1.1
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@ -36,7 +36,7 @@ mobs:register_mob("fungs:fungs", {
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order = "follow",--
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drops = {
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-- {name = "", chance = 2, min = 1, max = 1},
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{name = "flowers:mushroom_brown", chance = 1, min = 1, max = 1},
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-- {name = "", chance = 5, min = 1, max = 1},
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-- {name = "", chance = 3, min = 1, max = 1},
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},
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83
README.md
83
README.md
@ -1,7 +1,6 @@
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# mobs_ethereal_bosses
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# ⚔️ MOBS ETHEREAL BOSSES ⚔️
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Add " Bosses" to "Ethereal NG" mod from "TenPlus1"... Currently only 3 bosses!
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This modpack adds at the moment 3 bosses and some other mobs, in biomes of the "Ethereal NG" mod of "TenPlus1" ...
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- BY : DUCKGO
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- CREDITS : TenPlus1
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@ -10,26 +9,86 @@ Add " Bosses" to "Ethereal NG" mod from "TenPlus1"... Currently only 3 bosses!
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- Depends = default, mobs , 3d_armor , ethereal
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Video : https://youtu.be/AE9m1fuqZ2E
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Video : https://youtu.be/bIRtmMeMpLM
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#### Crazy Mushroom (Boss 1)
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Spawns in the "Mushroom" biome, drops a trophy, and a mushroom glove that adds: speed, jump and health regen...
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### MOBS :
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" PIXIES "
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Health : 8
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Damage : 0
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Drops : No
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Spawn : Underground caves
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" FUNGS "
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Health : 80
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Damage : 5
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Drops : mushroom brown
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Spawn : Prairie, biome
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#### Heated (Boss 2)
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### GUARDIANS :
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Spawns in the "Fiery" biome, drops a trophy, and an obsidian sword with 12 damage...
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#### " NATURE GUARDIAN "
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Health : 80
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Damage : 8
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Drops : Nature Roots,Stick
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Spawn : Mushroom biome
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#### " DEPTHS EYE "
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Heath : 20
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Damage : 3
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Drops : EYE
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Spawn : Underground caves
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#### " ICE MONSTER "
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Heath : 80
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Damage : 15
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Drops : No
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Spawn :summoned by the " Frosty queen "
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#### Frosty Queen (Boss 3)
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### BOSSES :
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Spawns in the "Frossy" and "Grassy" biomes, she does not damage the player, but summons skulls with armor and crystal sword ,that can do 12 damage. She drops a trophy and a staff.
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#### " CRAZY MUSHROOM " (Boss 1)
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Heath : 1200
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Damage : 17
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Drops : Trophy,Glove
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Spawn : Mushroom biome
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#### "Miracle Healing"
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can be help to regenerate your health by 10, during battles...
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#### HEATED (Boss 2)
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Heath : 1400
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Damage : 20
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Drops : Trophy ,Flaming Sword
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Spawn : Fiery biome
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#### FROSTY QUEEN (Boss 3)
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Heath : 1600
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Damage : 5
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Drops : Trophy ,Crystal gilly staff ,Crystal ingot
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Spawn : Frossy biome , Grassy biome
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### ITEMS :
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#### TROPHY
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Decorative prize to remind you that you defeated a boss
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#### MIRACLE HEALING
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This healing helps in the battle against very strong monsters, and can be done using these items : "Diamond , 3 Eyes and Glass bottle "
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#### ROOTS
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#### MUSHROOM TOOLS
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#### NATURE TOOLS
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#### NATURE ARMOR
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#### FLAMING SWORD
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This is a simple mod, made by those who are still learning to program in "Lua", and likes PVE battles .. I hope this mod provides hours of adrenaline-filled games and challenges in your world...
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@ -34,7 +34,7 @@ mobs:register_mob("depthseye:depthseye", {
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view_range = 15,
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drops = {
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--{name = "default:coal_lump", chance = 3, min = 1, max = 1},
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{name = "depthseye:deye", chance = 2, min = 1, max = 1},
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},
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water_damage = 0,
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@ -75,4 +75,11 @@ mobs:register_egg("depthseye:depthseye", "Depths Eye", "zoi_de_lula_egg.png", 0)
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minetest.register_craftitem("depthseye:deye", {
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description = "Eye",
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inventory_image = "deye.png",
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})
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BIN
depths_eye/textures/deye.png
Normal file
BIN
depths_eye/textures/deye.png
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Binary file not shown.
After Width: | Height: | Size: 728 B |
@ -187,7 +187,7 @@ minetest.register_craft({
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output = "ebitems:miraclehealing 3",
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recipe = {
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{"", "default:diamond", ""},
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{"ethereal:illumishroom", "default:apple", "ethereal:illumishroom"},
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{"depthseye:deye", "depthseye:deye", "depthseye:deye"},
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{"", "vessels:glass_bottle", ""}
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}
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})
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@ -1,3 +1,3 @@
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name = ebitems
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depends = default, 3d_armor
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depends = default, 3d_armor,depthseye
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optional_depends = awards
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@ -38,7 +38,7 @@ mobs:register_mob("heated:heated", {
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floats = 0,
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view_range = 35,
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drops = {
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{name = "ebitems:sword_obsidian", chance = 1, min = 1, max = 1},
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{name = "ebitems:flaming_sword", chance = 1, min = 1, max = 1},
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-- {name = "ebitems:heated_trophy", chance = 1, min = 1, max = 1},
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},
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water_damage = 1,
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