further ta4 machines and ta4 tube added
parent
5ffc8193df
commit
b2eb3ce11a
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@ -385,7 +385,8 @@ local node_name_ta2, node_name_ta3, node_name_ta4 =
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sounds = default.node_sound_wood_defaults(),
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num_items = {0,1,2,4},
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power_consumption = {0,4,6,9},
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})
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},
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{false, true, true, false}) -- TA2/TA3
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minetest.register_craft({
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output = node_name_ta2,
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@ -518,3 +518,11 @@ minetest.register_craft({
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},
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})
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minetest.register_craft({
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output = node_name_ta4,
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recipe = {
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{"", "techage:iron_ingot", ""},
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{"", node_name_ta3, ""},
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{"", "techage:ta4_wlanchip", ""},
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},
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})
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@ -220,7 +220,8 @@ local node_name_ta2, node_name_ta3, node_name_ta4 =
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sounds = default.node_sound_wood_defaults(),
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num_items = {0,1,1,1},
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power_consumption = {0,8,12,18},
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})
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},
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{false, true, true, false}) -- TA2/TA3
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minetest.register_craft({
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output = node_name_ta2,
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@ -333,7 +333,7 @@ end
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minetest.register_lbm({
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label = "[techage] Rinser update",
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name = "techage:update",
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nodenames = {"techage:ta2_rinser_act"},
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nodenames = {"techage:ta2_rinser_act", "techage:ta3_rinser_act"},
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run_at_every_load = true,
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action = function(pos, node)
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remove_objects({x=pos.x, y=pos.y+1, z=pos.z})
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@ -232,6 +232,15 @@ minetest.register_craft({
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},
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})
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minetest.register_craft({
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output = node_name_ta4,
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recipe = {
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{"", "default:mese_crystal", ""},
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{"", node_name_ta3, ""},
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{"", "techage:ta4_wlanchip", ""},
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},
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})
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if minetest.global_exists("unified_inventory") then
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unified_inventory.register_craft_type("ta2_gravelsieve", {
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description = S("TA2 Gravel Sieve"),
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@ -245,6 +254,12 @@ if minetest.global_exists("unified_inventory") then
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width = 1,
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height = 1,
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})
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unified_inventory.register_craft_type("ta4_gravelsieve", {
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description = S("TA4 Gravel Sieve"),
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icon = 'techage_filling_ta4.png^techage_appl_sieve.png^techage_frame_ta4.png',
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width = 1,
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height = 1,
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})
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unified_inventory.register_craft({
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output = "techage:sieved_basalt_gravel",
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items = {"techage:basalt_gravel"},
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@ -255,4 +270,9 @@ if minetest.global_exists("unified_inventory") then
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items = {"techage:basalt_gravel"},
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type = "ta3_gravelsieve",
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})
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unified_inventory.register_craft({
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output = "techage:sieved_basalt_gravel",
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items = {"techage:basalt_gravel"},
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type = "ta4_gravelsieve",
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})
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end
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@ -245,6 +245,15 @@ minetest.register_craft({
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},
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})
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minetest.register_craft({
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output = node_name_ta4,
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recipe = {
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{"", "default:mese_crystal", ""},
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{"", node_name_ta4, ""},
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{"", "techage:ta4_wlanchip", ""},
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},
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})
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if minetest.global_exists("unified_inventory") then
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unified_inventory.register_craft_type("grinding", {
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description = S("Grinding"),
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@ -159,4 +159,12 @@ minetest.register_craft({
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},
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})
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minetest.register_craft({
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output = node_name_ta4,
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recipe = {
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{"", "techage:iron_ingot", ""},
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{"", node_name_ta3, ""},
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{"", "techage:ta4_wlanchip", ""},
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},
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})
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@ -0,0 +1,132 @@
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--[[
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TechAge
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=======
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Copyright (C) 2020 Joachim Stolberg
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GPL v3
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See LICENSE.txt for more information
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Tubes in TA4 design based on tubelib2
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]]--
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-- used for registered nodes
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techage.KnownNodes = {
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["techage:ta4_tubeS"] = true,
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["techage:ta4_tubeA"] = true,
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}
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local Tube = tubelib2.Tube:new({
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-- North, East, South, West, Down, Up
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dirs_to_check = {1,2,3,4,5,6},
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max_tube_length = 300,
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show_infotext = false,
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primary_node_names = {"techage:ta4_tubeS", "techage:ta4_tubeA"},
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after_place_tube = function(pos, param2, tube_type, num_tubes, tbl)
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minetest.swap_node(pos, {name = "techage:ta4_tube"..tube_type, param2 = param2})
