Add the basis of item drop
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@ -1,9 +1,10 @@
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local _tl_compat; if (tonumber((_VERSION or ''):match('[%d.]*$')) or 0) < 5.3 then local p, m = pcall(require, 'compat53.module'); if p then _tl_compat = m end end; local ipairs = _tl_compat and _tl_compat.ipairs or ipairs; function minetest.handle_node_drops(pos, drops, digger)
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print("test", pos.x, pos.y, pos.z)
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minetest.add_particle({
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pos = pos,
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texture = "default_dirt.png",
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})
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local _tl_compat; if (tonumber((_VERSION or ''):match('[%d.]*$')) or 0) < 5.3 then local p, m = pcall(require, 'compat53.module'); if p then _tl_compat = m end end; local ipairs = _tl_compat and _tl_compat.ipairs or ipairs
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function minetest.handle_node_drops(pos, drops, digger)
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@ -11,12 +12,17 @@ local _tl_compat; if (tonumber((_VERSION or ''):match('[%d.]*$')) or 0) < 5.3 th
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print(dump(drops))
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for _, drop in ipairs(drops) do
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local item = minetest.add_item(pos, drop)
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if item then
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(item):add_velocity(vector.new())
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(item):add_velocity(
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vector.random(
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-1, 1,
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1, 2,
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-1, 1))
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end
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end
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end
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@ -1,22 +1,28 @@
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function minetest.handle_node_drops(pos: Vec3, drops: {string}, digger: ObjectRef)
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print("test", pos.x, pos.y, pos.z)
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minetest.add_particle({
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pos = pos,
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texture = "default_dirt.png"
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})
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-- print("test", pos.x, pos.y, pos.z)
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-- minetest.add_particle({
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-- pos = pos,
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-- texture = "default_dirt.png"
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-- })
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--[[
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! fixme: Need to look into:
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! - drop chance
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! - multiple items
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unless it's handled automatically of course.
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]]
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print(dump(drops))
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-- Needs to handle multiple drops in an ItemStack.
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for _,drop in ipairs(drops) do
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local item: ObjectRef = minetest.add_item(pos, drop)
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if item then
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(item as ObjectRef):add_velocity(vector.new())
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(item as ObjectRef):add_velocity(
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vector.random(
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-1,1,
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1,2,
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-1,1
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)
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)
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end
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end
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end
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