1469 lines
22 KiB
Plaintext
1469 lines
22 KiB
Plaintext
# textdomain: techage
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### akkubox.lua ###
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TA3 Accu Box=
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TA3 Akku Box=
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### aluminium.lua ###
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Aluminum=
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Gibbsite Powder=
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Red Mud=
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Red Mud Barrel=
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Red Mud Canister=
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### assemble.lua ###
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### firebox_lib.lua ###
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[TA] Area is protected!=
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[TA] Not enough space!=
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### autocrafter.lua ###
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Autocrafter=
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### axle2power.lua ###
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TA2 Power Generator=
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### baborium.lua ###
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Baborium Ingot=
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Baborium Lump=
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Baborium Ore=
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### barrel.lua ###
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Gas Cylinder Large=
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Gas Cylinder Small=
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River Water Barrel=
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TA Empty Barrel=
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TA3 Canister=
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Water=
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Water Barrel=
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empty=
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### basalt.lua ###
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Basalt Cobble=
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Basalt Glass=
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Basalt Glass 2=
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Basalt Glass Thin=
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Basalt Glass Thin 2=
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Basalt Glass Thin XL=
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Basalt Glass Thin XL 2=
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Basalt Gravel=
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Basalt Stone=
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Basalt Stone Block=
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Basalt Stone Brick=
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Sieved Basalt Gravel=
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### battery.lua ###
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Battery=
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Coal Equivalents=
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Digtron Battery=
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### battery.lua ###
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### storage.lua ###
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Load=
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### bauxit.lua ###
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Bauxite Cobblestone=
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Bauxite Gravel=
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Bauxite Powder=
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Bauxite Stone=
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### blackhole.lua ###
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TechAge Black Hole=
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TechAge Black Hole (let items and liquids disappear)=
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### boiler.lua ###
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TA2 Boiler Base=
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TA2 Boiler Top=
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### boiler_base.lua ###
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TA3 Boiler Base=
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### boiler_lib.lua ###
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To add water punch@nthe boiler@nwith a water bucket=
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Water Boiler=
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### boiler_lib.lua ###
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### heatexchanger2.lua ###
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water temperature=
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### boiler_top.lua ###
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TA3 Boiler Top=
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### booster.lua ###
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TA3 Booster=
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### button.lua ###
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Access:=
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Command to be sent=
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TA3 Button/Switch=
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TA4 Button/Switch=
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### button.lua ###
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### button_2x.lua ###
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### button_4x.lua ###
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Command=
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### button.lua ###
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### cart_detector.lua ###
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### detector.lua ###
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### light_detector.lua ###
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### lua_logic.lua ###
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### mesecons_converter.lua ###
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### node_detector.lua ###
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### player_detector.lua ###
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### repeater.lua ###
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Insert destination node number(s)=