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end,
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})
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techage.Tube = Tube
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minetest.register_node("techage:ta4_tubeS", {
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description = "TA4 Tube",
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tiles = { -- Top, base, right, left, front, back
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"techage_tubeta4_tube.png^[transformR90",
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"techage_tubeta4_tube.png^[transformR90",
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"techage_tubeta4_tube.png",
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"techage_tubeta4_tube.png",
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"techage_tube_hole.png",
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"techage_tube_hole.png",
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},
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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if not Tube:after_place_tube(pos, placer, pointed_thing) then
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minetest.remove_node(pos)
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return true
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end
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return false
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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Tube:after_dig_tube(pos, oldnode, oldmetadata)
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end,
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paramtype2 = "facedir",
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-2/8, -2/8, -4/8, 2/8, 2/8, 4/8},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = { -1/4, -1/4, -1/2, 1/4, 1/4, 1/2 },
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},
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collision_box = {
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type = "fixed",
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fixed = { -1/4, -1/4, -1/2, 1/4, 1/4, 1/2 },
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},
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on_rotate = screwdriver.disallow,
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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groups = {choppy=2, cracky=3, stone=1},
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_node("techage:ta4_tubeA", {
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description = "TA4 Tube",
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tiles = { -- Top, base, right, left, front, back
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"techage_tubeta4_knee2.png",
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"techage_tubeta4_hole2.png^[transformR180",
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"techage_tubeta4_knee.png^[transformR270",
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"techage_tubeta4_knee.png",
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"techage_tubeta4_knee2.png",
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"techage_tubeta4_hole2.png",
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},
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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Tube:after_dig_tube(pos, oldnode, oldmetadata)
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end,
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paramtype2 = "facedir",
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-2/8, -4/8, -2/8, 2/8, 2/8, 2/8},
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{-2/8, -2/8, -4/8, 2/8, 2/8, -2/8},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = { -1/4, -1/2, -1/2, 1/4, 1/4, 1/4 },
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},
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collision_box = {
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type = "fixed",
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fixed = { -1/4, -1/2, -1/2, 1/4, 1/4, 1/4 },
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},
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on_rotate = screwdriver.disallow,
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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groups = {choppy=2, cracky=3, stone=1, not_in_creative_inventory=1},
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sounds = default.node_sound_wood_defaults(),
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drop = "techage:tubeS",
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})
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minetest.register_craft({
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output = "techage:ta4_tubeS 6",
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recipe = {
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{"dye:blue", "", "basic_materials:plastic_sheet"},
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{"", "basic_materials:plastic_sheet", ""},
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{"basic_materials:plastic_sheet", "", "techage:aluminum"},
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},
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})
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@ -63,7 +63,6 @@ techage.Items = {
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ta3_autocrafter = "techage:ta3_autocrafter_pas",
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ta3_electronicfab = "techage:ta3_electronic_fab_pas",
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ta3_gravelsieve = "techage:ta3_gravelsieve_pas",
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ta3_gravelrinser = "techage:ta3_rinser_pas",
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ta3_liquidsampler = "techage:ta3_liquidsampler_pas",
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ta3_powercable = "techage:electric_cableS",
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ta3_powerline = "techage:power_lineS",
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@ -113,6 +112,7 @@ techage.Items = {
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ta4_nacelle = "techage:ta4_wind_turbine_nacelle",
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ta4_minicell = "techage:ta4_solar_minicell",
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ta4_pipe = "techage:ta4_pipeS",
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ta4_tube = "techage:ta4_tubeS",
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ta4_junctionpipe = "techage:ta4_junctionpipe25",
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ta4_pipeinlet = "techage:ta4_pipe_inlet",
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ta4_turbine = "techage:ta4_turbine",
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@ -148,5 +148,9 @@ techage.Items = {
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ta4_button = "techage:ta4_button_off",
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ta4_playerdetector = "techage:ta4_playerdetector_off",
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ta4_collector = "techage:ta4_collector",
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ta4_pusher = "techage:ta4_pusher_pas",
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ta4_distributor = "techage:ta4_distributor_pas",
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ta4_gravelsieve = "techage:ta4_gravelsieve_pas",
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ta4_grinder = "techage:ta4_grinder_pas",
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--ta4_ "",
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}
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@ -148,16 +148,20 @@ techage.manual_DE.aTitel = {
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"3,TA4 Lua Server",
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"3,TA4 Sensor Kiste/Chest",
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"3,TA4 Lua Controller Terminal",
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"2,TA4 Logik-/Schalt-Blöcke",
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"2,TA4 Logik-/Schalt-Module",
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"3,TA4 Taster/Schalter / Button/Switch",
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"3,TA4 Spieler Detektor / Player Detector",
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"3,TA4 Collector",
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"3, ",
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"3,TA4 Zustandssammler / State Collector",
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"2,Weitere TA4 Blöcke",
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"3,TA4 Tank / TA4 Tank",
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"3,TA4 Pumpe / TA4 Pump",
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"3,TA4 Ofenheizung / furnace heater",
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"3,TA4 Wasserpumpe / Water Pump",
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"3,TA4 Röhren / TA4 Tube",
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"3,TA4 Schieber / Pusher",
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"3,TA4 Verteiler / Distributor",
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"3,TA4 Kiessieb / Gravel Sieve",
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"3,TA4 Mühle / Grinder",
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}
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techage.manual_DE.aText = {
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@ -923,7 +927,8 @@ techage.manual_DE.aText = {
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"\n"..
