2014-03-05 09:43:14 -08:00
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#include "dc-capture.h"
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#define WIN32_MEAN_AND_LEAN
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#include <windows.h>
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static inline void init_textures(struct dc_capture *capture)
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{
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2014-03-16 18:26:46 -07:00
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for (int i = 0; i < capture->num_textures; i++) {
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2014-03-05 09:43:14 -08:00
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if (capture->compatibility)
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capture->textures[i] = gs_create_texture(
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capture->width, capture->height,
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GS_BGRA, 1, NULL, GS_DYNAMIC);
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else
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capture->textures[i] = gs_create_gdi_texture(
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capture->width, capture->height);
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if (!capture->textures[i]) {
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blog(LOG_WARNING, "[dc_capture_init] Failed to "
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"create textures");
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return;
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}
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}
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capture->valid = true;
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}
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void dc_capture_init(struct dc_capture *capture, int x, int y,
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uint32_t width, uint32_t height, bool cursor,
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bool compatibility)
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{
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2014-03-16 18:26:46 -07:00
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memset(capture, 0, sizeof(struct dc_capture));
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2014-03-05 09:43:14 -08:00
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capture->x = x;
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capture->y = y;
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capture->width = width;
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capture->height = height;
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capture->capture_cursor = cursor;
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gs_entercontext(obs_graphics());
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if (!gs_gdi_texture_available())
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compatibility = true;
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capture->compatibility = compatibility;
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capture->num_textures = compatibility ? 1 : 2;
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init_textures(capture);
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gs_leavecontext();
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if (!capture->valid)
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return;
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if (compatibility) {
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BITMAPINFO bi = {0};
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BITMAPINFOHEADER *bih = &bi.bmiHeader;
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bih->biSize = sizeof(BITMAPINFOHEADER);
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bih->biBitCount = 32;
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bih->biWidth = width;
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bih->biHeight = height;
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bih->biPlanes = 1;
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capture->hdc = CreateCompatibleDC(NULL);
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capture->bmp = CreateDIBSection(capture->hdc, &bi,
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DIB_RGB_COLORS, (void**)&capture->bits,
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NULL, 0);
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capture->old_bmp = SelectObject(capture->hdc, capture->bmp);
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}
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}
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void dc_capture_free(struct dc_capture *capture)
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{
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if (capture->hdc) {
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SelectObject(capture->hdc, capture->old_bmp);
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DeleteDC(capture->hdc);
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DeleteObject(capture->bmp);
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}
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gs_entercontext(obs_graphics());
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2014-03-16 18:26:46 -07:00
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for (int i = 0; i < capture->num_textures; i++)
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2014-03-05 09:43:14 -08:00
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texture_destroy(capture->textures[i]);
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gs_leavecontext();
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memset(capture, 0, sizeof(struct dc_capture));
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}
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static void draw_cursor(struct dc_capture *capture, HDC hdc)
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{
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HICON icon;
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ICONINFO ii;
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CURSORINFO *ci = &capture->ci;
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if (!(capture->ci.flags & CURSOR_SHOWING))
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return;
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icon = CopyIcon(capture->ci.hCursor);
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if (!icon)
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return;
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if (GetIconInfo(icon, &ii)) {
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POINT pos;
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pos.x = ci->ptScreenPos.x - (int)ii.xHotspot - capture->x;
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pos.y = ci->ptScreenPos.y - (int)ii.yHotspot - capture->y;
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DrawIcon(hdc, pos.x, pos.y, icon);
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DeleteObject(ii.hbmColor);
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DeleteObject(ii.hbmMask);
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}
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DestroyIcon(icon);
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}
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static inline HDC dc_capture_get_dc(struct dc_capture *capture)
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{
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if (!capture->valid)
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return NULL;
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if (capture->compatibility)
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return capture->hdc;
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else
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return texture_get_dc(capture->textures[capture->cur_tex]);
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}
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static inline void dc_capture_release_dc(struct dc_capture *capture)
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{
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if (capture->compatibility) {
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texture_setimage(capture->textures[capture->cur_tex],
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capture->bits, capture->width*4, false);
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} else {
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texture_release_dc(capture->textures[capture->cur_tex]);
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}
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}
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void dc_capture_capture(struct dc_capture *capture, HWND window)
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{
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HDC hdc_target;
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HDC hdc;
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if (capture->capture_cursor) {
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memset(&capture->ci, 0, sizeof(CURSORINFO));
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capture->ci.cbSize = sizeof(CURSORINFO);
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capture->cursor_captured = GetCursorInfo(&capture->ci);
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}
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if (++capture->cur_tex == capture->num_textures)
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capture->cur_tex = 0;
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hdc = dc_capture_get_dc(capture);
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if (!hdc) {
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blog(LOG_WARNING, "[capture_screen] Failed to get "
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"texture DC");
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return;
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}
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hdc_target = GetDC(window);
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BitBlt(hdc, 0, 0, capture->width, capture->height,
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hdc_target, capture->x, capture->y, SRCCOPY);
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ReleaseDC(NULL, hdc_target);
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if (capture->cursor_captured)
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draw_cursor(capture, hdc);
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dc_capture_release_dc(capture);
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capture->textures_written[capture->cur_tex] = true;
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}
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static void draw_texture(struct dc_capture *capture, int id, effect_t effect)
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{
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texture_t texture = capture->textures[id];
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technique_t tech = effect_gettechnique(effect, "Draw");
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eparam_t image = effect_getparambyname(effect, "image");
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size_t passes;
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effect_settexture(effect, image, texture);
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passes = technique_begin(tech);
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for (size_t i = 0; i < passes; i++) {
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if (technique_beginpass(tech, i)) {
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if (capture->compatibility)
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gs_draw_sprite(texture, GS_FLIP_V, 0, 0);
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else
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gs_draw_sprite(texture, 0, 0, 0);
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technique_endpass(tech);
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}
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}
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technique_end(tech);
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}
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void dc_capture_render(struct dc_capture *capture, effect_t effect)
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{
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int last_tex = (capture->cur_tex > 0) ?
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capture->cur_tex-1 : capture->num_textures-1;
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if (!capture->valid)
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return;
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if (capture->textures_written[last_tex])
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draw_texture(capture, last_tex, effect);
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}
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effect_t create_opaque_effect(void)
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{
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effect_t opaque_effect;
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char *effect_file;
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char *error_string = NULL;
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effect_file = obs_find_plugin_file("win-capture/opaque.effect");
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if (!effect_file) {
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blog(LOG_ERROR, "[create_opaque_effect] Could not find "
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"opaque effect file");
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return false;
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}
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gs_entercontext(obs_graphics());
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opaque_effect = gs_create_effect_from_file(effect_file, &error_string);
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if (!opaque_effect) {
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if (error_string)
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blog(LOG_ERROR, "[create_opaque_effect] Failed to "
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"create opaque effect:\n%s",
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error_string);
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else
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blog(LOG_ERROR, "[create_opaque_effect] Failed to "
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"create opaque effect");
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}
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bfree(effect_file);
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bfree(error_string);
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gs_leavecontext();
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return opaque_effect;
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}
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