2011-06-25 08:12:41 -07:00
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/*
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2013-02-24 09:40:43 -08:00
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Minetest
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2013-02-24 10:38:45 -08:00
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Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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2011-06-25 08:12:41 -07:00
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This program is free software; you can redistribute it and/or modify
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2012-06-05 07:56:56 -07:00
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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2011-06-25 08:12:41 -07:00
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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2012-06-05 07:56:56 -07:00
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GNU Lesser General Public License for more details.
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2011-06-25 08:12:41 -07:00
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2012-06-05 07:56:56 -07:00
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You should have received a copy of the GNU Lesser General Public License along
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2011-06-25 08:12:41 -07:00
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MAPGEN_HEADER
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#define MAPGEN_HEADER
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2014-12-08 21:37:48 -08:00
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#include "noise.h"
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2013-07-08 12:19:22 -07:00
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#include "nodedef.h"
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2012-11-25 18:16:48 -08:00
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#include "mapnode.h"
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2014-11-12 20:01:13 -08:00
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#include "util/string.h"
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#include "util/container.h"
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2013-01-06 11:40:24 -08:00
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2014-02-03 19:42:10 -08:00
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#define DEFAULT_MAPGEN "v6"
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2013-01-06 11:40:24 -08:00
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/////////////////// Mapgen flags
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#define MG_TREES 0x01
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#define MG_CAVES 0x02
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#define MG_DUNGEONS 0x04
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#define MG_FLAT 0x08
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#define MG_LIGHT 0x10
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#define MG_DECORATIONS 0x20
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class Settings;
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class MMVManip;
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class INodeDefManager;
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2013-02-13 19:43:15 -08:00
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extern FlagDesc flagdesc_mapgen[];
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extern FlagDesc flagdesc_gennotify[];
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2012-11-25 18:16:48 -08:00
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class Biome;
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class BiomeGen;
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struct BiomeParams;
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class BiomeManager;
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class EmergeManager;
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class MapBlock;
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class VoxelManipulator;
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struct BlockMakeData;
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class VoxelArea;
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class Map;
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enum MapgenObject {
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MGOBJ_VMANIP,
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MGOBJ_HEIGHTMAP,
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MGOBJ_BIOMEMAP,
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MGOBJ_HEATMAP,
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MGOBJ_HUMIDMAP,
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MGOBJ_GENNOTIFY
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};
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enum GenNotifyType {
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GENNOTIFY_DUNGEON,
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GENNOTIFY_TEMPLE,
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GENNOTIFY_CAVE_BEGIN,
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GENNOTIFY_CAVE_END,
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GENNOTIFY_LARGECAVE_BEGIN,
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2014-12-06 01:18:04 -08:00
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GENNOTIFY_LARGECAVE_END,
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GENNOTIFY_DECORATION,
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NUM_GENNOTIFY_TYPES
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};
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2015-05-12 16:33:41 -07:00
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// TODO(hmmmm/paramat): make stone type selection dynamic
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enum MgStoneType {
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MGSTONE_STONE,
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MGSTONE_DESERT_STONE,
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MGSTONE_SANDSTONE,
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};
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2014-12-06 01:18:04 -08:00
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struct GenNotifyEvent {
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GenNotifyType type;
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v3s16 pos;
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u32 id;
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};
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class GenerateNotifier {
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public:
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GenerateNotifier();
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GenerateNotifier(u32 notify_on, std::set<u32> *notify_on_deco_ids);
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void setNotifyOn(u32 notify_on);
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void setNotifyOnDecoIds(std::set<u32> *notify_on_deco_ids);
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bool addEvent(GenNotifyType type, v3s16 pos, u32 id=0);
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void getEvents(std::map<std::string, std::vector<v3s16> > &event_map,
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bool peek_events=false);
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private:
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u32 m_notify_on;
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std::set<u32> *m_notify_on_deco_ids;
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2015-03-20 15:40:18 -07:00
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std::list<GenNotifyEvent> m_notify_events;
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};
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2014-02-03 19:42:10 -08:00
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struct MapgenSpecificParams {
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virtual void readParams(const Settings *settings) = 0;
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virtual void writeParams(Settings *settings) const = 0;
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virtual ~MapgenSpecificParams() {}
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};
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2015-03-10 17:45:42 -07:00
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struct MapgenParams {
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2013-01-21 10:40:05 -08:00
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std::string mg_name;
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2014-09-11 15:22:05 -07:00
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s16 chunksize;
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u64 seed;
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s16 water_level;
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2012-12-26 00:15:16 -08:00
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u32 flags;
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2016-04-28 00:43:09 -07:00
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BiomeParams *bparams;
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MapgenSpecificParams *sparams;
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MapgenParams() :
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mg_name(DEFAULT_MAPGEN),
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chunksize(5),
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seed(0),
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water_level(1),
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flags(MG_CAVES | MG_LIGHT | MG_DECORATIONS),
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bparams(NULL),
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sparams(NULL)
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{
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}
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virtual ~MapgenParams();
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void load(const Settings &settings);
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void save(Settings &settings) const;
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2012-12-26 00:15:16 -08:00
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};
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2016-05-01 23:24:57 -07:00
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/*
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Generic interface for map generators. All mapgens must inherit this class.
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If a feature exposed by a public member pointer is not supported by a
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certain mapgen, it must be set to NULL.
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Apart from makeChunk, getGroundLevelAtPoint, and getSpawnLevelAtPoint, all
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methods can be used by constructing a Mapgen base class and setting the
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appropriate public members (e.g. vm, ndef, and so on).
