2013-09-30 19:37:13 -07:00
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#include <stdio.h>
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#include <time.h>
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#include <windows.h>
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#include "util/base.h"
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#include "obs.h"
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2013-10-14 12:37:52 -07:00
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#include <intrin.h>
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2013-09-30 19:37:13 -07:00
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static const int cx = 800;
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static const int cy = 600;
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/* --------------------------------------------------- */
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class SourceContext {
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2013-10-14 12:37:52 -07:00
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obs_source_t source;
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2013-09-30 19:37:13 -07:00
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public:
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2013-10-14 12:37:52 -07:00
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inline SourceContext(obs_source_t source) : source(source) {}
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inline ~SourceContext() {obs_source_destroy(source);}
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inline operator obs_source_t() {return source;}
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2013-09-30 19:37:13 -07:00
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};
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/* --------------------------------------------------- */
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class SceneContext {
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obs_scene_t scene;
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public:
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2013-10-14 12:37:52 -07:00
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inline SceneContext(obs_scene_t scene) : scene(scene) {}
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inline ~SceneContext() {obs_scene_destroy(scene);}
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inline operator obs_scene_t() {return scene;}
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};
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/* --------------------------------------------------- */
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static LRESULT CALLBACK sceneProc(HWND hwnd, UINT message, WPARAM wParam,
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LPARAM lParam)
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{
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switch (message) {
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case WM_CLOSE:
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PostQuitMessage(0);
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break;
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default:
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return DefWindowProc(hwnd, message, wParam, lParam);
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}
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return 0;
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}
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static void do_log(enum log_type type, const char *msg, va_list args)
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{
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char bla[4096];
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vsnprintf(bla, 4095, msg, args);
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OutputDebugStringA(bla);
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OutputDebugStringA("\n");
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if (type >= LOG_WARNING)
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__debugbreak();
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2013-09-30 19:37:13 -07:00
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}
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2013-10-14 12:37:52 -07:00
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static void CreateOBS(HWND hwnd)
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{
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struct video_info vi;
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memset(&vi, 0, sizeof(struct video_info));
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vi.format = "RGBA";
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vi.fps_num = 30000;
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vi.fps_den = 1001;
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vi.width = cx;
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vi.height = cy;
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vi.name = "video";
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struct gs_init_data gsid;
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memset(&gsid, 0, sizeof(gsid));
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gsid.hwnd = hwnd;
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gsid.cx = cx;
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gsid.cy = cy;
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gsid.num_backbuffers = 2;
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gsid.format = GS_RGBA;
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2013-10-14 12:37:52 -07:00
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if (!obs_startup("libobs-d3d11.dll", &gsid, &vi, NULL))
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throw "Couldn't create OBS";
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}
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static void AddTestItems(obs_scene_t scene, obs_source_t source)
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{
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obs_sceneitem_t item = NULL;
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struct vec2 v2;
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item = obs_scene_add(scene, source);
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vec2_set(&v2, 100.0f, 200.0f);
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obs_sceneitem_setpos(item, &v2);
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obs_sceneitem_setrot(item, 10.0f);
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vec2_set(&v2, 20.0f, 2.0f);
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obs_sceneitem_setscale(item, &v2);
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item = obs_scene_add(scene, source);
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vec2_set(&v2, 200.0f, 100.0f);
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obs_sceneitem_setpos(item, &v2);
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obs_sceneitem_setrot(item, -45.0f);
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vec2_set(&v2, 5.0f, 7.0f);
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obs_sceneitem_setscale(item, &v2);
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}
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static HWND CreateTestWindow(HINSTANCE instance)
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{
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WNDCLASS wc;
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base_set_log_handler(do_log);
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memset(&wc, 0, sizeof(wc));
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wc.lpszClassName = L"bla";
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wc.hbrBackground = (HBRUSH)COLOR_WINDOW;
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wc.hInstance = instance;
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wc.hCursor = LoadCursor(NULL, IDC_ARROW);
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wc.lpfnWndProc = (WNDPROC)sceneProc;
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if (!RegisterClass(&wc))
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return 0;
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return CreateWindow(L"bla", L"bla", WS_OVERLAPPEDWINDOW|WS_VISIBLE,
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1920/2 - cx/2, 1080/2 - cy/2, cx, cy,
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NULL, NULL, instance, NULL);
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}
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/* --------------------------------------------------- */
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int WINAPI WinMain(HINSTANCE instance, HINSTANCE prevInstance, LPSTR cmdLine,
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int numCmd)
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{
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HWND hwnd = NULL;
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try {
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hwnd = CreateTestWindow(instance);
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if (!hwnd)
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throw "Couldn't create main window";
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/* ------------------------------------------------------ */
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/* create OBS */
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CreateOBS(hwnd);
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/* ------------------------------------------------------ */
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/* load module */
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if (obs_load_module("test-input.dll") != 0)
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throw "Couldn't load module";
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/* ------------------------------------------------------ */
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/* create source */
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SourceContext source = obs_source_create(SOURCE_INPUT,
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"random", NULL);
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if (!source)
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throw "Couldn't create random test source";
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/* ------------------------------------------------------ */
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/* create filter */
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SourceContext filter = obs_source_create(SOURCE_FILTER,
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"test", NULL);
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if (!filter)
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throw "Couldn't create test filter";
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obs_source_filter_add(source, filter);
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/* ------------------------------------------------------ */
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/* create scene and add source to scene (twice) */
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SceneContext scene = obs_scene_create();
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if (!scene)
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throw "Couldn't create scene";
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AddTestItems(scene, source);
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/* ------------------------------------------------------ */
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/* set the scene as the primary draw source and go */
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obs_set_primary_source(obs_scene_getsource(scene));
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MSG msg;
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while (GetMessage(&msg, NULL, 0, 0)) {
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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obs_set_primary_source(NULL);
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} catch (char *error) {
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MessageBoxA(NULL, error, NULL, 0);
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}
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2013-10-14 12:37:52 -07:00
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obs_shutdown();
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2013-09-30 19:37:13 -07:00
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blog(LOG_INFO, "Number of memory leaks: %u", bnum_allocs());
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DestroyWindow(hwnd);
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return 0;
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}
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