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### button.lua ###
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### chest.lua ###
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### detector.lua ###
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### doorcontroller.lua ###
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### mesecons_converter.lua ###
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### repeater.lua ###
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### sequencer2.lua ###
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### submenu.lua ###
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Save=
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### button_2x.lua ###
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TA4 2x Button=
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### button_2x.lua ###
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### button_4x.lua ###
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Access=
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Button protection=
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Command to be sent (ignored for switches)=
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Destination block number=
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Label for the button=
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Momentary button or on/off switch=
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Number=
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Type=
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### button_2x.lua ###
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### button_4x.lua ###
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### signallamp_2x.lua ###
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### signallamp_4x.lua ###
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Label=
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### button_4x.lua ###
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TA4 4x Button=
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### cart_detector.lua ###
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TA3 Cart Detector=
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### cart_detector.lua ###
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### light_detector.lua ###
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### node_detector.lua ###
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accept=
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### cart_detector.lua ###
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### player_detector.lua ###
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TA3 Player Detector=
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### ceilinglamp.lua ###
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TA Ceiling Lamp=
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### cement.lua ###
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Cement Block=
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Cement Powder=
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### ceramic.lua ###
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TA4 Ceramic Material=
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TA4 Furnace Ceramic=
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TA4 Round Ceramic=
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TA5 Ceramic Turbine=
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### charcoalpile.lua ###
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Dirt with Ash=
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TA1 Charcoal=
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### chest.lua ###
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Allow public access to the chest=
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Inventory,Pre-Assignment,Config=
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Node label:=
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TA2 Protected Chest=
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TA3 Protected Chest=
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TA4 Protected Chest=
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### chest_cart.lua ###
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TA Chest Cart=
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### coalburner.lua ###
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Ash=
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### collector.lua ###
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Node number to send the events to=
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Node numbers to read the states from=
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Send an event if state is equal or larger than=
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TA4 State Collector=
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### concentrator.lua ###
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TA4 Tube Concentrator=
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Tube Concentrator=
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### controller.lua ###
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Cooling failed=
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Magnet detection error@n(@1% found / 100% expected)=
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Nucleus detection error=
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Plasma ring shape error=
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Shell shape error@n(@1% found / 100% expected)=
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TA5 Fusion Reactor Controller=
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### controller.lua ###
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### heatexchanger2.lua ###
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No power=
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### cooking.lua ###
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TA3 Melting=
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### cooler.lua ###
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TA3 Cooler=
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TA4 Collider Cooler=
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### counting.lua ###
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Your current value is=
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[techage] The limit for 'number of commands per minute' has been exceeded.=
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is allowed=
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is allowed. Current value is=
