minor bugfixes

master
Joachim Stolberg 2019-09-01 17:19:38 +02:00
parent ec76d94ee3
commit 049baaa2dc
13 changed files with 30 additions and 20 deletions

View File

@ -87,8 +87,12 @@ local function plan(images)
for x=1,#images[1] do for x=1,#images[1] do
local img = images[y][x] or false local img = images[y][x] or false
if img ~= false then if img ~= false then
local x_offs, y_offs = (x-1) * 1, (y-1) * 1 + 0.8 local x_offs, y_offs = (x-1) * 0.9, (y-1) * 0.9 + 0.8
tbl[#tbl+1] = "image["..x_offs..","..y_offs..";1,1;"..img.."]" if string.find(img, ":") then
tbl[#tbl+1] = "item_image["..x_offs..","..y_offs..";1,1;"..img.."]"
else
tbl[#tbl+1] = "image["..x_offs..","..y_offs..";1,1;"..img.."]"
end
end end
end end
end end
@ -100,35 +104,35 @@ local function formspec_help(player_name)
local cat, key = get_ref(player_name) local cat, key = get_ref(player_name)
local hdef = HelpPages[cat][key] or DUMMY local hdef = HelpPages[cat][key] or DUMMY
local index = formspec_context[player_name].index or 1 local index = formspec_context[player_name].index or 1
local box = "box[7.5,0.9;1,1.1;#BBBBBB]" local box = "box[8.5,0.9;1,1.1;#BBBBBB]"
if hdef.item_name == "-" then if hdef.item_name == "-" then
bttn = "" bttn = ""
elseif hdef.item_name == "plan" then elseif hdef.item_name == "plan" then
bttn = "button[7.6,1;1,1;plan;"..S("Plan").."]" bttn = "button[8.6,1;1,1;plan;"..S("Plan").."]"
else else
bttn = box.."item_image[7.6,1;1,1;"..hdef.item_name.."]" bttn = box.."item_image[8.6,1;1,1;"..hdef.item_name.."]"
end end
return "size[9,9]".. return "size[10,9]"..
default.gui_bg.. default.gui_bg..
default.gui_bg_img.. default.gui_bg_img..
default.gui_slots.. default.gui_slots..
"item_image[7.6,0;1,1;techage:construction_board]".. "item_image[8.6,0;1,1;techage:construction_board]"..
bttn.. bttn..
"table[0.1,0;7,4;page;"..entries_as_string(player_name)..";"..index.."]".. "table[0.1,0;8,4;page;"..entries_as_string(player_name)..";"..index.."]"..
"textarea[0.3,4.7;9,5.3;help;"..S("Help")..":;"..hdef.text.."]".. "textarea[0.3,4.7;10,5.3;help;"..S("Help")..":;"..hdef.text.."]"..
"box[0,4.75;8.775,4.45;#000000]" "box[0,4.75;9.775,4.45;#000000]"
end end
local function formspec_plan(player_name) local function formspec_plan(player_name)
local cat, key = get_ref(player_name) local cat, key = get_ref(player_name)
local hdef = HelpPages[cat][key] or DUMMY local hdef = HelpPages[cat][key] or DUMMY
return "size[9,9]".. return "size[10,9]"..
default.gui_bg.. default.gui_bg..
default.gui_bg_img.. default.gui_bg_img..
default.gui_slots.. default.gui_slots..
"label[0,0;"..hdef.name..":]".. "label[0,0;"..hdef.name..":]"..
"button[8,0;1,0.8;back;<<]".. "button[9,0;1,0.8;back;<<]"..
plan(hdef.images) plan(hdef.images)
end end

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@ -62,6 +62,7 @@ function techage.mark_region(name, pos1, pos2)
end end
marker_region[name] = markers marker_region[name] = markers
minetest.after(20, techage.unmark_region, name)
end end
function techage.switch_region(name, pos1, pos2) function techage.switch_region(name, pos1, pos2)

