This commit is contained in:
KuacGraxa 2023-07-18 21:10:50 -03:00
parent 117bffd5a1
commit de52c6c327
7 changed files with 83 additions and 17 deletions

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@ -36,7 +36,7 @@ mobs:register_mob("fungs:fungs", {
order = "follow",--
drops = {
-- {name = "", chance = 2, min = 1, max = 1},
{name = "flowers:mushroom_brown", chance = 1, min = 1, max = 1},
-- {name = "", chance = 5, min = 1, max = 1},
-- {name = "", chance = 3, min = 1, max = 1},
},

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@ -1,7 +1,6 @@
# mobs_ethereal_bosses
# ⚔️ MOBS ETHEREAL BOSSES ⚔️
Add " Bosses" to "Ethereal NG" mod from "TenPlus1"... Currently only 3 bosses!
This modpack adds at the moment 3 bosses and some other mobs, in biomes of the "Ethereal NG" mod of "TenPlus1" ...
- BY : DUCKGO
- CREDITS : TenPlus1
@ -10,26 +9,86 @@ Add " Bosses" to "Ethereal NG" mod from "TenPlus1"... Currently only 3 bosses!
- Depends = default, mobs , 3d_armor , ethereal
Video : https://youtu.be/AE9m1fuqZ2E
Video : https://youtu.be/bIRtmMeMpLM
#### Crazy Mushroom (Boss 1)
Spawns in the "Mushroom" biome, drops a trophy, and a mushroom glove that adds: speed, jump and health regen...
### MOBS :
" PIXIES "
Health : 8
Damage : 0
Drops : No
Spawn : Underground caves
" FUNGS "
Health : 80
Damage : 5
Drops : mushroom brown
Spawn : Prairie, biome
#### Heated (Boss 2)
### GUARDIANS :
Spawns in the "Fiery" biome, drops a trophy, and an obsidian sword with 12 damage...
#### " NATURE GUARDIAN "
Health : 80
Damage : 8
Drops : Nature Roots,Stick
Spawn : Mushroom biome
#### " DEPTHS EYE "
Heath : 20
Damage : 3
Drops : EYE
Spawn : Underground caves
#### " ICE MONSTER "
Heath : 80
Damage : 15
Drops : No
Spawn :summoned by the " Frosty queen "
#### Frosty Queen (Boss 3)
### BOSSES :
Spawns in the "Frossy" and "Grassy" biomes, she does not damage the player, but summons skulls with armor and crystal sword ,that can do 12 damage. She drops a trophy and a staff.
#### " CRAZY MUSHROOM " (Boss 1)
Heath : 1200
Damage : 17
Drops : Trophy,Glove
Spawn : Mushroom biome
#### "Miracle Healing"
can be help to regenerate your health by 10, during battles...
#### HEATED (Boss 2)
Heath : 1400
Damage : 20
Drops : Trophy ,Flaming Sword
Spawn : Fiery biome
#### FROSTY QUEEN (Boss 3)
Heath : 1600
Damage : 5
Drops : Trophy ,Crystal gilly staff ,Crystal ingot
Spawn : Frossy biome , Grassy biome
### ITEMS :
#### TROPHY
Decorative prize to remind you that you defeated a boss
#### MIRACLE HEALING
This healing helps in the battle against very strong monsters, and can be done using these items : "Diamond , 3 Eyes and Glass bottle "
#### ROOTS
#### MUSHROOM TOOLS
#### NATURE TOOLS
#### NATURE ARMOR
#### FLAMING SWORD
This is a simple mod, made by those who are still learning to program in "Lua", and likes PVE battles .. I hope this mod provides hours of adrenaline-filled games and challenges in your world...

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@ -34,7 +34,7 @@ mobs:register_mob("depthseye:depthseye", {
view_range = 15,
drops = {
--{name = "default:coal_lump", chance = 3, min = 1, max = 1},
{name = "depthseye:deye", chance = 2, min = 1, max = 1},
},
water_damage = 0,
@ -75,4 +75,11 @@ mobs:register_egg("depthseye:depthseye", "Depths Eye", "zoi_de_lula_egg.png", 0)
minetest.register_craftitem("depthseye:deye", {
description = "Eye",
inventory_image = "deye.png",
})

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@ -187,7 +187,7 @@ minetest.register_craft({
output = "ebitems:miraclehealing 3",
recipe = {
{"", "default:diamond", ""},
{"ethereal:illumishroom", "default:apple", "ethereal:illumishroom"},
{"depthseye:deye", "depthseye:deye", "depthseye:deye"},
{"", "vessels:glass_bottle", ""}
}
})

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@ -1,3 +1,3 @@
name = ebitems
depends = default, 3d_armor
depends = default, 3d_armor,depthseye
optional_depends = awards

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@ -38,7 +38,7 @@ mobs:register_mob("heated:heated", {
floats = 0,
view_range = 35,
drops = {
{name = "ebitems:sword_obsidian", chance = 1, min = 1, max = 1},
{name = "ebitems:flaming_sword", chance = 1, min = 1, max = 1},
-- {name = "ebitems:heated_trophy", chance = 1, min = 1, max = 1},
},
water_damage = 1,