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per minute=
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### cylinder.lua ###
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TA2 Cylinder=
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### detector.lua ###
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TA4 Collider Detector=
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TA4 Collider Detector Core=
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TA4 Detector=
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### detector.lua ###
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### logic_block.lua ###
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### tele.lua ###
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Blocking Time=
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### detector.lua ###
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### tele.lua ###
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Configured Items=
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Items which generate an 'on' command.@nIf empty, all passed items generate an 'on' command.=
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On Time=
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TA3 Detector=
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The time after the 'off' command@nuntil the next 'on' command is accepted.=
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The time between the 'on' and 'off' commands.=
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### display.lua ###
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Display no: =
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TA4 Display=
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TA4 Display XL=
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### distiller.lua ###
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TA3 Distillation Tower 1=
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TA3 Distillation Tower 2=
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TA3 Distillation Tower 3=
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TA3 Distillation Tower 4=
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TA3 Distillation Tower Base=
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### distributor.lua ###
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Block configured items for open ports=
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Distributor=
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High Performance Distributor=
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Input=
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blocking mode=
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### doorblock.lua ###
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TechAge Door Block=
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### doorcontroller.lua ###
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Insert door/gate block number(s)=
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TA3 Door Controller=
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### doorcontroller2.lua ###
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Blocks are back=
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Blocks are disappeared=
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Click on all the blocks that are part of the door/gate=
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Ctrl,Inv=
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Remove=
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Set=
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TA3 Door Controller II=
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with door sound=
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### doorcontroller2.lua ###
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### flycontroller.lua ###
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### movecontroller.lua ###
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### turncontroller.lua ###
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Done=
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Record=
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Recording...=
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block positions are stored.=
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### drillbox.lua ###
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Build derrick=
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Depth=
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Drill Bit=
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Drill area is protected=
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Drill bits missing=
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Oil Drill Box=
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Remove derrick=
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item output blocked=
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### drive_axle.lua ###
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TA2 Drive Axle=
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### electric_cable.lua ###
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TA Electric Cable=
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### electricmeter.lua ###
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Consumption=
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TA4 Electric Meter=
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### electricmeter.lua ###
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### formspecs.lua ###
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### transformer.lua ###
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Power=
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### electrolyzer.lua ###
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Configurable value@nfor the current limit=
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Current limitation=
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Electrolyzer=
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If the charge of the storage@nsystem exceeds the configured value,@nthe block switches off=
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Maximum possible@ncurrent consumption=
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Maximum power consumption [ku]=
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Storage full=
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TA4 Electrolyzer=
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Turnoff point=
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Turnoff point reached=