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"\n",
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"Die Funktion entspricht der von TA2.\n"..
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"Die Wahrscheinlichkeit ist wie bei TA2. Der Block benötigt 3 ku Strom.\n"..
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"Auch die Wahrscheinlichkeit ist wie bei TA2. Der Block benötigt auch 3 ku Strom.\n"..
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"Aber im Gegensatz zu TA2 kann beim TA3 Block bspw. der Status abgefragt werden (Controller)\n"..
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"\n"..
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"\n"..
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"\n",
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@ -1233,9 +1238,10 @@ techage.manual_DE.aText = {
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"\n"..
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"\n",
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"\n"..
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"\n"..
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"Der Zustandssammler fragt der Reihe nach alle konfigurierten Maschinen nach dem Status ab. Wenn eine der Maschinen einen vorkonfigurierte Status erreicht oder überschritten hat\\, wird ein \"on\" Kommando gesendet. Damit können bspw. vom einem Lua Controller aus sehr einfach viele Maschinen auf Störungen überwacht werden.\n"..
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"\n",
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"",
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"",
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"Siehe TA3 Tank.\n"..
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"\n"..
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"In einen TA4 Tank passen 2000 Einheiten oder 200 Fässer einer Flüssigkeit.\n"..
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@ -1258,6 +1264,30 @@ techage.manual_DE.aText = {
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"\n"..
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"\n"..
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"\n",
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"TA4 hat auch seine eigenen Röhren im TA4 Design. Die maximale Länge beträgt 300 m (Blöcke). Ansonsten entsprechen die TA4 Röhren den Standard Röhren.\n"..
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"\n"..
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"\n"..
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"\n",
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"Die Funktion entspricht der von TA2.\n"..
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"Die Verarbeitungsleistung beträgt 18 Items alle 2 s.\n"..
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"\n"..
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"\n"..
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"\n",
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"Die Funktion entspricht der von TA2.\n"..
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"Die Verarbeitungsleistung beträgt 36 Items alle 4 s.\n"..
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"\n"..
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"\n"..
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"\n",
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"Die Funktion entspricht der von TA2.\n"..
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"Die Verarbeitungsleistung beträgt 4 Items alle 4 s. Der Block benötigt 5 ku Strom.\n"..
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"\n"..
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"\n"..
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"\n",
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"Die Funktion entspricht der von TA2.\n"..
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"Die Verarbeitungsleistung beträgt 4 Items alle 4 s. Der Block benötigt 9 ku Strom.\n"..
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"\n"..
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"\n"..
