Move zombie into /mob_definitions/
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@ -2,7 +2,7 @@ import std.stdio;
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import raylib;
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import entity.mob.mob;
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import entity.mob.zombie;
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import entity.mob.mob_definitions.zombie;
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import entity.mob.mob_factory;
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void main() {
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@ -1,4 +1,4 @@
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module entity.mob.zombie;
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module entity.mob.mob_definitions.zombie;
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import entity.mob.mob;
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import std.stdio;
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@ -3,7 +3,7 @@ module entity.mob.mob_factory;
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import std.stdio;
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import std.uuid;
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import entity.mob.mob;
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import entity.mob.zombie;
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import entity.mob.mob_definitions.zombie;
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public static final class MobFactory {
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private static Mob[UUID] container;
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