techage/logic/mba_detector.lua

117 lines
2.7 KiB
Lua

--[[
TechAge
=======
Copyright (C) 2017-2022 Joachim Stolberg
AGPL v3
See LICENSE.txt for more information
TA4 Mapblock Active Detector
]]--
-- for lazy programmers
local M = minetest.get_meta
local S = techage.S
local logic = techage.logic
minetest.register_node("techage:ta4_mbadetector", {
description = "TA4 Mapblock Active Detector",
inventory_image = 'techage_smartline_mba_detector_inv.png',
tiles = {
-- up, down, right, left, back, front
"techage_smartline.png",
"techage_smartline.png",
"techage_smartline.png",
"techage_smartline.png",
"techage_smartline.png",
"techage_smartline.png^techage_smartline_mba_detector.png",
},
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{ -6/32, -6/32, 14/32, 6/32, 6/32, 16/32},
},
},
after_place_node = function(pos, placer)
local meta = M(pos)
logic.after_place_node(pos, placer, "techage:ta4_mbadetector", S("TA4 Mapblock Active Detector"))
logic.infotext(meta, S("TA4 Mapblock Active Detector"))
minetest.get_node_timer(pos):start(1)
end,
on_timer = function(pos, elapsed)
local mem = techage.get_mem(pos)
mem.gametime = minetest.get_gametime()
return true
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
techage.remove_node(pos, oldnode, oldmetadata)
techage.del_mem(pos)
end,
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "facedir",
groups = {choppy=2, cracky=2, crumbly=2},
is_ground_content = false,
sounds = default.node_sound_metal_defaults(),
})
minetest.register_craft({
output = "techage:ta4_mbadetector",
recipe = {
{"", "group:wood", "default:mese_crystal"},
{"", "techage:vacuum_tube", "default:copper_ingot"},
{"", "group:wood", ""},
},
})
techage.register_node({"techage:ta4_mbadetector"}, {
on_recv_message = function(pos, src, topic, payload)
if topic == "state" then
if minetest.compare_block_status then
if minetest.compare_block_status(pos, "active") then
return "on"
else
return "off"
end
else
local mem = techage.get_mem(pos)
local res = mem.gametime and mem.gametime > (minetest.get_gametime() - 2)
return res and "on" or "off"
end
else
return "unsupported"
end
end,
on_beduino_request_data = function(pos, src, topic, payload)
if topic == 142 then -- Binary State
if minetest.compare_block_status then
if minetest.compare_block_status(pos, "active") then
return 0, {1}
else
return 0, {0}
end
else
local mem = techage.get_mem(pos)
local res = mem.gametime and mem.gametime > (minetest.get_gametime() - 2)
return 0, {res and 1 or 0}
end
else
return 2, ""
end
end,
on_node_load = function(pos)
minetest.get_node_timer(pos):start(1)
end,
}
)