update readme
This commit is contained in:
parent
13231a00f7
commit
02cca86f2e
29
README.txt
29
README.txt
@ -1,3 +1,32 @@
|
||||
This is an attempt to improve singleplayer as a whole. It could transition well into multiplayer, but will most likely consume massive amounts of the host's bandwith.
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Original readme:
|
||||
|
||||
Minetest Game [minetest_game]
|
||||
=============================
|
||||
The main subgame for the Minetest engine
|
||||
|
@ -69,7 +69,7 @@ minetest.register_globalstep(function(dtime)
|
||||
object:get_luaentity().object:set_properties({
|
||||
physical = false
|
||||
})
|
||||
|
||||
object:setacceleration({x=0, y=0, z=0})
|
||||
--fix eternally falling items
|
||||
minetest.after(0, function()
|
||||
object:setacceleration({x=0, y=0, z=0})
|
||||
|
Loading…
x
Reference in New Issue
Block a user