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### electrolyzer.lua ###
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### fuelcell.lua ###
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### tiny_generator.lua ###
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Electricity=
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### electronic.lua ###
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TA3 Vacuum Tube=
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TA4 LEDs=
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TA4 RAM Chip=
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TA4 WLAN Chip=
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TA5 AI Chip=
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TA5 AI Chip II=
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WLAN Chip=
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### electronic_fab.lua ###
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Electronic Fab=
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TA2 Ele Fab=
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TA3 Ele Fab=
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TA4 Ele Fab=
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### epoxy.lua ###
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Epoxide Resin=
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Epoxide Resin Barrel=
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Epoxide Resin Canister=
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### explore.lua ###
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Oil=
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TA3 Oil Explorer=
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TA3 Oil Storage=
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depth=
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### filler.lua ###
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Liquid Filler=
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TA Liquid Filler=
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### firebox.lua ###
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TA2 Firebox=
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TA3 Coal Power Station Firebox=
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TA3 Furnace Oil Burner=
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TA3 Power Station Firebox=
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### firebox_lib.lua ###
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Firebox=
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### fly_lib.lua ###
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Destination position is protected=
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Error: Max. length of the flight route exceeded !!=
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No valid destination position=
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No valid node at the start position=
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Start position is protected=
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### fly_lib.lua ###
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### flycontroller.lua ###
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Error: Invalid path !!=
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### flycontroller.lua ###
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Error: Recording is missing !!=
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Flight route (A to B)=
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Move=
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See chat output=
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TA5 Fly Controller=
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Test=
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[TA4 Fly Controller] Invalid path!=
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[TA4 Fly Controller] Recording is missing!=
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### flycontroller.lua ###
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### logic_block.lua ###
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### lua_logic.lua ###
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### movecontroller.lua ###
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Store=
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### flycontroller.lua ###
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### movecontroller.lua ###
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Click on all blocks that shall be moved=
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Maximum Speed=
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Maximum speed for moving blocks=
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Move A-B=
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Move B-A=
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Move block height=
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Stored=
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Value in the range of 0.0 to 1.0=
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### flywheel.lua ###
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Flywheel=
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TA2 Flywheel=
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### forceload.lua ###
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Area already loaded or max. number of Forceload Blocks reached!=
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List of your Forceload Blocks:=
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Priv missing=
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Punch the block to make the area visible.=
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Show all forceload blocks in a 64x64x64 range=
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Techage Forceload Block=
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Techage Forceload Tile=
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loaded=
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### formspecs.lua ###
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Block has a wrench menu=
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Charge termination=
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Current output [ku]=
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Maximum output [ku]=
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Range in which the generator reduces its power=
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The current power the generator provides=
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The maximum power the generator can provide=
