2024-04-19 06:23:35 -04:00

35 lines
697 B
TypeScript

namespace playerModel {
type AnimationStation = animationStation.AnimationStation;
/*
character.b3d bone documentation, tree view.
--------------------------------------------
Body
-Head
-Arm_Left
-Arm_Right
-Leg_Left
-Leg_Right
*/
minetest.register_globalstep((delta: number) => {
for (let player of minetest.get_connected_players()) {
print(player.get_player_name());
}
});
//! End this debug mess!!!
minetest.register_on_joinplayer((player: ObjectRef) => {
player.set_properties({
mesh: "character.b3d",
textures: ["character.png"],
visual: EntityVisual.mesh,
visual_size: vector.create3d(1, 1, 1)
});
});
}