techage/oil/pumpjack.lua

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--[[
TechAge
=======
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Copyright (C) 2019-2020 Joachim Stolberg
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AGPL v3
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See LICENSE.txt for more information
TA3 Pumpjack
]]--
-- for lazy programmers
local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
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local M = minetest.get_meta
local P = minetest.string_to_pos
local S = techage.S
local Pipe = techage.LiquidPipe
local liquid = techage.liquid
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-- Consumer Related Data
local CRD = function(pos) return (minetest.registered_nodes[techage.get_node_lvm(pos).name] or {}).consumer end
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local CRDN = function(node) return (minetest.registered_nodes[node.name] or {}).consumer end
local STANDBY_TICKS = 2
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local COUNTDOWN_TICKS = 10
local CYCLE_TIME = 8
local function has_oil(pos, meta)
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local storage_pos = meta:get_string("storage_pos")
if storage_pos ~= "" then
local amount, initial_amount = techage.explore.get_oil_amount(P(storage_pos))
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if amount > 0 then
return true
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end
end
end
local function dec_oil_item(pos, meta)
local storage_pos = meta:get_string("storage_pos")
if storage_pos ~= "" then
techage.explore.dec_oil_amount(P(storage_pos))
end
end
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local function formspec(self, pos, nvm)
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local amount = 0
local storage_pos = M(pos):get_string("storage_pos")
if storage_pos ~= "" then
amount = techage.explore.get_oil_amount(P(storage_pos))
end
return "size[5,3]"..
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default.gui_bg..
default.gui_bg_img..
default.gui_slots..
"box[0,-0.1;4.8,0.5;#c6e8ff]"..
"label[1.5,-0.1;"..minetest.colorize( "#000000", S("Pumpjack")).."]"..
"image[0.5,1.5;1,1;techage_liquid2_inv.png^[colorize:#000000^techage_liquid1_inv.png]"..
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"image[4,0.8;1,1;"..techage.get_power_image(pos, nvm).."]"..
"tooltip[4,0.8;1,1;"..S("needs power").."]"..
"label[0,0.8;"..S("Oil amount")..": "..amount.."]"..
"image_button[2,2.2;1,1;".. self:get_state_button_image(nvm) ..";state_button;]"..
"tooltip[2,2.2;1,1;"..self:get_state_tooltip(nvm).."]"
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end
local function play_sound(pos)
local mem = techage.get_mem(pos)
if not mem.handle or mem.handle == -1 then
mem.handle = minetest.sound_play("techage_reboiler", {
pos = pos,
gain = 1,
max_hear_distance = 15,
loop = true})
if mem.handle == -1 then
minetest.after(1, play_sound, pos)
end
end
end
local function stop_sound(pos)
local mem = techage.get_mem(pos)
if mem.handle then
minetest.sound_stop(mem.handle)
mem.handle = nil
end
end
local function on_node_state_change(pos, old_state, new_state)
if new_state == techage.RUNNING then
play_sound(pos)
else
stop_sound(pos)
end
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end
local function on_rightclick(pos, node, clicker)
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local nvm = techage.get_nvm(pos)
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techage.set_activeformspec(pos, clicker)
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M(pos):set_string("formspec", formspec(CRD(pos).State, pos, nvm))
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end
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local function pumping(pos, crd, meta, nvm)
if has_oil(pos, meta) then
local leftover = liquid.put(pos, 6, "techage:oil_source", 1)
if leftover and leftover > 0 then
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crd.State:blocked(pos, nvm)
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stop_sound(pos)
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return
end
dec_oil_item(pos, meta)
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crd.State:keep_running(pos, nvm, COUNTDOWN_TICKS)
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return
end
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crd.State:fault(pos, nvm, S("no oil"))
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end
local function keep_running(pos, elapsed)
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local nvm = techage.get_nvm(pos)
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local crd = CRD(pos)
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pumping(pos, crd, M(pos), nvm)
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if techage.is_activeformspec(pos) then
M(pos):set_string("formspec", formspec(crd.State, pos, nvm))
end
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end