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### formspecs.lua ###
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### power_terminal2.lua ###
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Charging=
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### formspecs.lua ###
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### power_terminal2.lua ###
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### storage.lua ###
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### transformer.lua ###
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Storage=
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### fuel_lib.lua ###
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Fuel Menu=
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To add fuel punch@nthis block@nwith a fuel container=
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### fuelcell.lua ###
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Fuel Cell=
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TA4 Fuel Cell=
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no hydrogen=
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### fuelcellstack.lua ###
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TA4 Fuel Cell Stack=
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### furnace_top.lua ###
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Furnace Top=
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Outp=
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no fuel or no power=
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### gas_pipe.lua ###
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TA5 Junction Pipe=
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TA5 Pipe=
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### gateblock.lua ###
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TechAge Gate Block=
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### gearbox.lua ###
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TA2 Gearbox=
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### generator.lua ###
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TA3 Generator=
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TA4 Generator=
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TA5 Generator=
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### generator.lua ###
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### power_terminal2.lua ###
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Generator=
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### gravelrinser.lua ###
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Gravel Rinser=
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Rinsing=
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### gravelsieve.lua ###
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Compressed Gravel=
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Gravel Sieve=
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Sieved Gravel=
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TA1 Gravel Sieve=
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TA2 Gravel Sieve=
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TA3 Gravel Sieve=
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TA4 Gravel Sieve=
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### grinder.lua ###
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Grinder=
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Grinding=
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Milling=
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TA1 Mill Base=
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### growlight.lua ###
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TA4 LED Grow Light=
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### guide.lua ###
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No plan available=
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Plan=
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Sectional view=
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Side view=
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Top view=
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### hammer.lua ###
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TA1 Bronze Hammer (smash stone to gravel)=
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TA1 Diamond Hammer (smash stone to gravel)=
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TA1 Meridium Hammer (smash stone to gravel)=
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TA1 Mese Hammer (smash stone to gravel)=
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TA1 Steel Hammer (smash stone to gravel)=
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TA1 Stone Hammer (smash stone to gravel)=
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### heater.lua ###
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TA4 Furnace Heater=
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### heatexchanger1.lua ###
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TA4 Heat Exchanger 1=
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TA5 Heat Exchanger 1=
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### heatexchanger2.lua ###
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Blue pipe connection error@n(@1 found / @2 expected)=
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Cooler error=
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Green pipe connection error@n(@1 found / @2 expected)=
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Power network connection error=
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TA4 Heat Exchanger=
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TA4 Heat Exchanger 2=
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TA5 Heat Exchanger 2=
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Turbine error=
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did you check the plan?=
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inlet/pipe error=
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wrong storage diameter=
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### heatexchanger3.lua ###
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TA4 Heat Exchanger 3=
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TA5 Heat Exchanger 3=
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### hydrogen.lua ###
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Hydrogen Cylinder Large=
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Hydrogen Cylinder Small=
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TA4 Hydrogen=
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### hyperloop.lua ###