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"\n",
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}
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techage.manual_DE.aItemName = {
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@ -1413,11 +1443,15 @@ techage.manual_DE.aItemName = {
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"ta4_playerdetector",
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"ta4_collector",
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"",
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"",
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"ta4_tank",
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"ta4_pump",
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"ta4_furnaceheater",
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"ta4_waterpump",
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"ta4_tube",
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"ta4_pusher",
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"ta4_distributor",
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"ta4_gravelsieve",
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"ta4_grinder",
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}
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techage.manual_DE.aPlanTable = {
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@ -1578,5 +1612,9 @@ techage.manual_DE.aPlanTable = {
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"",
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"",
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"",
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"",
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"",
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"",
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"",
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}
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1
init.lua
1
init.lua
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@ -26,6 +26,7 @@ else
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dofile(MP.."/basis/gravel_lib.lua") -- ore probability
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dofile(MP.."/basis/node_states.lua") -- state model
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dofile(MP.."/basis/tubes.lua") -- tubes for item transport
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dofile(MP.."/basis/tubes_ta4.lua") -- TA4 tubes for item transport
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dofile(MP.."/basis/command.lua") -- command API
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dofile(MP.."/basis/firebox_lib.lua") -- common firebox functions
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dofile(MP.."/basis/boiler_lib.lua") -- common boiler functions
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@ -27,7 +27,7 @@ techage.recipes.add("ta4_doser", {
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})
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techage.furnace.register_recipe({
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output = "basic_materials:plastic_sheet",
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output = "basic_materials:plastic_sheet 4",
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recipe = {"techage:plastic_granules"},
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time = 2,
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@ -262,6 +262,7 @@ TA4 Fuel Cell=TA4 Brennstoffzelle
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TA4 Fuel Cell Stack=Brennstoffzellenstapel
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TA4 Furnace Heater=TA4 Ofenheizung
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TA4 Generator=TA4 Generator
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TA4 Gravel Sieve=TA4 Kiessieb
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TA4 Heat Exchanger=TA4 Wärmetauscher
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TA4 Heat Exchanger 1=TA4 Wärmetauscher 1
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TA4 Heat Exchanger 2=TA4 Wärmetauscher 2
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@ -377,4 +378,4 @@ stopped=gestoppt
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storage empty?=Speicher leer?
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water temperature=Wassertemperatur
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wrong storage diameter=Falscher Wärmespeicher-Durchmesser
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##### not used anymore #####
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##### not used anymore #####
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@ -260,6 +260,7 @@ TA4 Fuel Cell=
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TA4 Fuel Cell Stack=
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TA4 Furnace Heater=
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TA4 Generator=
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TA4 Gravel Sieve=
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TA4 Heat Exchanger=
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TA4 Heat Exchanger 1=
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TA4 Heat Exchanger 2=
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@ -636,7 +636,8 @@ Die Verarbeitungsleistung beträgt 2 Items alle 4 s. Der Block benötigt 4 ku St
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### TA3 Kieswaschanlage / Gravel Rinser
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Die Funktion entspricht der von TA2.
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Die Wahrscheinlichkeit ist wie bei TA2. Der Block benötigt 3 ku Strom.
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Auch die Wahrscheinlichkeit ist wie bei TA2. Der Block benötigt auch 3 ku Strom.
|
||||
Aber im Gegensatz zu TA2 kann beim TA3 Block bspw. der Status abgefragt werden (Controller)
|
||||
|
||||
[ta3_gravelrinser|image]
|
||||
|
||||
|
|
|
@ -404,7 +404,6 @@ Der Zustandssammler fragt der Reihe nach alle konfigurierten Maschinen nach dem
|
|||
|
||||
## Weitere TA4 Blöcke
|
||||
|
||||
|
||||
### TA4 Tank / TA4 Tank
|
||||
|
||||
Siehe TA3 Tank.
|
||||
|
@ -413,7 +412,6 @@ In einen TA4 Tank passen 2000 Einheiten oder 200 Fässer einer Flüssigkeit.
|
|||
|
||||
[ta4_tank|image]
|
||||
|
||||
|
||||
### TA4 Pumpe / TA4 Pump
|
||||
|
||||
Siehe TA3 Pumpe.
|
||||
|
@ -422,7 +420,6 @@ Die TA4 Pumpe pumpt 8 Einheiten Flüssigkeit alle zwei Sekunden.
|
|||
|
||||
[ta4_pump|image]
|
||||
|
||||
|
||||
### TA4 Ofenheizung / furnace heater
|
||||
|
||||
Mit TA4 hat der Industrieofen auch seine elektrische Heizung. Der Ölbrenner und auch das Gebläse können mit der Ofenheizung ersetzt werden.
|
||||
|
@ -431,9 +428,43 @@ Die Ofenheizung benötigt 14 ku Strom.
|
|||
|
||||
[ta4_furnaceheater|image]
|
||||
|
||||
|
||||
### TA4 Wasserpumpe / Water Pump
|
||||
|
||||
Mit der Wasserpumpe kann Wasser über Flüssigkeitsleitungen in Tanks gepumpt und so für Rezepte genutzt werden. Die Wasserpumpe muss dazu ins Meer gesetzt werden Ein "Pool" aus ein paar Wasserblöcken geht nicht!