View File

@ -59,13 +59,13 @@ local Images = {
{false, false, false, false, false, false, false}, {false, false, false, false, false, false, false},
{"techage_steam_knee.png", 'techage_steam_pipe.png', 'techage_steam_pipe.png', {"techage_steam_knee.png", 'techage_steam_pipe.png', 'techage_steam_pipe.png',
'techage_steam_pipe.png', 'techage_steam_pipe.png', 'techage_steam_pipe.png', "techage_steam_knee.png^[transformR270"}, 'techage_steam_pipe.png', 'techage_steam_pipe.png', 'techage_steam_pipe.png', "techage_steam_knee.png^[transformR270"},
{'techage_steam_pipe.png^[transformR90', "techage_boiler_top_ta3.png", 'techage_steam_pipe.png', {'techage_steam_pipe.png^[transformR90', "techage:coalboiler_top", 'techage_steam_pipe.png',
'techage_steam_knee.png^[transformR270', 'techage_steam_knee.png', 'techage_steam_knee.png^[transformR270', 'techage_steam_knee.png',
"techage_filling_ta3.png^techage_frame_ta3.png^techage_cooler.png", "techage_filling_ta3.png^techage_frame_ta3.png^techage_cooler.png",
"techage_steam_knee.png^[transformR180"}, "techage_steam_knee.png^[transformR180"},
{"techage_steam_knee.png^[transformR90", "techage_boiler_bottom_ta3.png", false, 'techage_steam_pipe.png^[transformR90', {"techage_steam_knee.png^[transformR90", "techage:coalboiler_base", false, 'techage_steam_pipe.png^[transformR90',
'techage_steam_pipe.png^[transformR90'}, 'techage_steam_pipe.png^[transformR90'},
{false, "techage_firebox_ta3.png", false, "techage_steam_knee.png^[transformR90", {false, "techage:coalfirebox", false, "techage_steam_knee.png^[transformR90",
"techage_filling_ta3.png^techage_appl_turbine.png^techage_frame_ta3.png", "techage_filling_ta3.png^techage_appl_turbine.png^techage_frame_ta3.png",
"techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_generator.png"}, "techage_filling_ta3.png^techage_frame_ta3.png^techage_appl_generator.png"},
} }

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@ -27,7 +27,7 @@ techage.register_category_page("ta4",
local ROTOR = "techage_wind_turbine_inv.png" local ROTOR = "techage_wind_turbine_inv.png"
local CANELLE = "techage_rotor.png" local CANELLE = "techage_rotor.png"
local PILLAR = "techage_pillar_inv.png" local PILLAR = "techage:pillar"
local Images = { local Images = {
{false, false, false, ROTOR, CANELLE, false, false}, {false, false, false, ROTOR, CANELLE, false, false},

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@ -194,8 +194,10 @@ techage.register_node({"techage:ta3_nodedetector_off", "techage:ta3_nodedetector
techage.register_entry_page("ta3l", "node_detector", techage.register_entry_page("ta3l", "node_detector",
S("TA3 Node Detector"), S("TA3 Node Detector"),
S("The Node Detector can send a 'on' signal when it detects that nodes appear@n".. S("The Node Detector sends an 'on' signal when it detects that nodes appear@n"..
"or disappear, but has to be configured accordingly.@n".. "or disappear, but has to be configured accordingly.@n"..
"After the node switches back to the default state (grey block)@n"..
"an 'off' signal will be sent.@n"..
"Valid nodes are all kind of blocks and plants.@n".. "Valid nodes are all kind of blocks and plants.@n"..
"The sensor range is 3 nodes/meters in the arrow direction."), "The sensor range is 3 nodes/meters in the arrow direction."),
"techage:ta3_nodedetector_on") "techage:ta3_nodedetector_on")

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@ -27,8 +27,8 @@ local Images = {
{false, false, false, false, false, false, false}, {false, false, false, false, false, false, false},
{false, false, false, false, false, false, false}, {false, false, false, false, false, false, false},
{false, false, "techage_steam_knee.png", 'techage_steam_pipe.png', "techage_steam_knee.png^[transformR270"}, {false, false, "techage_steam_knee.png", 'techage_steam_pipe.png', "techage_steam_knee.png^[transformR270"},
{false, false, "techage_boiler_top_ta2.png", false, 'techage_steam_pipe.png^[transformR90'}, {false, false, "techage:boiler2", false, 'techage_steam_pipe.png^[transformR90'},
{false, false, "techage_boiler_bottom_ta2.png", false, 'techage_steam_pipe.png^[transformR90'}, {false, false, "techage:boiler1", false, 'techage_steam_pipe.png^[transformR90'},
{false, false, "techage_firebox.png^techage_appl_firehole.png^techage_frame_ta2.png", false, {false, false, "techage_firebox.png^techage_appl_firehole.png^techage_frame_ta2.png", false,
"techage_steam_knee.png^[transformR90", "techage_steam_knee.png^[transformR90",
"techage_filling_ta2.png^techage_cylinder.png^techage_frame_ta2.png", "techage_filling_ta2.png^techage_cylinder.png^techage_frame_ta2.png",

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@ -44,7 +44,10 @@ local function hide_node(pos, node, meta, placer)
and not ndef.on_construct then and not ndef.on_construct then
meta:set_string("techage_hidden_nodename", node.name) meta:set_string("techage_hidden_nodename", node.name)
meta:set_string("techage_hidden_param2", node.param2) meta:set_string("techage_hidden_param2", node.param2)
local param2 = minetest.dir_to_facedir(placer:get_look_dir(), true) local param2 = 0
if ndef.paramtype2 and ndef.paramtype2 == "facedir" then
param2 = minetest.dir_to_facedir(placer:get_look_dir(), true)
end
minetest.swap_node(pos, {name = taken:get_name(), param2 = param2}) minetest.swap_node(pos, {name = taken:get_name(), param2 = param2})
inv:set_stack("main", 1, stack) inv:set_stack("main", 1, stack)
end end