make soil slightly smaller than dirt
parent
50a87d3ea8
commit
4d151ad4fc
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@ -28,6 +28,12 @@ GOALS:
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# Make jungle plants drop green dye as well as cotton seed
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# Make drinking drinks replenish stamina
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# Make drinking drinks replenish stamina with a drinking effect like eating except it flows out of the players mouth like spit
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# make junglegrass drop cotton as well as self
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# find if unified inventory is not loading in all items
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]]--
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@ -3,7 +3,7 @@ berries_func = {}
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berries_func.octaves = 3
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berries_func.scale = 0.001
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berries_func.common_offset = 0
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berries_func.common_spread = 100
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berries_func.common_spread = 1000
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berries_func.common_persist= 0.0
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berries_func.growth_delay = 200
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@ -5,6 +5,13 @@ minetest.register_node("farming:soil", {
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drop = "default:dirt",
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groups = {crumbly = 3, not_in_creative_inventory = 1, soil = 2},
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sounds = default.node_sound_dirt_defaults(),
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paramtype = "light",
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0.4, 0.5},
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},
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selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.4, 0.5},
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})
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-- wet soil
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@ -13,7 +20,14 @@ minetest.register_node("farming:soil_wet", {
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tiles = {"default_dirt.png^farming_soil_wet.png", "default_dirt.png^farming_soil_wet_side.png"},
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drop = "default:dirt",
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groups = {crumbly = 3, not_in_creative_inventory = 1, soil = 3},
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drawtype = "nodebox",
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sounds = default.node_sound_dirt_defaults(),
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paramtype = "light",
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node_box = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, 0.4, 0.5},
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},
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selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.4, 0.5},
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})
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-- sand is not soil, change existing sand-soil to use normal soil
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@ -61,4 +75,4 @@ minetest.register_abm({
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minetest.set_node(pos, {name = "default:dirt"})
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end
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end,
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})
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})
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