obs-studio/plugins/obs-filters/noise-suppress-filter.c

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C
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#include <stdint.h>
#include <inttypes.h>
#include <obs-module.h>
#include <speex/speex_preprocess.h>
/* -------------------------------------------------------- */
#define do_log(level, format, ...) \
blog(level, "[noise suppress: '%s'] " format, \
obs_source_get_name(ng->context), ##__VA_ARGS__)
#define warn(format, ...) do_log(LOG_WARNING, format, ##__VA_ARGS__)
#define info(format, ...) do_log(LOG_INFO, format, ##__VA_ARGS__)
#ifdef _DEBUG
#define debug(format, ...) do_log(LOG_DEBUG, format, ##__VA_ARGS__)
#else
#define debug(format, ...)
#endif
/* -------------------------------------------------------- */
#define S_SUPPRESS_LEVEL "suppress_level"
#define MT_ obs_module_text
#define TEXT_SUPPRESS_LEVEL MT_("NoiseSuppress.SuppressLevel")
#define MAX_PREPROC_CHANNELS 2
/* -------------------------------------------------------- */
struct noise_suppress_data {
obs_source_t *context;
/* Speex preprocessor state */
SpeexPreprocessState *states[MAX_PREPROC_CHANNELS];
/* 16 bit PCM buffers */
spx_int16_t *segment_buffers[MAX_PREPROC_CHANNELS];
int suppress_level;
};
/* -------------------------------------------------------- */
#define SUP_MIN -60
#define SUP_MAX 0
static const float c_32_to_16 = (float)INT16_MAX;
static const float c_16_to_32 = ((float)INT16_MAX + 1.0f);
/* -------------------------------------------------------- */
static const char *noise_suppress_name(void *unused)
{
UNUSED_PARAMETER(unused);
return obs_module_text("NoiseSuppress");
}
static void noise_suppress_destroy(void *data)
{
struct noise_suppress_data *ng = data;
for (size_t i = 0; i < MAX_PREPROC_CHANNELS; i++) {
speex_preprocess_state_destroy(ng->states[i]);
bfree(ng->segment_buffers[i]);
}
bfree(ng);
}
static inline void alloc_channel(struct noise_suppress_data *ng,
uint32_t sample_rate, size_t channel, uint32_t size)
{
if (ng->states[channel])
return;
debug("Create channel %d speex state", (int)channel);
ng->states[channel] = speex_preprocess_state_init(size, sample_rate);
if (!ng->segment_buffers[channel]) {
ng->segment_buffers[channel] =
bzalloc(size * sizeof(spx_int16_t));
debug("Create channel %d speex buffer: size = %"PRIu32,
(int)channel, size);
}
}
static void noise_suppress_update(void *data, obs_data_t *s)
{
struct noise_suppress_data *ng = data;
int suppress_level = (int)obs_data_get_int(s, S_SUPPRESS_LEVEL);
uint32_t sample_rate = audio_output_get_sample_rate(obs_get_audio());
uint32_t segment_size = sample_rate / 100;
size_t channels = audio_output_get_channels(obs_get_audio());
ng->suppress_level = suppress_level;
debug("channels = %d", (int)channels);
debug("sample_rate = %"PRIu32, sample_rate);
debug("segment_size = %u"PRIu32, segment_size);
debug("block size = %d",
(int)audio_output_get_block_size(obs_get_audio()));
/* One speex state for each channel (limit 2) */
for (size_t i = 0; i < channels; i++)
alloc_channel(ng, sample_rate, i, segment_size);
}
static void *noise_suppress_create(obs_data_t *settings, obs_source_t *filter)
{
struct noise_suppress_data *ng =
bzalloc(sizeof(struct noise_suppress_data));
ng->context = filter;
noise_suppress_update(ng, settings);
return ng;
}
static inline void process_channel(struct noise_suppress_data *ng,
size_t channel, size_t frames, float *adata[2])
{
/* Set args */
speex_preprocess_ctl(ng->states[channel],
SPEEX_PREPROCESS_SET_NOISE_SUPPRESS,
&ng->suppress_level);
/* Convert to 16bit */
for (size_t i = 0; i < frames; i++)
ng->segment_buffers[channel][i] =
(spx_int16_t)(adata[channel][i] * c_32_to_16);
/* Execute */
speex_preprocess_run(ng->states[channel], ng->segment_buffers[channel]);
/* Convert back to 32bit */
for (size_t i = 0; i < frames; i++)
adata[channel][i] =
(float)ng->segment_buffers[channel][i] / c_16_to_32;
}
static struct obs_audio_data *noise_suppress_filter_audio(void *data,
struct obs_audio_data *audio)
{
struct noise_suppress_data *ng = data;
float *adata[2] = {(float*)audio->data[0], (float*)audio->data[1]};
/* Execute for each available channel */
for (size_t i = 0; i < MAX_PREPROC_CHANNELS; i++) {
if (ng->states[i])
process_channel(ng, i, audio->frames, adata);
}
return audio;
}
static void noise_suppress_defaults(obs_data_t *s)
{
obs_data_set_default_int(s, S_SUPPRESS_LEVEL, -30);
}
static obs_properties_t *noise_suppress_properties(void *data)
{
obs_properties_t *ppts = obs_properties_create();
obs_properties_add_int_slider(ppts, S_SUPPRESS_LEVEL,
TEXT_SUPPRESS_LEVEL, SUP_MIN, SUP_MAX, 0);
UNUSED_PARAMETER(data);
return ppts;
}
struct obs_source_info noise_suppress_filter = {
.id = "noise_suppress_filter",
.type = OBS_SOURCE_TYPE_FILTER,
.output_flags = OBS_SOURCE_AUDIO,
.get_name = noise_suppress_name,
.create = noise_suppress_create,
.destroy = noise_suppress_destroy,
.update = noise_suppress_update,
.filter_audio = noise_suppress_filter_audio,
.get_defaults = noise_suppress_defaults,
.get_properties = noise_suppress_properties,
};