power switch added
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5561798818
commit
346a8c171e
@ -8,7 +8,7 @@
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GPL v3
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See LICENSE.txt for more information
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TA3 Power Station Generator
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TA3 Power Switch (large and small)
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]]--
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@ -31,11 +31,11 @@ local Param2ToDir = {
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[5] = 3,
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}
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local function switch_on(pos, node, clicker)
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local function switch_on(pos, node, clicker, name)
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if clicker and minetest.is_protected(pos, clicker:get_player_name()) then
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return
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end
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node.name = "techage:powerswitch_on"
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node.name = name
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minetest.swap_node(pos, node)
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minetest.sound_play("techage_button", {
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pos = pos,
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@ -46,11 +46,11 @@ local function switch_on(pos, node, clicker)
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power_cut(pos, dir, Cable, false)
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end
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local function switch_off(pos, node, clicker)
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local function switch_off(pos, node, clicker, name)
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if clicker and minetest.is_protected(pos, clicker:get_player_name()) then
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return
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end
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node.name = "techage:powerswitch"
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node.name = name
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minetest.swap_node(pos, node)
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minetest.get_node_timer(pos):stop()
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minetest.sound_play("techage_button", {
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@ -88,7 +88,7 @@ minetest.register_node("techage:powerswitch", {
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end,
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on_rightclick = function(pos, node, clicker)
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switch_on(pos, node, clicker)
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switch_on(pos, node, clicker, "techage:powerswitch_on")
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end,
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on_rotate = screwdriver.disallow,
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@ -118,7 +118,7 @@ minetest.register_node("techage:powerswitch_on", {
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},
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on_rightclick = function(pos, node, clicker)
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switch_off(pos, node, clicker)
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switch_off(pos, node, clicker, "techage:powerswitch")
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end,
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drop = "techage:powerswitch",
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@ -131,6 +131,75 @@ minetest.register_node("techage:powerswitch_on", {
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_node("techage:powerswitchsmall", {
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description = S("TA Power Switch Small"),
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inventory_image = "techage_smart_button_inventory.png",
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tiles = {
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'techage_smart_button_off.png',
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},
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{ -5/32, -16/32, -5/32, 5/32, -15/32, 5/32},
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{ -2/16, -12/16, -2/16, 2/16, -8/16, 2/16},
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},
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},
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after_place_node = function(pos, placer)
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local meta = M(pos)
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local number = techage.add_node(pos, "techage:powerswitchsmall")
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meta:set_string("node_number", number)
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meta:set_string("owner", placer:get_player_name())
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meta:set_string("infotext", S("TA Power Switch Small").." "..number)
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end,
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on_rightclick = function(pos, node, clicker)
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switch_on(pos, node, clicker, "techage:powerswitchsmall_on")
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end,
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on_rotate = screwdriver.disallow,
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "wallmounted",
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groups = {choppy=2, cracky=2, crumbly=2},
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is_ground_content = false,
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_node("techage:powerswitchsmall_on", {
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description = S("TA Power Switch Small"),
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inventory_image = "techage_appl_switch_inv.png",
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tiles = {
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'techage_smart_button_on.png',
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},
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{ -5/32, -16/32, -5/32, 5/32, -15/32, 5/32},
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{ -2/16, -12/16, -2/16, 2/16, -8/16, 2/16},
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},
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},
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on_rightclick = function(pos, node, clicker)
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switch_off(pos, node, clicker, "techage:powerswitchsmall")
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end,
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drop = "techage:powerswitchsmall",
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on_rotate = screwdriver.disallow,
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "wallmounted",
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groups = {choppy=2, cracky=2, crumbly=2, not_in_creative_inventory = 1},
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is_ground_content = false,
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sounds = default.node_sound_wood_defaults(),
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})
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local function get_conn_dirs(pos, node)
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local tbl = {[0]=
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{2,4}, {1,3}, {2,4}, {1,3},
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@ -197,13 +266,19 @@ techage.register_node({"techage:powerswitch", "techage:powerswitch_on"}, {
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on_recv_message = function(pos, src, topic, payload)
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local node = minetest.get_node(pos)
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if topic == "on" and node.name == "techage:powerswitch" then
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switch_on(pos, node)
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switch_on(pos, node, "techage:powerswitch_on")
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return true
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elseif topic == "on" and node.name == "techage:powerswitchsmall" then
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switch_on(pos, node, "techage:powerswitchsmall_on")
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return true
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elseif topic == "off" and node.name == "techage:powerswitch_on" then
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switch_off(pos, node)
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switch_off(pos, node, "techage:powerswitch")
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return true
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elseif topic == "off" and node.name == "techage:powerswitchsmall_on" then
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switch_off(pos, node, "techage:powerswitchsmall")
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return true
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elseif topic == "state" then
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if node.name == "techage:powerswitch_on" then
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if node.name == "techage:powerswitch_on" or node.name == "techage:powerswitchsmall_on"then
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return "on"
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end
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return "off"
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@ -230,6 +305,12 @@ minetest.register_craft({
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},
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})
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minetest.register_craft({
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type = "shapeless",
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output = "techage:powerswitchsmall",
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recipe = {"techage:powerswitch"},
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})
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minetest.register_craft({
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output = "techage:powerswitch_box",
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recipe = {
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BIN
textures/techage_smart_button_inventory.png
Normal file
BIN
textures/techage_smart_button_inventory.png
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Binary file not shown.
After Width: | Height: | Size: 421 B |
BIN
textures/techage_smart_button_off.png
Normal file
BIN
textures/techage_smart_button_off.png
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Binary file not shown.
After Width: | Height: | Size: 500 B |
BIN
textures/techage_smart_button_on.png
Normal file
BIN
textures/techage_smart_button_on.png
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Binary file not shown.
After Width: | Height: | Size: 355 B |
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