|
||||
|
||||
[ta4_waterpump|image]
|
||||
[ta4_waterpump|image]
|
||||
|
||||
### TA4 Röhren / TA4 Tube
|
||||
|
||||
TA4 hat auch seine eigenen Röhren im TA4 Design. Die maximale Länge beträgt 300 m (Blöcke). Ansonsten entsprechen die TA4 Röhren den Standard Röhren.
|
||||
|
||||
[ta4_tube|image]
|
||||
|
||||
### TA4 Schieber / Pusher
|
||||
|
||||
Die Funktion entspricht der von TA2.
|
||||
Die Verarbeitungsleistung beträgt 18 Items alle 2 s.
|
||||
|
||||
[ta4_pusher|image]
|
||||
|
||||
### TA4 Verteiler / Distributor
|
||||
|
||||
Die Funktion entspricht der von TA2.
|
||||
Die Verarbeitungsleistung beträgt 36 Items alle 4 s.
|
||||
|
||||
[ta4_distributor|image]
|
||||
|
||||
### TA4 Kiessieb / Gravel Sieve
|
||||
|
||||
Die Funktion entspricht der von TA2.
|
||||
Die Verarbeitungsleistung beträgt 4 Items alle 4 s. Der Block benötigt 5 ku Strom.
|
||||
|
||||
[ta4_gravelsieve|image]
|
||||
|
||||
### TA4 Mühle / Grinder
|
||||
|
||||
Die Funktion entspricht der von TA2.
|
||||
Die Verarbeitungsleistung beträgt 4 Items alle 4 s. Der Block benötigt 9 ku Strom.
|
||||
|
||||
[ta4_grinder|image]
|
||||
|
||||
|
|
|
@ -147,13 +147,17 @@
|
|||
- [TA4 Lua Server](./manual_ta4_DE.md#ta4-lua-server)
|
||||
- [TA4 Sensor Kiste/Chest](./manual_ta4_DE.md#ta4-sensor-kistechest)
|
||||
- [TA4 Lua Controller Terminal](./manual_ta4_DE.md#ta4-lua-controller-terminal)
|
||||
- [TA4 Logik-/Schalt-Blöcke](./manual_ta4_DE.md#ta4-logik-schalt-blöcke)
|
||||
- [TA4 Logik-/Schalt-Module](./manual_ta4_DE.md#ta4-logik-schalt-module)
|
||||
- [TA4 Taster/Schalter / Button/Switch](./manual_ta4_DE.md#ta4-tasterschalter--buttonswitch)
|
||||
- [TA4 Spieler Detektor / Player Detector](./manual_ta4_DE.md#ta4-spieler-detektor--player-detector)
|
||||
- [TA4 Collector](./manual_ta4_DE.md#ta4-collector)
|
||||
- [ ](./manual_ta4_DE.md#-)
|
||||
- [TA4 Zustandssammler / State Collector](./manual_ta4_DE.md#ta4-zustandssammler--state-collector)
|
||||
- [Weitere TA4 Blöcke](./manual_ta4_DE.md#weitere-ta4-blöcke)
|
||||
- [TA4 Tank / TA4 Tank](./manual_ta4_DE.md#ta4-tank--ta4-tank)
|
||||
- [TA4 Pumpe / TA4 Pump](./manual_ta4_DE.md#ta4-pumpe--ta4-pump)
|
||||
- [TA4 Ofenheizung / furnace heater](./manual_ta4_DE.md#ta4-ofenheizung--furnace-heater)
|
||||
- [TA4 Wasserpumpe / Water Pump](./manual_ta4_DE.md#ta4-wasserpumpe--water-pump)
|
||||
- [TA4 Wasserpumpe / Water Pump](./manual_ta4_DE.md#ta4-wasserpumpe--water-pump)
|
||||
- [TA4 Röhren / TA4 Tube](./manual_ta4_DE.md#ta4-röhren--ta4-tube)
|
||||
- [TA4 Schieber / Pusher](./manual_ta4_DE.md#ta4-schieber--pusher)
|
||||
- [TA4 Verteiler / Distributor](./manual_ta4_DE.md#ta4-verteiler--distributor)
|
||||
- [TA4 Kiessieb / Gravel Sieve](./manual_ta4_DE.md#ta4-kiessieb--gravel-sieve)
|
||||
- [TA4 Mühle / Grinder](./manual_ta4_DE.md#ta4-mühle--grinder)
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Reference in New Issue