obs-studio/deps/w32-pthreads/tests/once4.c

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2013-09-30 19:37:13 -07:00
/*
* once4.c
*
*
* --------------------------------------------------------------------------
*
* Pthreads-win32 - POSIX Threads Library for Win32
* Copyright(C) 1998 John E. Bossom
* Copyright(C) 1999,2005 Pthreads-win32 contributors
*
* Contact Email: rpj@callisto.canberra.edu.au
*
* The current list of contributors is contained
* in the file CONTRIBUTORS included with the source
* code distribution. The list can also be seen at the
* following World Wide Web location:
* http://sources.redhat.com/pthreads-win32/contributors.html
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library in the file COPYING.LIB;
* if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
2013-09-30 19:37:13 -07:00
*
* --------------------------------------------------------------------------
*
* Create several pthread_once objects and channel several threads
* through each. Make the init_routine cancelable and cancel them
* waiters waiting. Vary the priorities.
*
* Depends on API functions:
* pthread_once()
* pthread_create()
* pthread_testcancel()
* pthread_cancel()
* pthread_once()
*/
#include "test.h"
#define NUM_THREADS 100 /* Targeting each once control */
#define NUM_ONCE 10
pthread_once_t o = PTHREAD_ONCE_INIT;
pthread_once_t once[NUM_ONCE];
typedef struct {
int i;
CRITICAL_SECTION cs;
} sharedInt_t;
static sharedInt_t numOnce = {0, {0}};
static sharedInt_t numThreads = {0, {0}};
typedef struct {
int threadnum;
int oncenum;
int myPrio;
HANDLE w32Thread;
} bag_t;
static bag_t threadbag[NUM_THREADS][NUM_ONCE];
CRITICAL_SECTION print_lock;
void
mycleanupfunc(void * arg)
{
bag_t * bag = (bag_t *) arg;
EnterCriticalSection(&print_lock);
/* once thrd prio error */
printf("%4d %4d %4d %4d\n",
bag->oncenum,
bag->threadnum,
bag->myPrio,
bag->myPrio - GetThreadPriority(bag->w32Thread));
LeaveCriticalSection(&print_lock);
}
void
myinitfunc(void)
{
EnterCriticalSection(&numOnce.cs);
numOnce.i++;
LeaveCriticalSection(&numOnce.cs);
/* Simulate slow once routine so that following threads pile up behind it */
Sleep(10);
/* test for cancelation late so we're sure to have waiters. */
pthread_testcancel();
}
void *
mythread(void * arg)
{
bag_t * bag = (bag_t *) arg;
struct sched_param param;
/*
* Cancel every thread. These threads are deferred cancelable only, so
* only the thread performing the init_routine will see it (there are
* no other cancelation points here). The result will be that every thread
* eventually cancels only when it becomes the new initter.
*/
pthread_t self = pthread_self();
bag->w32Thread = pthread_getw32threadhandle_np(self);
/*
* Set priority between -2 and 2 inclusive.
*/
bag->myPrio = (bag->threadnum % 5) - 2;
param.sched_priority = bag->myPrio;
pthread_setschedparam(self, SCHED_OTHER, &param);
/* Trigger a cancellation at the next cancellation point in this thread */
pthread_cancel(self);
#if 0
pthread_cleanup_push(mycleanupfunc, arg);
assert(pthread_once(&once[bag->oncenum], myinitfunc) == 0);
pthread_cleanup_pop(1);
#else
assert(pthread_once(&once[bag->oncenum], myinitfunc) == 0);
#endif
EnterCriticalSection(&numThreads.cs);
numThreads.i++;
LeaveCriticalSection(&numThreads.cs);
return 0;
}
int
main()
{
pthread_t t[NUM_THREADS][NUM_ONCE];
int i, j;
InitializeCriticalSection(&print_lock);
InitializeCriticalSection(&numThreads.cs);
InitializeCriticalSection(&numOnce.cs);
#if 0
/* once thrd prio change */
printf("once thrd prio error\n");
#endif
/*
* Set the priority class to realtime - otherwise normal
* Windows random priority boosting will obscure any problems.
*/
SetPriorityClass(GetCurrentProcess(), REALTIME_PRIORITY_CLASS);
/* Set main thread to lower prio than threads */
SetThreadPriority(GetCurrentThread(), -2);
for (j = 0; j < NUM_ONCE; j++)
{
once[j] = o;
for (i = 0; i < NUM_THREADS; i++)
{
bag_t * bag = &threadbag[i][j];
bag->threadnum = i;
bag->oncenum = j;
/* GCC build: create was failing with EAGAIN after 790 threads */
while (0 != pthread_create(&t[i][j], NULL, mythread, (void *)bag))
sched_yield();
}
}
for (j = 0; j < NUM_ONCE; j++)
for (i = 0; i < NUM_THREADS; i++)
if (pthread_join(t[i][j], NULL) != 0)
printf("Join failed for [thread,once] = [%d,%d]\n", i, j);
/*
* All threads will cancel, none will return normally from
* pthread_once and so numThreads should never be incremented. However,
* numOnce should be incremented by every thread (NUM_THREADS*NUM_ONCE).
*/
assert(numOnce.i == NUM_ONCE * NUM_THREADS);
assert(numThreads.i == 0);
DeleteCriticalSection(&numOnce.cs);
DeleteCriticalSection(&numThreads.cs);
DeleteCriticalSection(&print_lock);
return 0;
}