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### sensorchest.lua ###
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### teleport.lua ###
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### terminal.lua ###
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not connected=
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### hyperloop.lua ###
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### teleport.lua ###
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Block name=
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Connection name for this block=
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Connection name of the remote block=
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Enter a block name or select an existing one=
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Remote name=
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connected to=
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### industriallamp1.lua ###
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TA Industrial Lamp 1=
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### industriallamp2.lua ###
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TA Industrial Lamp 2=
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### industriallamp3.lua ###
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TA Industrial Lamp 3=
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### industriallamp4.lua ###
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TA4 LED Industrial Lamp=
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### inlet.lua ###
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TA4 Pipe Inlet=
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one window maximum=
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wrong diameter (should be 5, 7, or 9)=
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wrong number of gravel nodes=
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wrong number of shell nodes=
|
|
|
|
### inlets.lua ###
|
|
|
|
TA4 Collider Cable Input=
|
|
TA4 Collider Pipe Input=
|
|
TA4 Collider Pipe Output=
|
|
TA4 Collider Tube Input=
|
|
|
|
### inverter.lua ###
|
|
|
|
Inverter=
|
|
Power AC=
|
|
Power DC=
|
|
TA4 Solar Inverter=
|
|
no solar power=
|
|
solar network error=
|
|
|
|
### junctionbox.lua ###
|
|
|
|
TA Electric Junction Box=
|
|
|
|
### lampholder.lua ###
|
|
|
|
TA Lamp Holder Acacia=
|
|
TA Lamp Holder Apple=
|
|
TA Lamp Holder Aspen=
|
|
TA Lamp Holder Copper=
|
|
TA Lamp Holder Gold=
|
|
TA Lamp Holder White=
|
|
|
|
### laser.lua ###
|
|
|
|
Laser beam error!=
|
|
TA4 Laser Beam Emitter=
|
|
TA4 Laser Beam Receiver=
|
|
Valid destination positions:=
|
|
to=
|
|
|
|
### lib.lua ###
|
|
|
|
Block has an@nadditional wrench menu=
|
|
|
|
### lib.lua ###
|
|
### sensorchest.lua ###
|
|
### terminal.lua ###
|
|
|
|
connected with=
|
|
|
|
### light_detector.lua ###
|
|
|
|
Send signal if light level is above:=
|
|
TA3 Light Detector=
|
|
|
|
### lighter.lua ###
|
|
|
|
TA1 Lighter=
|
|
|
|
### liquid_lib.lua ###
|
|
|
|
Allow public access to the tank=
|
|
Liquid Tank=
|
|
To add liquids punch@nthe tank@nwith a liquid container=
|
|
|
|
### liquid_lib.lua ###
|
|
### ta4_chest.lua ###
|
|
|
|
keep assignment=
|
|
|
|
### liquid_pipe.lua ###
|
|
|
|
TA Junction Pipe=
|
|
TA Pipe=
|
|
|
|
### liquidsampler.lua ###
|
|
|
|
Liquid Sampler=
|
|
|
|
### liquidsampler.lua ###
|
|
### waterpump.lua ###
|
|
|
|
no usable water=
|
|
|
|
### logic_block.lua ###
|
|
|
|
'me' has to be used for the own block number.@n=
|
|
'~@=' means: not equal@n=
|
|
@n<input-expression> is a boolean expression@nwhere input numbers are evaluated.@n=
|
|
@n<output> is the block number to which the@ncommand should be sent.@n=
|
|
@nAll rules are checked with each received@ncommand.=
|
|
@nExamples:@n1234 @=@= on@n1234 @=@= off@n1234 @=@= on and 2345 @=@= off@n2345 ~@= 3456@n=
|
|
@nRule:@n<output> @= on/off if <input-expression> is true@n=
|
|
@nThe internal processing time for all@ncommands is 100 ms.=
|
|
@nValid operators:@nand or on off me @=@= ~@= ( )@n=
|
|
Clear=
|
|
Debug=
|
|
Inputs=
|
|
Outputs=
|
|
Rules=
|
|
Send an 'on'/'off' command if the@nexpression becomes true.@n=
|
|
Syntax=
|
|
|
|
### logic_block.lua ###
|
|
### lua_logic.lua ###
|
|
|
|
TA3 Logic Block=
|
|
Update=
|
|
|
|
### logic_block.lua ###
|
|
### sequencer2.lua ###
|
|
|
|
Help=
|
|
|
|
### lye.lua ###
|
|
|
|
Lye=
|
|
Lye Barrel=
|
|
Lye Canister=
|
|
|
|
### magnet.lua ###
|
|
|
|
TA4 Collider Detector Magnet=
|
|
TA4 Collider Magnet=
|
|
TA4 Collider Magnet Base=
|
|
TA4 Collider Steel Block=
|
|
TA5 Fusion Reactor Magnet 1=
|
|
TA5 Fusion Reactor Magnet 2=
|
|
TA5 Fusion Reactor Magnet Blank=
|
|
TA5 Fusion Reactor Magnet Shield=
|
|
|
|
### mba_detector.lua ###
|
|
|
|
TA4 Mapblock Active Detector=
|
|
|
|
### meltingpot.lua ###
|
|
|
|
Heat=
|
|
Melting Guide=
|
|
Melting Pot active (heat@==
|
|
Melting Pot inactive (heat@==
|
|
Melting Pot inactive (heat@=0)=
|
|
Menu=
|
|
Menu,Recipes=
|
|
TA1 Burning=
|
|
TA1 Melting=
|
|
TA1 Melting Pot=
|
|
|
|
### meltingpot.lua ###
|
|
### repairkit.lua ###
|
|
|
|
Time=
|
|
|
|
### meridium.lua ###
|
|
|
|
Meridium Axe=
|
|
Meridium Pickaxe=
|
|
Meridium Shovel=
|
|
Meridium Sword=
|
|
|
|
### mesecons_converter.lua ###
|
|
|
|
TA3 Mesecons Converter=
|
|
|
|
### mill.lua ###
|
|
|
|
TA1 Mill=
|
|
TA1 Mill Gear=
|
|
|
|
### millboard.lua ###
|
|
|
|
TA1 Acacia Millrace Board=
|
|
TA1 Acacia Wood Board=
|
|
TA1 Apple Millrace Board=
|
|
TA1 Apple Wood Board=
|
|
TA1 Aspen Millrace Board=
|
|
TA1 Aspen Wood Board=
|
|
TA1 Jungle Millrace Board=
|
|
TA1 Jungle Wood Board=
|
|
TA1 Pine Millrace Board=
|
|
TA1 Pine Wood Board=
|
|
|
|
### minicell.lua ###
|
|
|
|
TA4 Streetlamp Solar Cell=
|
|
|
|
### movecontroller.lua ###
|
|
|
|
Error: Invalid distance !!=
|
|
Handover to A=
|
|
Handover to B=
|
|
Move distance (A to B)=
|
|
Number of the next movecontroller=
|
|
Number of the previous movecontroller=
|
|
Object offset=
|
|
TA4 Move Controller=
|
|
Y-offset for non-player objects like vehicles (-0.5 to 0.5)=
|
|
|
|
### node_detector.lua ###
|
|
|
|
Send signal if nodes have been:=
|
|
TA3 Node Detector=
|
|
added=
|
|
added or removed=
|
|
removed=
|
|
|
|
### nodes.lua ###
|
|
|
|
TechAge Gravel=
|
|
|
|
### oil.lua ###
|
|
|
|
Flowing Oil=
|
|
Oil Source=
|
|
TA3 Oil Barrel=
|
|
TA3 Oil Canister=
|
|
|
|
### oilfirebox.lua ###
|
|
|
|
TA3 Power Station Oil Burner=
|
|
|
|
### petroleum.lua ###
|
|
|
|
Isobutane Cylinder Large=
|
|
Isobutane Cylinder Small=
|
|
Propane Cylinder Large=
|
|
Propane Cylinder Small=
|
|
TA3 Bitumen=
|
|
TA3 Bitumen Barrel=
|
|
TA3 Bitumen Canister=
|
|
TA3 Fuel Oil=
|
|
