117 lines
3.6 KiB
C
117 lines
3.6 KiB
C
|
/******************************************************************************
|
||
|
Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 2 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
******************************************************************************/
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
#include "util/darray.h"
|
||
|
#include "util/threading.h"
|
||
|
|
||
|
#include "graphics/graphics.h"
|
||
|
|
||
|
#include "media-io/video-io.h"
|
||
|
#include "media-io/audio-io.h"
|
||
|
|
||
|
#include "obs.h"
|
||
|
#include "obs-module.h"
|
||
|
#include "obs-source.h"
|
||
|
#include "obs-output.h"
|
||
|
#include "obs-service.h"
|
||
|
#include "obs-encoder.h"
|
||
|
|
||
|
#define LOAD_MODULE_SUBFUNC(name, required) \
|
||
|
do { \
|
||
|
info->name = load_module_subfunc(module, module_name, \
|
||
|
id, #name, required); \
|
||
|
if (required && !info->name) \
|
||
|
return false; \
|
||
|
} while (false)
|
||
|
|
||
|
#define NUM_TEXTURES 2
|
||
|
|
||
|
struct obs_display {
|
||
|
swapchain_t swap; /* can be NULL if just sound */
|
||
|
obs_source_t channels[MAX_CHANNELS];
|
||
|
|
||
|
/* TODO: sound output target */
|
||
|
};
|
||
|
|
||
|
/* ------------------------------------------------------------------------- */
|
||
|
|
||
|
struct obs_video {
|
||
|
graphics_t graphics;
|
||
|
stagesurf_t copy_surfaces[NUM_TEXTURES];
|
||
|
texture_t render_textures[NUM_TEXTURES];
|
||
|
texture_t output_textures[NUM_TEXTURES];
|
||
|
effect_t default_effect;
|
||
|
bool textures_copied[NUM_TEXTURES];
|
||
|
bool copy_mapped;
|
||
|
int cur_texture;
|
||
|
|
||
|
video_t video;
|
||
|
pthread_t video_thread;
|
||
|
bool thread_initialized;
|
||
|
|
||
|
uint32_t base_width;
|
||
|
uint32_t base_height;
|
||
|
};
|
||
|
|
||
|
struct obs_audio {
|
||
|
/* TODO: audio subsystem */
|
||
|
audio_t audio;
|
||
|
};
|
||
|
|
||
|
/* user sources, output channels, and displays */
|
||
|
struct obs_data {
|
||
|
/* arrays of pointers jim? you should really stop being lazy and use
|
||
|
* linked lists. */
|
||
|
DARRAY(struct obs_display*) displays;
|
||
|
DARRAY(struct obs_source*) sources;
|
||
|
DARRAY(struct obs_output*) outputs;
|
||
|
DARRAY(struct obs_encoder*) encoders;
|
||
|
|
||
|
obs_source_t channels[MAX_CHANNELS];
|
||
|
pthread_mutex_t sources_mutex;
|
||
|
pthread_mutex_t displays_mutex;
|
||
|
pthread_mutex_t outputs_mutex;
|
||
|
pthread_mutex_t encoders_mutex;
|
||
|
|
||
|
volatile bool valid;
|
||
|
};
|
||
|
|
||
|
struct obs_subsystem {
|
||
|
DARRAY(struct obs_module) modules;
|
||
|
DARRAY(struct source_info) input_types;
|
||
|
DARRAY(struct source_info) filter_types;
|
||
|
DARRAY(struct source_info) transition_types;
|
||
|
DARRAY(struct output_info) output_types;
|
||
|
DARRAY(struct encoder_info) encoder_types;
|
||
|
DARRAY(struct service_info) service_types;
|
||
|
|
||
|
signal_handler_t signals;
|
||
|
proc_handler_t procs;
|
||
|
|
||
|
/* segmented into multiple sub-structures to keep things a bit more
|
||
|
* clean and organized */
|
||
|
struct obs_video video;
|
||
|
struct obs_audio audio;
|
||
|
struct obs_data data;
|
||
|
};
|
||
|
|
||
|
extern struct obs_subsystem *obs;
|
||
|
|
||
|
extern void *obs_video_thread(void *param);
|