2019-11-09 14:36:28 -08:00
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--[[
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TechAge
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=======
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Copyright (C) 2019 Joachim Stolberg
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2020-10-19 10:09:17 -07:00
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AGPL v3
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2019-11-09 14:36:28 -08:00
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See LICENSE.txt for more information
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TA3 Gas flare
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]]--
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local HEIGHT = 7
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local function remove_flame(pos)
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local idx
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for idx=HEIGHT,1,-1 do
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pos = {x=pos.x, y=pos.y+1, z=pos.z}
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local node = minetest.get_node(pos)
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if string.find(node.name, "techage:flame") then
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minetest.remove_node(pos)
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end
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end
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end
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local function flame(pos)
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local idx
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for idx=HEIGHT,1,-1 do
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pos = {x=pos.x, y=pos.y+1, z=pos.z}
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idx = math.min(idx, 12)
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local node = minetest.get_node(pos)
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if node.name ~= "air" then
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return
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end
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minetest.add_node(pos, {name = "techage:flame"..math.min(idx,7)})
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local meta = minetest.get_meta(pos)
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end
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end
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local lRatio = {120, 110, 95, 75, 55, 28, 0}
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local lColor = {"400040", "600020", "800000", "800000", "800000", "800000", "800000"}
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for idx,ratio in ipairs(lRatio) do
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local color = "techage_flame_animated.png^[colorize:#"..lColor[idx].."B0:"..ratio
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minetest.register_node("techage:flame"..idx, {
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-3/8, -4/8, -2/8, 3/8, 4/8, 2/8},
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{-2/8, -4/8, -3/8, 2/8, 4/8, 3/8},
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},
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},
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tiles = {
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{
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name = color,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 1
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},
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},
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},
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after_destruct = function(pos, oldnode)
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pos.y = pos.y + 1
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local node = minetest.get_node(pos)
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if minetest.get_item_group(node.name, "techage_flame") > 0 then
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minetest.remove_node(pos)
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end
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end,
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use_texture_alpha = true,
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inventory_image = "techage_flame.png",
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paramtype = "light",
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light_source = 13,
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walkable = false,
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pointable = false,
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diggable = false,
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buildable_to = true,
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is_ground_content = false,
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drop = "",
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drowning = 1,
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damage_per_second = 4 + idx,
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groups = {igniter = 2, dig_immediate = 3, techage_flame=1, not_in_creative_inventory=1},
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drop = "",
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})
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end
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local function start_flarestack(pos, playername)
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if minetest.is_protected(
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{x=pos.x, y=pos.y+1, z=pos.z},
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playername) then
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return
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end
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local meta = minetest.get_meta(pos)
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flame({x=pos.x, y=pos.y+1, z=pos.z})
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local handle = minetest.sound_play("gasflare", {
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pos = pos,
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max_hear_distance = 20,
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gain = 1,
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loop = true})
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2020-01-25 14:15:44 -08:00
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--print("handle", handle)
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2019-11-09 14:36:28 -08:00
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meta:set_int("handle", handle)
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end
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local function stop_flarestack(pos, handle)
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remove_flame({x=pos.x, y=pos.y+1, z=pos.z})
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minetest.sound_stop(handle)
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end
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minetest.register_node("techage:gasflare", {
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description = "gas flare",
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tiles = {
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"techage_gasflare.png",
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"techage_gasflare.png",
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"techage_gasflare.png",
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"techage_gasflare.png",
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"techage_gasflare.png",
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"techage_gasflare.png^techage_appl_hole_pipe.png",
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},
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after_place_node = function(pos, placer, itemstack, pointed_thing)
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local node = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z})
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if node.name ~= "air" then
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return
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end
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minetest.add_node({x=pos.x, y=pos.y+1, z=pos.z}, {name = "techage:gasflare2"})
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end,
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on_punch = function(pos, node, puncher)
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local meta = minetest.get_meta(pos)
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local handle = meta:get_int("handle")
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minetest.sound_stop(handle)
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start_flarestack(pos, puncher:get_player_name())
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end,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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2020-01-25 14:15:44 -08:00
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--print(dump(oldmetadata))
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2019-11-09 14:36:28 -08:00
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stop_flarestack(pos, oldmetadata.fields.handle)
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local node = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z})
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if node.name == "techage:gasflare2" then
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minetest.remove_node({x=pos.x, y=pos.y+1, z=pos.z})
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end
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end,
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paramtype = "light",
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light_source = 0,
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sunlight_propagates = true,
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paramtype2 = "facedir",
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groups = {cracky=2, crumbly=2, choppy=2},
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("techage:gasflare2", {
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description = "",
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tiles = {
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"techage_gasflare.png^techage_appl_hole_tube.png",
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"techage_gasflare.png"
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},
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-1/8, -4/8, -1/8, 1/8, 4/8, 1/8},
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{-4/8, 3/8, -4/8, 4/8, 4/8, 4/8},
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},
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},
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paramtype = "light",
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light_source = 0,
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sunlight_propagates = true,
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paramtype2 = "facedir",
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diggable = false,
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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})
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