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*/
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class Mapgen {
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public:
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s32 seed;
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int water_level;
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u32 flags;
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2012-12-21 21:34:35 -08:00
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bool generating;
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int id;
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2014-12-29 18:44:52 -08:00
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2015-01-04 23:42:27 -08:00
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MMVManip *vm;
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2013-03-11 18:32:52 -07:00
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INodeDefManager *ndef;
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2013-12-07 20:43:46 -08:00
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2014-12-29 18:44:52 -08:00
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u32 blockseed;
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2013-06-15 19:23:06 -07:00
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s16 *heightmap;
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u8 *biomemap;
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2013-06-26 14:19:39 -07:00
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v3s16 csize;
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2013-03-11 18:32:52 -07:00
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2016-04-28 00:43:09 -07:00
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BiomeGen *biomegen;
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2014-12-06 01:18:04 -08:00
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GenerateNotifier gennotify;
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2013-06-15 19:23:06 -07:00
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Mapgen();
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Mapgen(int mapgenid, MapgenParams *params, EmergeManager *emerge);
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virtual ~Mapgen();
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static u32 getBlockSeed(v3s16 p, s32 seed);
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static u32 getBlockSeed2(v3s16 p, s32 seed);
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s16 findGroundLevelFull(v2s16 p2d);
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s16 findGroundLevel(v2s16 p2d, s16 ymin, s16 ymax);
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s16 findLiquidSurface(v2s16 p2d, s16 ymin, s16 ymax);
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void updateHeightmap(v3s16 nmin, v3s16 nmax);
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void updateLiquid(UniqueQueue<v3s16> *trans_liquid, v3s16 nmin, v3s16 nmax);
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2015-01-04 22:18:53 -08:00
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void setLighting(u8 light, v3s16 nmin, v3s16 nmax);
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void lightSpread(VoxelArea &a, v3s16 p, u8 light);
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2015-12-01 19:28:03 -08:00
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void calcLighting(v3s16 nmin, v3s16 nmax, v3s16 full_nmin, v3s16 full_nmax,
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bool propagate_shadow = true);
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void propagateSunlight(v3s16 nmin, v3s16 nmax, bool propagate_shadow);
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2015-01-03 23:34:33 -08:00
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void spreadLight(v3s16 nmin, v3s16 nmax);
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2013-06-25 08:02:02 -07:00
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virtual void makeChunk(BlockMakeData *data) {}
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virtual int getGroundLevelAtPoint(v2s16 p) { return 0; }
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2015-10-26 23:51:43 -07:00
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2016-02-03 17:03:31 -08:00
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// getSpawnLevelAtPoint() is a function within each mapgen that returns a
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// suitable y co-ordinate for player spawn ('suitable' usually meaning
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// within 16 nodes of water_level). If a suitable spawn level cannot be
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// found at the specified (X, Z) 'MAX_MAP_GENERATION_LIMIT' is returned to
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// signify this and to cause Server::findSpawnPos() to try another (X, Z).
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virtual int getSpawnLevelAtPoint(v2s16 p) { return 0; }
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2015-10-26 23:51:43 -07:00
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private:
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DISABLE_CLASS_COPY(Mapgen);
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};
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2016-05-01 23:24:57 -07:00
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/*
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MapgenBasic is a Mapgen implementation that handles basic functionality
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the majority of conventional mapgens will probably want to use, but isn't
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generic enough to be included as part of the base Mapgen class (such as
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generating biome terrain over terrain node skeletons, generating caves,
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dungeons, etc.)
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Inherit MapgenBasic instead of Mapgen to add this basic functionality to
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your mapgen without having to reimplement it. Feel free to override any of
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these methods if you desire different or more advanced behavior.
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Note that you must still create your own generateTerrain implementation when
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inheriting MapgenBasic.
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*/
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class MapgenBasic : public Mapgen {
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public:
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2016-05-21 23:17:19 -07:00
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MapgenBasic(int mapgenid, MapgenParams *params, EmergeManager *emerge);
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virtual ~MapgenBasic();
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2016-05-22 13:27:31 -07:00
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virtual void generateCaves(s16 max_stone_y, s16 large_cave_depth);
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virtual void generateDungeons(s16 max_stone_y, MgStoneType stone_type);
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virtual MgStoneType generateBiomes();
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virtual void dustTopNodes();
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protected:
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EmergeManager *m_emerge;
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BiomeManager *m_bmgr;
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Noise *noise_filler_depth;
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v3s16 node_min;
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v3s16 node_max;
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v3s16 full_node_min;
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v3s16 full_node_max;
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2016-05-22 13:27:31 -07:00
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// Content required for generateBiomes
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content_t c_stone;
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content_t c_water_source;
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content_t c_river_water_source;
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content_t c_desert_stone;
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content_t c_sandstone;
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2016-05-22 13:27:31 -07:00
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// Content required for generateDungeons
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content_t c_cobble;
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content_t c_stair_cobble;
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content_t c_mossycobble;
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content_t c_sandstonebrick;
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content_t c_stair_sandstonebrick;
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2016-05-01 23:24:57 -07:00
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int ystride;
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2016-05-21 23:17:19 -07:00
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int zstride;
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int zstride_1d;
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int zstride_1u1d;
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u32 spflags;
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2016-05-19 00:40:22 -07:00
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NoiseParams np_cave1;
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NoiseParams np_cave2;
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2016-05-01 23:24:57 -07:00
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float cave_width;
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};
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2013-01-22 19:32:30 -08:00
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struct MapgenFactory {
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virtual Mapgen *createMapgen(int mgid, MapgenParams *params,
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EmergeManager *emerge) = 0;
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virtual MapgenSpecificParams *createMapgenParams() = 0;
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virtual ~MapgenFactory() {}
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};
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2014-11-12 20:01:13 -08:00
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#endif
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