push weed and bu buildable vessels and vehicles mod
|
@ -36,4 +36,11 @@ GOALS:
|
|||
|
||||
# make drinks replenish stamina maybe
|
||||
|
||||
# diving outfit that slows down losing breath, or, stops you from losing breath while damaging suit over time
|
||||
|
||||
# marijuana mod which allows player's to consume it, bongs, pipes, edibles, joints, different intakes do different things
|
||||
####
|
||||
|
||||
# make lucky block spawn in the world
|
||||
|
||||
]]--
|
||||
|
|
|
@ -218,8 +218,20 @@ minetest.register_craft({
|
|||
})
|
||||
|
||||
|
||||
-- SEAPLANTS SAND AND DIRT GENERATION
|
||||
-- SEAPLANTS GENERATION
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "moreblocks:super_glow_glass",
|
||||
wherein = "default:water_source",
|
||||
clust_scarcity = 8*8*8,
|
||||
clust_num_ores = 8,
|
||||
clust_size = 3,
|
||||
height_min = -31000,
|
||||
height_max = 64554,
|
||||
})
|
||||
|
||||
--[[
|
||||
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
|
@ -536,4 +548,5 @@ minetest.register_alias("seaplants:chewstickgreen","seaplants:kelpgreen")
|
|||
minetest.register_alias("seaplants:chewstickbrown","seaplants:kelpbrown")
|
||||
minetest.register_alias("seaplants:leavysnackgreen","seaplants:seagrassgreen")
|
||||
minetest.register_alias("seaplants:leavysnackblue","seaplants:seagrassred")
|
||||
minetest.register_alias("seaplants:seasalad","seaplants:seasaladmix")
|
||||
minetest.register_alias("seaplants:seasalad","seaplants:seasaladmix")
|
||||
]]--
|
||||
|
|
|
@ -0,0 +1 @@
|
|||
0.0.2
|
|
@ -0,0 +1,3 @@
|
|||
default
|
||||
farming
|
||||
|
|
@ -0,0 +1,310 @@
|
|||
--[[
|
||||
|
||||
Weed mod (based on wheat and baking mods)
|
||||
VERSION: 0.0.2
|
||||
LICENSE: GPLv3
|
||||
TODO:
|
||||
|
||||
]]
|
||||
|
||||
PLANTS_GROW_INTERVAL = 80 -- interval in ABMs for plants
|
||||
PLANTS_GROW_CHANCE = 60 -- chance in ABMs for plants
|
||||
PLANTS_VISUAL_SCALE = 1 -- visualscale for plants
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
local LIGHT = 5 -- amount of light neded to weed grow
|
||||
|
||||
-- ABMs
|
||||
--[[
|
||||
minetest.register_abm({
|
||||
nodenames = {"weed:weed_1","weed:weed_2","weed:weed_3","weed:weed_4",
|
||||
"weed:weed_5","weed:weed_6","weed:weed_7"},
|
||||
interval = PLANTS_GROW_INTERVAL/3*2,
|
||||
chance = PLANTS_GROW_CHANCE/2,
|
||||
action = function(pos, node, _, __)
|
||||
local l = minetest.env:get_node_light(pos, nil)
|
||||
local p = pos
|
||||
local rnd = math.random(1, 3)
|
||||
p.y = p.y - 1 -- it will change pos too, that cause using p.y = p.y + 1
|
||||
local under_node = minetest.env:get_node(p)
|
||||
if (l >= LIGHT) and (under_node.name == "weed:dirt_bed") and (rnd == 1) then
|
||||
local nname --= 'weed:weed_final'
|
||||
if node.name == "weed:weed_1" then
|
||||
|
||||
nname = 'weed:weed_2'
|
||||
|
||||
elseif node.name == "weed:weed_2" then
|
||||
|
||||
nname = 'weed:weed_3'
|
||||
|
||||
elseif node.name == 'weed:weed_3' then
|
||||
|
||||
nname = 'weed:weed_4'
|
||||
|
||||
elseif node.name == 'weed:weed_4' then
|
||||
|
||||
nname = 'weed:weed_5'
|
||||
|
||||
elseif node.name == 'weed:weed_5' then
|
||||
|
||||
nname = 'weed:weed_6'
|
||||
|
||||
elseif node.name == 'weed:weed_6' then
|
||||
|
||||
nname = 'weed:weed_7'
|
||||
|
||||
else nname = 'weed:weed_final' end
|
||||
p.y = p.y + 1
|
||||
minetest.env:remove_node(pos)
|
||||
minetest.env:add_node(pos, { name = nname })
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = NODES_TO_DELETE_IF_THEY_ABOVE_AIR,
|
