2013-12-07 09:22:56 -08:00
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/******************************************************************************
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Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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******************************************************************************/
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#include <sstream>
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2014-01-08 16:17:30 -08:00
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#include <util/base.h>
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2013-12-07 09:22:56 -08:00
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#include "platform.hpp"
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2013-12-12 02:44:17 -08:00
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#include <unistd.h>
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2013-12-16 07:04:51 -08:00
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#import <AppKit/AppKit.h>
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2014-01-08 16:17:30 -08:00
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using namespace std;
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2013-12-07 09:22:56 -08:00
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bool GetDataFilePath(const char *data, string &output)
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{
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2013-12-12 02:44:17 -08:00
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stringstream str;
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2014-01-25 11:37:42 -08:00
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str << OBS_DATA_PATH "/obs-studio/" << data;
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2013-12-12 02:44:17 -08:00
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output = str.str();
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return !access(output.c_str(), R_OK);
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2013-12-07 09:22:56 -08:00
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}
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2013-12-15 23:06:13 -08:00
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void GetMonitors(vector<MonitorInfo> &monitors)
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{
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monitors.clear();
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2013-12-16 07:04:51 -08:00
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for(NSScreen *screen : [NSScreen screens])
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{
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NSRect frame = [screen convertRectToBacking:[screen frame]];
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monitors.emplace_back(frame.origin.x, frame.origin.y,
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frame.size.width, frame.size.height);
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}
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2013-12-15 23:06:13 -08:00
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}
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2014-01-08 16:17:30 -08:00
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bool InitApplicationBundle()
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{
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#ifdef OBS_OSX_BUNDLE
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static bool initialized = false;
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if (initialized)
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return true;
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try {
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NSBundle *bundle = [NSBundle mainBundle];
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if (!bundle)
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throw "Could not find main bundle";
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NSString *exe_path = [bundle executablePath];
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if (!exe_path)
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throw "Could not find executable path";
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NSString *path = [exe_path stringByDeletingLastPathComponent];
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if (chdir([path fileSystemRepresentation]))
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throw "Could not change working directory to "
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"bundle path";
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} catch (const char* error) {
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blog(LOG_ERROR, "InitBundle: %s", error);
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return false;
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}
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return initialized = true;
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#else
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return true;
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#endif
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}
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