_create", "Invalid bitrate specified");
return NULL;
}
Implement RTMP module (still needs drop code) - Implement the RTMP output module. This time around, we just use a simple FLV muxer, then just write to the stream with RTMP_Write. Easy and effective. - Fix the FLV muxer, the muxer now outputs proper FLV packets. - Output API: * When using encoders, automatically interleave encoded packets before sending it to the output. * Pair encoders and have them automatically wait for the other to start to ensure sync. * Change 'obs_output_signal_start_fail' to 'obs_output_signal_stop' because it was a bit confusing, and doing this makes a lot more sense for outputs that need to stop suddenly (disconnections/etc). - Encoder API: * Remove some unnecessary encoder functions from the actual API and make them internal. Most of the encoder functions are handled automatically by outputs anyway, so there's no real need to expose them and end up inadvertently confusing plugin writers. * Have audio encoders wait for the video encoder to get a frame, then start at the exact data point that the first video frame starts to ensure the most accrate sync of video/audio possible. * Add a required 'frame_size' callback for audio encoders that returns the expected number of frames desired to encode with. This way, the libobs encoder API can handle the circular buffering internally automatically for the encoder modules, so encoder writers don't have to do it themselves. - Fix a few bugs in the serializer interface. It was passing the wrong variable for the data in a few cases. - If a source has video, make obs_source_update defer the actual update callback until the tick function is called to prevent threading issues.
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avcodec_register_all();
enc = bzalloc(sizeof(struct aac_encoder));
enc->encoder = encoder;
enc->aac = avcodec_find_encoder(AV_CODEC_ID_AAC);
if (!enc->aac) {
aac_warn("aac_create", "Couldn't find encoder");
goto fail;
}
blog(LOG_INFO, "Using ffmpeg \"%s\" aac encoder", enc->aac->name);
enc->context = avcodec_alloc_context3(enc->aac);
if (!enc->context) {
aac_warn("aac_create", "Failed to create codec context");
goto fail;
}
Implement RTMP module (still needs drop code) - Implement the RTMP output module. This time around, we just use a simple FLV muxer, then just write to the stream with RTMP_Write. Easy and effective. - Fix the FLV muxer, the muxer now outputs proper FLV packets. - Output API: * When using encoders, automatically interleave encoded packets before sending it to the output. * Pair encoders and have them automatically wait for the other to start to ensure sync. * Change 'obs_output_signal_start_fail' to 'obs_output_signal_stop' because it was a bit confusing, and doing this makes a lot more sense for outputs that need to stop suddenly (disconnections/etc). - Encoder API: * Remove some unnecessary encoder functions from the actual API and make them internal. Most of the encoder functions are handled automatically by outputs anyway, so there's no real need to expose them and end up inadvertently confusing plugin writers. * Have audio encoders wait for the video encoder to get a frame, then start at the exact data point that the first video frame starts to ensure the most accrate sync of video/audio possible. * Add a required 'frame_size' callback for audio encoders that returns the expected number of frames desired to encode with. This way, the libobs encoder API can handle the circular buffering internally automatically for the encoder modules, so encoder writers don't have to do it themselves. - Fix a few bugs in the serializer interface. It was passing the wrong variable for the data in a few cases. - If a source has video, make obs_source_update defer the actual update callback until the tick function is called to prevent threading issues.
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enc->context->bit_rate = bitrate * 1000;
enc->context->channels = (int)audio_output_get_channels(audio);
enc->context->sample_rate = audio_output_get_sample_rate(audio);
enc->context->sample_fmt = enc->aac->sample_fmts ?
enc->aac->sample_fmts[0] : AV_SAMPLE_FMT_FLTP;
/* if using FFmpeg's AAC encoder, at least set a cutoff value
* (recommended by konverter) */
if (strcmp(enc->aac->name, "aac") == 0) {
int cutoff1 = 4000 + enc->context->bit_rate / 8;
int cutoff2 = 12000 + enc->context->bit_rate / 8;
int cutoff3 = enc->context->sample_rate / 2;
int cutoff;
cutoff = MIN(cutoff1, cutoff2);
cutoff = MIN(cutoff, cutoff3);
enc->context->cutoff = cutoff;
}
2014-07-13 03:10:16 -07:00
blog(LOG_INFO, "FFmpeg AAC: bitrate: %d, channels: %d",
enc->context->bit_rate / 1000, enc->context->channels);
Implement RTMP module (still needs drop code) - Implement the RTMP output module. This time around, we just use a simple FLV muxer, then just write to the stream with RTMP_Write. Easy and effective. - Fix the FLV muxer, the muxer now outputs proper FLV packets. - Output API: * When using encoders, automatically interleave encoded packets before sending it to the output. * Pair encoders and have them automatically wait for the other to start to ensure sync. * Change 'obs_output_signal_start_fail' to 'obs_output_signal_stop' because it was a bit confusing, and doing this makes a lot more sense for outputs that need to stop suddenly (disconnections/etc). - Encoder API: * Remove some unnecessary encoder functions from the actual API and make them internal. Most of the encoder functions are handled automatically by outputs anyway, so there's no real need to expose them and end up inadvertently confusing plugin writers. * Have audio encoders wait for the video encoder to get a frame, then start at the exact data point that the first video frame starts to ensure the most accrate sync of video/audio possible. * Add a required 'frame_size' callback for audio encoders that returns the expected number of frames desired to encode with. This way, the libobs encoder API can handle the circular buffering internally automatically for the encoder modules, so encoder writers don't have to do it themselves. - Fix a few bugs in the serializer interface. It was passing the wrong variable for the data in a few cases. - If a source has video, make obs_source_update defer the actual update callback until the tick function is called to prevent threading issues.