TA3 Fuel Oil Barrel=
|
|
TA3 Fuel Oil Canister=
|
|
TA3 Gasoline=
|
|
TA3 Gasoline Barrel=
|
|
TA3 Gasoline Canister=
|
|
TA3 Naphtha=
|
|
TA3 Naphtha Barrel=
|
|
TA3 Naphtha Canister=
|
|
TA3 Propane=
|
|
TA4 Isobutane=
|
|
|
|
### pillar.lua ###
|
|
|
|
TA4 Pillar=
|
|
|
|
### pipe_wall_entry.lua ###
|
|
|
|
TA3 Pipe Wall Entry=
|
|
|
|
### pipe_wrench.lua ###
|
|
|
|
TA3 Drill Pipe Wrench=
|
|
|
|
### plastic.lua ###
|
|
|
|
Plastic Granules=
|
|
|
|
### player_detector.lua ###
|
|
|
|
TA4 Player Detector=
|
|
|
|
### powder.lua ###
|
|
|
|
Aluminum Powder=
|
|
Clay Powder=
|
|
Graphite Powder=
|
|
Iron Powder=
|
|
Leave Powder=
|
|
Needle Powder=
|
|
Silver Sandstone Powder=
|
|
|
|
### power2axle.lua ###
|
|
|
|
TA3 Electric Motor=
|
|
|
|
### power_line.lua ###
|
|
|
|
TA Power Line=
|
|
TA Power Pole=
|
|
TA Power Pole Top (for up to 6 connections)=
|
|
TA Power Pole Top 2 (for landlines)=
|
|
|
|
### power_terminal2.lua ###
|
|
|
|
Commands@nhelp . . . print this text@ncls . . . . . clear screen@ngen . . . . print all generators@nsto . . . . . print all storage systems@ncon . . . . . print main consumers@n=
|
|
Consumer=
|
|
Network Data=
|
|
Number of consumers:=
|
|
Number of generators:=
|
|
Number of network nodes:=
|
|
Number of storage systems:=
|
|
TA3 Power Terminal=
|
|
|
|
### power_terminal2.lua ###
|
|
### terminal.lua ###
|
|
|
|
Enter=
|
|
|
|
### powerswitch.lua ###
|
|
|
|
TA Power Switch=
|
|
TA Power Switch Small=
|
|
|
|
### powerswitchbox.lua ###
|
|
### powerswitchbox_legacy.lua ###
|
|
|
|
TA Power Switch Box=
|
|
|
|
### programmer.lua ###
|
|
|
|
TechAge Programmer (right @= read number, left @= write numbers)=
|
|
[TechAge Programmer] Error: invalid numbers!=
|
|
[TechAge Programmer] Error: programmer not supported!=
|
|
[TechAge Programmer] Unknown node on=
|
|
[TechAge Programmer] foreign or unknown node!=
|
|
[TechAge Programmer] node programmed!=
|
|
[TechAge Programmer] number=
|
|
[TechAge Programmer] programmer reset=
|
|
|
|
### protection.lua ###
|
|
|
|
Allow to dig/place Techage power lines nearby power poles=
|
|
|
|
### pump.lua ###
|
|
|
|
TA3 Pump=
|
|
TA4 Pump=
|
|
|
|
### pump.lua ###
|
|
### ta5_pump.lua ###
|
|
|
|
Total flow rate=
|
|
Total flow rate in liquid units=
|
|
|
|
### pumpjack.lua ###
|
|
|
|
Oil Pumpjack=
|
|
Oil amount=
|
|
Pumpjack=
|
|
needs power=
|
|
no oil=
|
|
|
|
### pusher.lua ###
|
|
|
|
Optionally configure@nthe pusher with one item=
|
|
Pusher=
|
|
|
|
### quarry.lua ###
|
|
|
|
Digging depth=
|
|
Hole size=
|
|
Quarry=
|
|
Start level=
|
|
Start level @= 0@nmeans the same level@nas the quarry is placed=
|
|
area is protected=
|
|
finished=
|
|
inventory full=
|
|
|
|
### reboiler.lua ###
|
|
|
|
TA3 Oil Reboiler=
|
|
|
|
### recipe_lib.lua ###
|
|
### recipeblock.lua ###
|
|
|
|
Recipe=
|
|
|
|
### recipe_lib.lua ###
|
|
### ta4_reactor.lua ###
|
|
|
|
Catalyst=
|
|
|
|
### recipeblock.lua ###
|
|
|
|
TA4 Recipe Block=
|
|
|
|
### recipes.lua ###
|
|
|
|
Flint and Iron=
|
|
TA1 Iron Ingot=
|
|
[Bucket] Lava can only be placed below sea level!=
|
|
|
|
### recycler.lua ###
|
|
|
|
Recycler=
|
|
|
|
### redstone.lua ###
|
|
|
|
Red Stone=
|
|
Red Stone Block=
|
|
Red Stone Brick=
|
|
|
|
### repairkit.lua ###
|
|
|
|
Biome=
|
|
Node owner=
|
|
Position=
|
|
Position temperature=
|
|
TechAge Info Tool (use @= read status info)=
|
|
TechAge Repair Kit=
|
|
|
|
### repeater.lua ###
|
|
|
|
TA3 Repeater=
|
|
|
|
### rotor.lua ###
|
|
|
|
Nacelle is missing=
|
|
TA4 Carbon Fiber=
|
|
TA4 Rotor Blade=
|
|
TA4 Wind Turbine=
|
|
TA4 Wind Turbine Nacelle=
|
|
|
|
### screwdriver.lua ###
|
|
|
|
Block alignment stored!=
|
|
Techage Screwdriver@n(See: TA3 > Tools)=
|
|
|
|
### sensorchest.lua ###
|
|
|
|
Allow public chest access=
|
|
TA4 Sensor Chest=
|
|
|
|
### sequencer.lua ###
|
|
|
|
TA3 Sequencer=
|
|
|
|
### sequencer.lua ###
|
|
### sequencer2.lua ###
|
|
|
|
stopped=
|
|
|
|
### sequencer2.lua ###
|
|
|
|
- 'goto <num>' (jump to another line)@n=
|
|
- 'send <node num> <cmnd>' (techage command)@n=
|
|
- 'stop' (stop the execution)@n=
|
|
- 1 corresponds to 100 ms@n=
|
|
- 50000 corresponds to 4 game days@n=
|
|
'[<num>] <command>'@n=
|
|
<command> is one of the following:@n=
|
|
<num> is a number from 1 to 50000 and is@n=
|
|
@n=
|
|
Commands=
|
|
Example:@n=
|
|
Invalid command!=
|
|
Start=
|
|
Stop=
|
|
Syntax:@n=
|
|
TA4 Sequencer=
|
|
running=
|
|
the timeslot when the command is executed.@n=
|
|
|
|
### sequencer2.lua ###
|
|
### submenu.lua ###
|
|
|
|
Cancel=
|
|
|
|
### shell.lua ###
|
|
|
|
TA5 Fusion Reactor Nucleus=
|
|
TA5 Fusion Reactor Shell=
|
|
|
|
### signallamp.lua ###
|
|
|
|
TA4 Wind Turbine Signal Lamp=
|
|
TechAge Signal Lamp=
|
|
TechAge Signal Lamp (can be colored)=
|
|
|
|
### signallamp_2x.lua ###
|
|
|
|
TA4 2x Signal Lamp=
|
|
|
|
### signallamp_2x.lua ###
|
|
### signallamp_4x.lua ###
|
|
|
|
Label for the lamp=
|
|
|
|
### signallamp_4x.lua ###
|
|
|
|
TA4 4x Signal Lamp=
|
|
|
|
### silicon.lua ###
|
|
|
|
TA4 Silicon Wafer=
|
|
|
|
### silo.lua ###
|
|
|
|
TA3 Silo=
|
|
TA4 Silo=
|
|
|
|
### simplelamp.lua ###
|
|
|
|
TA Lamp=
|
|
|
|
### sluice.lua ###
|
|
|
|
TA1 Sluice Gate=
|
|
TA1 Sluice Handle=
|
|
|
|
### solarcell.lua ###
|
|
|
|
TA4 Solar Carrier Module=
|
|
TA4 Solar Carrier Module B=
|
|
TA4 Solar Carrier Module T=
|
|
TA4 Solar Module=
|
|
light=
|
|
|
|
### solarcell.lua ###
|
|
### source.lua ###
|
|
|
|
power=
|
|
|
|
### soundblock.lua ###
|
|
|
|
Play=
|
|
TA3 Sound Block=
|
|
|
|
### source.lua ###
|
|
|
|
Axle Power Source=
|
|
Ele Power Source=
|
|
Power Source=
|
|
Test Generator=
|
|
|
|
### steam_pipe.lua ###
|
|
|
|
TA2 Steam Pipe=
|
|
|
|
### steelmat.lua ###
|
|
|
|
TechAge Steel Mat=
|
|
|
|
### storage.lua ###
|
|
|
|
Test Storage=
|
|
|
|
### streetlamp.lua ###
|
|
|
|
TA Street Lamp=
|
|
|
|
### streetlamp2.lua ###
|
|
|
|
TA4 LED Street Lamp=
|
|
TA4 LED Street Lamp Arm=
|
|
TA4 LED Street Lamp Pole=
|
|
|
|
### submenu.lua ###
|
|
|
|
Note: You can't change any values while the block is running!=
|
|
Refresh=
|
|
|
|
### ta1_axle.lua ###
|
|
|
|
TA1 Axle=
|
|
TA1 Axle Bearing=
|
|
|
|
### ta2_weight_chest.lua ###
|
|
|
|
TA2 Weight Chest=
|
|
|
|
### ta2_winch.lua ###
|
|
|
|
TA2 Winch=
|
|
|
|
### ta4_cable.lua ###
|
|
|
|
TA4 Low Power Box=
|
|
TA4 Low Power Cable=
|
|
|
|
### ta4_cable_wall_entry.lua ###
|
|
|
|
TA4 Cable Wall Entry=
|
|
|
|
### ta4_chest.lua ###
|
|
|
|
Empty the slots always @nfrom right to left=
|
|
Never completely empty the slots@nwith the pusher to keep the item assignment=
|
|
Size=
|
|
TA4 8x2000 Chest=
|
|
Unlock=
|
|
Unlock connected chest@nif all slots are below 2000=
|
|
right to left=
|
|
|
|
### ta4_doser.lua ###
|
|
|
|
Doser=
|
|
TA4 Doser=
|