||||
interval = 3,
|
||||
chance = 1,
|
||||
action = function(pos, node, _, __)
|
||||
local p = {x = pos.x,y = pos.y -1,z = pos.z}
|
||||
--p.y = p.y - 1 -- it will change pos too, that cause using p.y = p.y + 1
|
||||
local under_node = minetest.env:get_node(p)
|
||||
if (under_node.name == "air") then
|
||||
--p.y = p.y + 1
|
||||
minetest.env:remove_node(pos)
|
||||
minetest.env:add_node(p, {name = node.name})
|
||||
end
|
||||
end
|
||||
})
|
||||
minetest.register_abm({
|
||||
nodenames = "weed:dirt_bed",
|
||||
interval = 40,
|
||||
chance = 3,
|
||||
action = function(pos, node, _, __)
|
||||
local p = {x = pos.x,y = pos.y +1,z = pos.z}
|
||||
local above_node = minetest.env:get_node(p)
|
||||
|
||||
for i, plant in ipairs(DIRT_BED_TO_GRASS) do
|
||||
if (above_node.name == plant) then return; end
|
||||
end
|
||||
minetest.env:remove_node(pos)
|
||||
minetest.env:add_node(pos, {name = "weed:dirt_bed"})
|
||||
end
|
||||
})-- ABMs end
|
||||
]]--
|
||||
|
||||
-- nodes and abms
|
||||
for i = 1,8 do
|
||||
|
||||
-- the more grown the higher chance of crop - level 8 always has crop
|
||||
local rarity = (14 - (i*2)) + 1
|
||||
|
||||
if i < 4 then
|
||||
max_items = 0
|
||||
elseif i >= 4 and i < 7 then
|
||||
max_items = 1
|
||||
elseif i == 7 then
|
||||
max_items = 2
|
||||
elseif i == 8 then
|
||||
max_items = 3
|
||||
end
|
||||
|
||||
|
||||
minetest.register_node("weed:weed_" .. i, {
|
||||
description = "Weed State " .. i,
|
||||
drawtype = "plantlike",
|
||||
tile_images = {"weed_state_" .. i .. ".png"},
|
||||
inventory_image = "weed_state_" .. i .. ".png",
|
||||
paramtype = "light",
|
||||
is_ground_content = true,
|
||||
walkable = false,
|
||||
groups = {snappy = 3,flammable = 2,flower = 1,flora = 1,attached_node = 1},
|
||||
drop = {
|
||||
max_items = max_items,
|
||||
items = {
|
||||
{
|
||||
items = {},
|
||||
rarity = rarity,
|
||||
},
|
||||
{
|
||||
items = {'default:dirt'},
|
||||
rarity = rarity,
|
||||
}
|
||||
}
|
||||
},
|
||||
wall_mounted = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-1/2, -1/2, -1/2, 1/2, -0.4, 1/2},
|
||||
},
|
||||
})
|
||||
-- Fuel
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "weed:weed_" .. i,
|
||||
burntime = 2,
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
|
||||
minetest.register_node("weed:big_grass", {
|
||||
drawtype = "plantlike",
|
||||
paramtype = "facedir_simple",
|
||||
tile_images = {"weed_weed_final.png"},
|
||||
inventory_image = "weed_weed_final.png",
|
||||
paramtype = "light",
|
||||
is_ground_content = true,
|
||||
walkable = false,
|
||||
groups = {dig_immediate=3,choppy=3},
|
||||
drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
{
|
||||
items = {'weed:weed_nug'},
|
||||
rarity = 10,
|
||||
},
|
||||
},
|
||||
},
|
||||
visual_scale = PLANTS_VISUAL_SCALE,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-1/2, -1/2, -1/2, 1/2, -0.3, 1/2},
|
||||
},
|
||||
})
|
||||
|
||||
--spawn weed in the world
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
place_on = {"default:dirt_with_grass"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = 0,
|
||||
scale = 0.006,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 329,
|
||||
octaves = 3,
|
||||
persist = 0.6
|
||||
},
|
||||
y_min = min,
|
||||
y_max = max,
|
||||
decoration = "weed:weed_8",
|
||||
--spawn_by = spawnby,
|
||||
--num_spawn_by = num,
|
||||
})
|
||||
|
||||
-- Nodes end
|
||||
minetest.register_node("weed:wild_grass", {
|
||||
drawtype = "plantlike",
|
||||
