4c8c649779
fixes: * Switching between games does not immediately hide creative mode / damage buttons if so specified * World creation menu has a game selection list even though the menu already provides a gamebar * Showing gameid in world list is unnecessary * Choice of mapgen parameters in menu persists between games (and was half-broken) |
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.. | ||
CMakeLists.txt | ||
content.cpp | ||
content.h | ||
mods.cpp | ||
mods.h | ||
subgames.cpp | ||
subgames.h |