|
catalyst missing=
|
|
reactor defect=
|
|
reactor defect or no power=
|
|
reactor has no power=
|
|
wrong catalyst=
|
|
|
|
### ta4_doser.lua ###
|
|
### ta4_reactor.lua ###
|
|
|
|
TA4 Reactor=
|
|
|
|
### ta4_injector.lua ###
|
|
|
|
Configure up to 8 items @nto be pushed by the injector=
|
|
Injector=
|
|
Switch to pull mode @nto pull items out of inventory slots @naccording the injector configuration=
|
|
pull mode=
|
|
|
|
### ta4_liquid_filter.lua ###
|
|
|
|
TA4 Liquid Filter Filler=
|
|
TA4 Liquid Filter Sink=
|
|
|
|
### ta4_reactor.lua ###
|
|
|
|
TA4 Reactor Filler Pipe=
|
|
|
|
### ta4_stand.lua ###
|
|
|
|
TA4 Reactor Base=
|
|
TA4 Reactor Stand=
|
|
off=
|
|
on=
|
|
|
|
### ta4_stand.lua ###
|
|
### waterpump.lua ###
|
|
|
|
no power=
|
|
|
|
### ta5_chest.lua ###
|
|
|
|
TA5 Hyperloop Chest=
|
|
|
|
### ta5_pump.lua ###
|
|
|
|
TA5 Pump=
|
|
|
|
### ta5_tank.lua ###
|
|
|
|
TA5 Hyperloop Tank=
|
|
|
|
### tank.lua ###
|
|
|
|
Oil Tank=
|
|
TA3 Tank=
|
|
TA4 Tank=
|
|
|
|
### tank_cart.lua ###
|
|
|
|
TA Tank Cart=
|
|
|
|
### teleport.lua ###
|
|
|
|
Connected=
|
|
Connection status=
|
|
Distance > @1 blocks=
|
|
Ex-points missing (@1 < @2)=
|
|
Status=
|
|
server not connected=
|
|
|
|
### teleport_pipe.lua ###
|
|
|
|
TA5 Teleport Block Liquids=
|
|
|
|
### teleport_pipe.lua ###
|
|
### teleport_tube.lua ###
|
|
|
|
Remote block error=
|
|
|
|
### teleport_tube.lua ###
|
|
|
|
TA5 Teleport Block Items=
|
|
|
|
### terminal.lua ###
|
|
|
|
Syntax error, try help=
|
|
TA3 Terminal=
|
|
TA4 Collider Terminal=
|
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TA4 Terminal=
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commands like: help=
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### timer.lua ###
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TA3 Timer=
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### tiny_generator.lua ###
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TA3 Tiny Power Generator=
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Tiny Generator=
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no fuel=
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### tower.lua ###
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TA3 Derrick=
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TA3 Drill Pipe=
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TA4 Derrick=
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[TA] Derrick is being built!=
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[TA] Derrick is being removed!=
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### transformer.lua ###
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TA4 Isolation Transformer=
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### trowel.lua ###
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TechAge Trowel=
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### tube_wall_entry.lua ###
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Tube Wall Entry=
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### tubes.lua ###
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TechAge Tube=
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### tubes_ta4.lua ###
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TA4 Tube=
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### turbine.lua ###
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TA3 Turbine=
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TA4 Turbine=
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TA5 Turbine=
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### turncontroller.lua ###
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Click on all blocks that shall be turned=
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TA4 Turn Controller=
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Turn left=
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Turn right=
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### usmium.lua ###
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Usmium Nuggets=
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Usmium Powder=
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### vacuumtube.lua ###
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TA4 Vacuum Tube=
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### valve.lua ###
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TA Valve=
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TA3 Valve=
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### waterinlet.lua ###
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Error: No natural water!=
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Error: No water available!=
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Error: Not on sea level!=
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Operational=
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TA4 Water Inlet=
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### watermill.lua ###
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TA1 Watermill=
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### waterpump.lua ###
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TA4 Water Pump=
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Water Pump=
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### windturbine_lib.lua ###
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Here is not enough water (41x41 m)!=
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Here is not enough wind@n(A free air space of 41x41x21 m is necessary)!=
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The next wind turbines is too close!=
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This is a=
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This is no ocean water!=
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This is not the surface of the ocean!=
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[TA4 Wind Turbine]=
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biome and no ocean!=
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is a suitable place for a wind turbine!=
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### worker.lua ###
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Build detector=
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Item list=
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Remove detector=
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TA4 Collider Detector Worker=
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[TA4] Detector is being built!=
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[TA4] Detector is being removed!=
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