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local function on_receive_fields(pos, formname, fields, player)
if minetest.is_protected(pos, player:get_player_name()) then
return
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end
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local nvm = techage.get_nvm(pos)
CRD(pos).State:state_button_event(pos, nvm, fields)
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end
local tiles = {}
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-- '#' will be replaced by the stage number
tiles.pas = {
"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_hole_pipe.png",
"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_hole_pipe.png",
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"techage_appl_pumpjack.png^techage_frame_ta#.png",
"techage_appl_pumpjack.png^techage_frame_ta#.png",
"techage_filling_ta#.png^techage_frame_ta#_top.png^techage_appl_arrow.png^[transformR90]",
"techage_filling_ta#.png^techage_frame_ta#_top.png^techage_appl_arrow.png^[transformR90]",
}
tiles.act = {
-- up, down, right, left, back, front
"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_hole_pipe.png",
"techage_filling_ta#.png^techage_frame_ta#.png^techage_appl_hole_pipe.png",
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{
image = "techage_appl_pumpjack14.png^techage_frame14_ta#.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 32,
aspect_h = 32,
length = 2.0,
},
},
{
image = "techage_appl_pumpjack14.png^techage_frame14_ta#.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 32,
aspect_h = 32,
length = 2.0,
},
},
"techage_filling_ta#.png^techage_frame_ta#_top.png^techage_appl_arrow.png^[transformR90]",
"techage_filling_ta#.png^techage_frame_ta#_top.png^techage_appl_arrow.png^[transformR90]",
}
local tubing = {
on_recv_message = function(pos, src, topic, payload)
if topic == "load" then
local storage_pos = M(pos):get_string("storage_pos")
if storage_pos ~= "" then
local amount, capa = techage.explore.get_oil_amount(P(storage_pos))
if amount and capa and capa > 0 then
return techage.power.percent(capa or 0, amount or 0), amount or 0
end
end
else
return CRD(pos).State:on_receive_message(pos, topic, payload)
end
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end,
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on_node_load = function(pos, node)
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CRD(pos).State:on_node_load(pos)
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if node.name == "techage:ta3_pumpjack_act" then
play_sound(pos)
end
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end,
}
local _, node_name_ta3, _ =
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techage.register_consumer("pumpjack", S("Oil Pumpjack"), tiles, {
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cycle_time = CYCLE_TIME,
standby_ticks = STANDBY_TICKS,
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formspec = formspec,
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tubing = tubing,
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on_state_change = on_node_state_change,
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after_place_node = function(pos, placer)
local node = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z})
if node.name == "techage:oil_drillbit2" then
local info = techage.explore.get_oil_info(pos)
if info then
M(pos):set_string("storage_pos", P2S(info.storage_pos))
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end
end
Pipe:after_place_node(pos)
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end,
networks = {
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pipe2 = {
sides = {U = 1}, -- Pipe connection side
ntype = "pump",
},
},
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power_sides = {F=1, B=1, L=1, R=1, D=1},
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on_rightclick = on_rightclick,
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on_receive_fields = on_receive_fields,
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node_timer = keep_running,
on_rotate = screwdriver.disallow,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
Pipe:after_dig_node(pos)
end,
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groups = {choppy=2, cracky=2, crumbly=2},
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
num_items = {0,1,1,1},
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power_consumption = {0,16,16,16},
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},
{false, false, true, false}) -- TA3 only
minetest.register_craft({
output = "techage:ta3_pumpjack_pas",
recipe = {
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{"", "techage:usmium_nuggets", ""},
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{"dye:red", "techage:ta3_pusher_pas", "dye:red"},
{"", "techage:oil_drillbit", ""},
},
})
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Pipe:add_secondary_node_names({"techage:ta3_pumpjack_pas", "techage:ta3_pumpjack_act"})