power switch added

This commit is contained in:
Joachim Stolberg 2019-08-25 22:02:33 +02:00
parent 5561798818
commit 346a8c171e
4 changed files with 91 additions and 10 deletions

View File

@ -8,7 +8,7 @@
GPL v3
See LICENSE.txt for more information
TA3 Power Station Generator
TA3 Power Switch (large and small)
]]--
@ -31,11 +31,11 @@ local Param2ToDir = {
[5] = 3,
}
local function switch_on(pos, node, clicker)
local function switch_on(pos, node, clicker, name)
if clicker and minetest.is_protected(pos, clicker:get_player_name()) then
return
end
node.name = "techage:powerswitch_on"
node.name = name
minetest.swap_node(pos, node)
minetest.sound_play("techage_button", {
pos = pos,
@ -46,11 +46,11 @@ local function switch_on(pos, node, clicker)
power_cut(pos, dir, Cable, false)
end
local function switch_off(pos, node, clicker)
local function switch_off(pos, node, clicker, name)
if clicker and minetest.is_protected(pos, clicker:get_player_name()) then
return
end
node.name = "techage:powerswitch"
node.name = name
minetest.swap_node(pos, node)
minetest.get_node_timer(pos):stop()
minetest.sound_play("techage_button", {
@ -88,7 +88,7 @@ minetest.register_node("techage:powerswitch", {
end,
on_rightclick = function(pos, node, clicker)
switch_on(pos, node, clicker)
switch_on(pos, node, clicker, "techage:powerswitch_on")
end,
on_rotate = screwdriver.disallow,
@ -118,7 +118,7 @@ minetest.register_node("techage:powerswitch_on", {
},
on_rightclick = function(pos, node, clicker)
switch_off(pos, node, clicker)
switch_off(pos, node, clicker, "techage:powerswitch")
end,
drop = "techage:powerswitch",
@ -131,6 +131,75 @@ minetest.register_node("techage:powerswitch_on", {
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("techage:powerswitchsmall", {
description = S("TA Power Switch Small"),
inventory_image = "techage_smart_button_inventory.png",
tiles = {
'techage_smart_button_off.png',
},
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{ -5/32, -16/32, -5/32, 5/32, -15/32, 5/32},
{ -2/16, -12/16, -2/16, 2/16, -8/16, 2/16},
},
},
after_place_node = function(pos, placer)
local meta = M(pos)
local number = techage.add_node(pos, "techage:powerswitchsmall")
meta:set_string("node_number", number)
meta:set_string("owner", placer:get_player_name())
meta:set_string("infotext", S("TA Power Switch Small").." "..number)
end,
on_rightclick = function(pos, node, clicker)
switch_on(pos, node, clicker, "techage:powerswitchsmall_on")
end,
on_rotate = screwdriver.disallow,
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "wallmounted",
groups = {choppy=2, cracky=2, crumbly=2},
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
})
minetest.register_node("techage:powerswitchsmall_on", {
description = S("TA Power Switch Small"),
inventory_image = "techage_appl_switch_inv.png",
tiles = {
'techage_smart_button_on.png',
},
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{ -5/32, -16/32, -5/32, 5/32, -15/32, 5/32},
{ -2/16, -12/16, -2/16, 2/16, -8/16, 2/16},
},
},
on_rightclick = function(pos, node, clicker)
switch_off(pos, node, clicker, "techage:powerswitchsmall")
end,
drop = "techage:powerswitchsmall",
on_rotate = screwdriver.disallow,
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "wallmounted",
groups = {choppy=2, cracky=2, crumbly=2, not_in_creative_inventory = 1},
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
})
local function get_conn_dirs(pos, node)
local tbl = {[0]=
{2,4}, {1,3}, {2,4}, {1,3},
@ -197,13 +266,19 @@ techage.register_node({"techage:powerswitch", "techage:powerswitch_on"}, {
on_recv_message = function(pos, src, topic, payload)
local node = minetest.get_node(pos)
if topic == "on" and node.name == "techage:powerswitch" then
switch_on(pos, node)
switch_on(pos, node, "techage:powerswitch_on")
return true
elseif topic == "on" and node.name == "techage:powerswitchsmall" then
switch_on(pos, node, "techage:powerswitchsmall_on")
return true
elseif topic == "off" and node.name == "techage:powerswitch_on" then
switch_off(pos, node)
switch_off(pos, node, "techage:powerswitch")
return true
elseif topic == "off" and node.name == "techage:powerswitchsmall_on" then
switch_off(pos, node, "techage:powerswitchsmall")
return true
elseif topic == "state" then
if node.name == "techage:powerswitch_on" then
if node.name == "techage:powerswitch_on" or node.name == "techage:powerswitchsmall_on"then
return "on"
end
return "off"
@ -230,6 +305,12 @@ minetest.register_craft({
},
})
minetest.register_craft({
type = "shapeless",
output = "techage:powerswitchsmall",
recipe = {"techage:powerswitch"},
})
minetest.register_craft({
output = "techage:powerswitch_box",
recipe = {

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