paramtype = "facedir_simple",
|
||||
tile_images = {"weed_weed_4.png"},
|
||||
inventory_image = "weed_weed_4.png",
|
||||
paramtype = "light",
|
||||
is_ground_content = true,
|
||||
walkable = false,
|
||||
groups = {dig_immediate=3,choppy=3},
|
||||
drop = {
|
||||
max_items = 1,
|
||||
items = {
|
||||
{
|
||||
items = {'weed:weed_nug'},
|
||||
rarity = 10,
|
||||
},
|
||||
},
|
||||
},
|
||||
visual_scale = PLANTS_VISUAL_SCALE,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-1/2, -1/2, -1/2, 1/2, -0.3, 1/2},
|
||||
},
|
||||
})
|
||||
|
||||
|
||||
|
||||
------
|
||||
|
||||
minetest.register_craftitem("weed:flour", {
|
||||
image = "weed_flour.png",
|
||||
on_place = minetest.item_place
|
||||
})
|
||||
|
||||
minetest.register_craftitem("weed:seeds", {
|
||||
description = "Weed Seeds",
|
||||
image = "weed_seeds.png",
|
||||
on_place = minetest.item_place,
|
||||
on_use = minetest.item_eat(-1)
|
||||
})
|
||||
|
||||
minetest.register_craftitem("weed:brownie", {
|
||||
description = "Weed Brownie",
|
||||
image = "weed_brownie.png",
|
||||
on_place = minetest.item_place,
|
||||
on_use = minetest.item_eat(9)
|
||||
})
|
||||
minetest.register_craftitem("weed:weed_cigarette", {
|
||||
image = "cigarette.png",
|
||||
on_place = minetest.item_place,
|
||||
on_use = minetest.item_eat(1)
|
||||
})
|
||||
minetest.register_craftitem("weed:brownie_dough", {
|
||||
image = "weed_brownie_dough.png",
|
||||
on_place = minetest.item_place,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'weed:flour 1',
|
||||
recipe = {
|
||||
{'weed:weed_nug', 'weed:weed_nug'},
|
||||
{'weed:weed_nug', 'weed:weed_nug'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'weed:brownie_dough 1',
|
||||
recipe = {
|
||||
{'weed:flour', 'weed:flour', 'weed:flour'},
|
||||
{'weed:flour', 'weed:weed_form_water', 'weed:flour'},
|
||||
{'weed:flour', 'weed:flour', 'weed:flour'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'weed:weed_form_empty 1',
|
||||
recipe = {
|
||||
{'default:wood', '', 'default:wood'},
|
||||
{'', 'default:wood', ''},
|
||||
}
|
||||
})
|
||||
minetest.register_craft({
|
||||
output = 'weed:weed_cigarette',
|
||||
recipe = {
|
||||
{'default:paper'},
|
||||
{'weed:weed_nug'},
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "weed:brownie",
|
||||
recipe = "weed:brownie_dough",
|
||||
cooktime = 10,
|
||||
replacements = {
|
||||
{"weed:brownie_dough", "weed:weed_form_empty"}, --- this is not work!!!
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_node("weed:poop", {
|
||||
description = "Weed poop",
|
||||
drawtype = "plantlike",
|
||||
tile_images = {"weed_state_1.png"},
|
||||
inventory_image = "weed_state_1.png",
|
||||
})
|
||||
|
||||
print("[weed mod] Loaded!")
|
After Width: | Height: | Size: 167 B |
After Width: | Height: | Size: 788 B |
After Width: | Height: | Size: 15 KiB |
After Width: | Height: | Size: 609 B |
After Width: | Height: | Size: 351 B |
After Width: | Height: | Size: 398 B |
After Width: | Height: | Size: 1.2 KiB |
After Width: | Height: | Size: 124 B |
After Width: | Height: | Size: 184 B |
After Width: | Height: | Size: 213 B |
After Width: | Height: | Size: 309 B |
After Width: | Height: | Size: 324 B |
After Width: | Height: | Size: 345 B |
After Width: | Height: | Size: 526 B |
After Width: | Height: | Size: 522 B |
After Width: | Height: | Size: 329 B |
After Width: | Height: | Size: 357 B |
After Width: | Height: | Size: 701 B |
|
@ -2,3 +2,4 @@ creative?
|
|||
intllib?
|
||||
datastorage?