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init_sizes(enc, audio);
/* enable experimental FFmpeg encoder if the only one available */
enc->context->strict_std_compliance = -2;
enc->context->flags = CODEC_FLAG_GLOBAL_HEADER;
if (initialize_codec(enc))
return enc;
fail:
aac_destroy(enc);
return NULL;
}
static bool do_aac_encode(struct aac_encoder *enc,
struct encoder_packet *packet, bool *received_packet)
{
AVRational time_base = {1, enc->context->sample_rate};
AVPacket avpacket = {0};
int got_packet;
int ret;
enc->aframe->nb_samples = enc->frame_size;
enc->aframe->pts = av_rescale_q(enc->total_samples,
(AVRational){1, enc->context->sample_rate},
enc->context->time_base);
ret = avcodec_fill_audio_frame(enc->aframe, enc->context->channels,
enc->context->sample_fmt, enc->samples[0],
enc->frame_size_bytes * enc->context->channels, 1);
if (ret < 0) {
aac_warn("do_aac_encode", "avcodec_fill_audio_frame failed: %s",
av_err2str(ret));
return false;
}
enc->total_samples += enc->frame_size;
ret = avcodec_encode_audio2(enc->context, &avpacket, enc->aframe,
&got_packet);
if (ret < 0) {
aac_warn("do_aac_encode", "avcodec_encode_audio2 failed: %s",
av_err2str(ret));
return false;
}
*received_packet = !!got_packet;
if (!got_packet)
return true;
Implement RTMP module (still needs drop code) - Implement the RTMP output module. This time around, we just use a simple FLV muxer, then just write to the stream with RTMP_Write. Easy and effective. - Fix the FLV muxer, the muxer now outputs proper FLV packets. - Output API: * When using encoders, automatically interleave encoded packets before sending it to the output. * Pair encoders and have them automatically wait for the other to start to ensure sync. * Change 'obs_output_signal_start_fail' to 'obs_output_signal_stop' because it was a bit confusing, and doing this makes a lot more sense for outputs that need to stop suddenly (disconnections/etc). - Encoder API: * Remove some unnecessary encoder functions from the actual API and make them internal. Most of the encoder functions are handled automatically by outputs anyway, so there's no real need to expose them and end up inadvertently confusing plugin writers. * Have audio encoders wait for the video encoder to get a frame, then start at the exact data point that the first video frame starts to ensure the most accrate sync of video/audio possible. * Add a required 'frame_size' callback for audio encoders that returns the expected number of frames desired to encode with. This way, the libobs encoder API can handle the circular buffering internally automatically for the encoder modules, so encoder writers don't have to do it themselves. - Fix a few bugs in the serializer interface. It was passing the wrong variable for the data in a few cases. - If a source has video, make obs_source_update defer the actual update callback until the tick function is called to prevent threading issues.
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da_resize(enc->packet_buffer, 0);
da_push_back_array(enc->packet_buffer, avpacket.data, avpacket.size);
packet->pts = rescale_ts(avpacket.pts, enc->context, time_base);
packet->dts = rescale_ts(avpacket.dts, enc->context, time_base);
Implement RTMP module (still needs drop code) - Implement the RTMP output module. This time around, we just use a simple FLV muxer, then just write to the stream with RTMP_Write. Easy and effective. - Fix the FLV muxer, the muxer now outputs proper FLV packets. - Output API: * When using encoders, automatically interleave encoded packets before sending it to the output. * Pair encoders and have them automatically wait for the other to start to ensure sync. * Change 'obs_output_signal_start_fail' to 'obs_output_signal_stop' because it was a bit confusing, and doing this makes a lot more sense for outputs that need to stop suddenly (disconnections/etc). - Encoder API: * Remove some unnecessary encoder functions from the actual API and make them internal. Most of the encoder functions are handled automatically by outputs anyway, so there's no real need to expose them and end up inadvertently confusing plugin writers. * Have audio encoders wait for the video encoder to get a frame, then start at the exact data point that the first video frame starts to ensure the most accrate sync of video/audio possible. * Add a required 'frame_size' callback for audio encoders that returns the expected number of frames desired to encode with. This way, the libobs encoder API can handle the circular buffering internally automatically for the encoder modules, so encoder writers don't have to do it themselves. - Fix a few bugs in the serializer interface. It was passing the wrong variable for the data in a few cases. - If a source has video, make obs_source_update defer the actual update callback until the tick function is called to prevent threading issues.
