2024-04-17 10:41:44 -04:00

52 lines
1.2 KiB
Makefile

# defaults to linux, expects you to already have made the debugging world.
default:
@./scripts/clean_build_dir.sh
@./scripts/compile_game.sh
@./scripts/copy_conf_files.sh
@./scripts/copy_textures.sh
@./scripts/copy_sounds.sh
@./scripts/copy_models.sh
@echo Starting Minetest.
@minetest --go --gameid forgotten-lands --world $$HOME/.minetest/worlds/debugging
dryrun:
@./scripts/compile_game.sh
windows:
@echo Transpiling Forgotten Times into lua...
@npx tstl
@echo Successfully built Forgotten Times.
@echo Starting Minetest.
@../../bin/minetest.exe
linux:
@./scripts/clean_build_dir.sh
@./scripts/compile_game.sh
@./scripts/copy_conf_files.sh
@./scripts/copy_textures.sh
@./scripts/copy_sounds.sh
@./scripts/copy_models.sh
@echo Starting Minetest.
@minetest --go --gameid forgotten-lands --world $$HOME/.minetest/worlds/debugging
build_linux:
@./scripts/clean_build_dir.sh
@./scripts/compile_game.sh
@./scripts/copy_conf_files.sh
@./scripts/copy_textures.sh
@./scripts/copy_sounds.sh
@./scripts/copy_models.sh
release:
@./scripts/make_release.sh
clean:
@echo Destroying the built game.
@rm --verbose -rf mods/
@echo "It's done."
optimize_pngs:
@./scripts/optimize_pngs.sh