|
||||
default
|
||||
weed
|
||||
|
|
|
@ -0,0 +1,128 @@
|
|||
bvav_settings = {}
|
||||
bvav_settings.attach_scaling = -30
|
||||
bvav_settings.scaling = 0.667
|
||||
|
||||
math.randomseed( os.time() )
|
||||
minetest.register_entity("bvav:bvav_element", {
|
||||
initial_properties = {
|
||||
physical = true,
|
||||
collide_with_objects = true,
|
||||
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
|
||||
visual = "wielditem",
|
||||
textures = {},
|
||||
automatic_face_movement_dir = 0.0,
|
||||
},
|
||||
|
||||
node = {},
|
||||
|
||||
set_node = function(self, node)
|
||||
self.node = node
|
||||
local prop = {
|
||||
is_visible = true,
|
||||
textures = {node.name},
|
||||
}
|
||||
self.object:set_properties(prop)
|
||||
end,
|
||||
|
||||
get_staticdata = function(self)
|
||||
return self.node.name
|
||||
end,
|
||||
|
||||
on_activate = function(self, staticdata)
|
||||
self.object:set_armor_groups({immortal=1})
|
||||
if staticdata then
|
||||
self:set_node({name=staticdata})
|
||||
end
|
||||
minetest.after(0,function()
|
||||
if self.parent ~= nil and self.relative ~= nil then
|
||||
self.object:set_attach(self.parent, "", {x=self.relative.x,y=self.relative.y,z=self.relative.z}, {x=0,y=0,z=0})
|
||||
self.object:set_properties({visual_size = {x=bvav_settings.scaling*3, y=bvav_settings.scaling*3}})
|
||||
else
|
||||
--this fixes issues with scaling
|
||||
self.object:set_properties({visual_size = {x=bvav_settings.scaling, y=bvav_settings.scaling}})
|
||||
end
|
||||
end)
|
||||
end,
|
||||
|
||||
-- maybe have cannons, anchors, trolling lines, etc
|
||||
on_step = function(self, dtime)
|
||||
if self.parent ~= nil then
|
||||
|
||||
else
|
||||
--self.object:setvelocity({x=math.random(-1,1)*math.random(),y=0,z=math.random(-1,1)*math.random()})
|
||||
end
|
||||
end,
|
||||
--
|
||||
})
|
||||
|
||||
|
||||
function spawn_bvav_element(p, node)
|
||||
local obj = core.add_entity(p, "bvav:bvav_element")
|
||||
obj:get_luaentity():set_node(node)
|
||||
return obj
|
||||
end
|
||||
|
||||
minetest.register_chatcommand("bvav", {
|
||||
params = "",
|
||||
description = "Send text to chat",
|
||||
func = function(name)
|
||||
pos = minetest.get_player_by_name(name):getpos()
|
||||
local parent = spawn_bvav_element(pos, {name="default:wood"})
|
||||
local basepos = parent:getpos()
|
||||
|
||||
pos.y = pos.y + 1
|
||||
local child = spawn_bvav_element(pos, {name="default:wood"})
|
||||
child:get_luaentity().parent = parent
|
||||
child:get_luaentity().relative = {x=(basepos.x - pos.x) * bvav_settings.attach_scaling,y=(basepos.y - pos.y) * bvav_settings.attach_scaling,z= (basepos.z - pos.z) * bvav_settings.attach_scaling}
|
||||
|
||||
end,
|
||||
})
|
||||
|
||||
function bvav_create_vessel(pos)
|
||||
|
||||
local parent = spawn_bvav_element(pos, {name="default:wood"})
|
||||
local basepos = parent:getpos()
|
||||
|
||||
local range = 2
|
||||
|
||||
|
||||
|
||||
local min = {x=pos.x-range,y=pos.y-range,z=pos.z-range}
|
||||
local max = {x=pos.x+range,y=pos.y+range,z=pos.z+range}
|
||||
local vm = minetest.get_voxel_manip()
|
||||
local emin, emax = vm:read_from_map(min,max)
|
||||
local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
|
||||
local data = vm:get_data()
|
||||
|
||||
|
||||
--build the air ship
|
||||
for x = range*-1,range do
|
||||
for y = range*-1,range do
|
||||
for z = range*-1,range do
|
||||
local node = vm:get_node_at({x=pos.x+x,y=pos.y+y,z=pos.z+z}).name
|
||||
|
||||
local child = spawn_bvav_element(pos, {name=node})
|
||||
child:get_luaentity().parent = parent
|
||||
child:get_luaentity().relative = {x=(basepos.x - pos.x) * bvav_settings.attach_scaling,y=(basepos.y - pos.y) * bvav_settings.attach_scaling,z= (basepos.z - pos.z) * bvav_settings.attach_scaling}
|
||||
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
vm:set_data(data)
|
||||
vm:calc_lighting()
|
||||
vm:write_to_map()
|
||||
vm:update_map()
|
||||
end
|
||||
|
||||
|
||||
minetest.register_node("bvav:control_node", {
|
||||
description = "Control Node",
|
||||
tiles = {"default_stone.png"},
|
||||
groups = {cracky=3, stone=1},
|
||||
on_rightclick = function(pos, node, player, itemstack, pointed_thing)
|
||||
bvav_create_vessel(pos)
|
||||
end,
|
||||
})
|