2014-04-07 22:00:10 -07:00
packet->data = enc->packet_buffer.array;
packet->size = avpacket.size;
packet->type = OBS_ENCODER_AUDIO;
packet->timebase_num = 1;
packet->timebase_den = (int32_t)enc->context->sample_rate;
av_free_packet(&avpacket);
return true;
}
static bool aac_encode(void *data, struct encoder_frame *frame,
struct encoder_packet *packet, bool *received_packet)
{
struct aac_encoder *enc = data;
for (size_t i = 0; i < enc->audio_planes; i++)
Implement RTMP module (still needs drop code) - Implement the RTMP output module. This time around, we just use a simple FLV muxer, then just write to the stream with RTMP_Write. Easy and effective. - Fix the FLV muxer, the muxer now outputs proper FLV packets. - Output API: * When using encoders, automatically interleave encoded packets before sending it to the output. * Pair encoders and have them automatically wait for the other to start to ensure sync. * Change 'obs_output_signal_start_fail' to 'obs_output_signal_stop' because it was a bit confusing, and doing this makes a lot more sense for outputs that need to stop suddenly (disconnections/etc). - Encoder API: * Remove some unnecessary encoder functions from the actual API and make them internal. Most of the encoder functions are handled automatically by outputs anyway, so there's no real need to expose them and end up inadvertently confusing plugin writers. * Have audio encoders wait for the video encoder to get a frame, then start at the exact data point that the first video frame starts to ensure the most accrate sync of video/audio possible. * Add a required 'frame_size' callback for audio encoders that returns the expected number of frames desired to encode with. This way, the libobs encoder API can handle the circular buffering internally automatically for the encoder modules, so encoder writers don't have to do it themselves. - Fix a few bugs in the serializer interface. It was passing the wrong variable for the data in a few cases. - If a source has video, make obs_source_update defer the actual update callback until the tick function is called to prevent threading issues.
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memcpy(enc->samples[i], frame->data[i], enc->frame_size_bytes);
return do_aac_encode(enc, packet, received_packet);
}
static void aac_defaults(obs_data_t *settings)
{
obs_data_set_default_int(settings, "bitrate", 128);
}
static obs_properties_t *aac_properties(void *unused)
{
UNUSED_PARAMETER(unused);
obs_properties_t *props = obs_properties_create();
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obs_properties_add_int(props, "bitrate",
obs_module_text("Bitrate"), 32, 320, 32);
return props;
}
static bool aac_extra_data(void *data, uint8_t **extra_data, size_t *size)
{
struct aac_encoder *enc = data;
*extra_data = enc->context->extradata;
*size = enc->context->extradata_size;
return true;
}
static void aac_audio_info(void *data, struct audio_convert_info *info)
{
struct aac_encoder *enc = data;
info->format = convert_ffmpeg_sample_format(enc->context->sample_fmt);
}
Implement RTMP module (still needs drop code) - Implement the RTMP output module. This time around, we just use a simple FLV muxer, then just write to the stream with RTMP_Write. Easy and effective. - Fix the FLV muxer, the muxer now outputs proper FLV packets. - Output API: * When using encoders, automatically interleave encoded packets before sending it to the output. * Pair encoders and have them automatically wait for the other to start to ensure sync. * Change 'obs_output_signal_start_fail' to 'obs_output_signal_stop' because it was a bit confusing, and doing this makes a lot more sense for outputs that need to stop suddenly (disconnections/etc). - Encoder API: * Remove some unnecessary encoder functions from the actual API and make them internal. Most of the encoder functions are handled automatically by outputs anyway, so there's no real need to expose them and end up inadvertently confusing plugin writers. * Have audio encoders wait for the video encoder to get a frame, then start at the exact data point that the first video frame starts to ensure the most accrate sync of video/audio possible. * Add a required 'frame_size' callback for audio encoders that returns the expected number of frames desired to encode with. This way, the libobs encoder API can handle the circular buffering internally automatically for the encoder modules, so encoder writers don't have to do it themselves. - Fix a few bugs in the serializer interface. It was passing the wrong variable for the data in a few cases. - If a source has video, make obs_source_update defer the actual update callback until the tick function is called to prevent threading issues.
2014-04-07 22:00:10 -07:00
static size_t aac_frame_size(void *data)
{
struct aac_encoder *enc =data;
return enc->frame_size;
}
struct obs_encoder_info aac_encoder_info = {
.id = "ffmpeg_aac",
.type = OBS_ENCODER_AUDIO,
.codec = "AAC",
.get_name = aac_getname,
.create = aac_create,
.destroy = aac_destroy,
.encode = aac_encode,
.get_frame_size = aac_frame_size,
.get_defaults = aac_defaults,
.get_properties = aac_properties,
.get_extra_data = aac_extra_data,
.get_audio_info = aac_audio_info
};