Fix #3 (Translation issue)
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init.lua
2
init.lua
@ -154,7 +154,7 @@ local function check_player_load(player)
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local bags_meta = meta:get_string("unified_inventory:bags")
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if bags_meta then
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if next(minetest.deserialize(bags_meta) or {}) then
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return S("You are too heavy: Check your bags!")
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return S("You are too heavy: Please remove your bags!")
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end
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end
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for _, stack in ipairs(inv:get_list("craft") or {}) do
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@ -1,5 +1,5 @@
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# textdomain: ta4_jetpack
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You are too heavy: Check your bags!=Du bist zu schwer: Prüfe deine Rucksäcke!
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You are too heavy: Please remove your bags!=Du bist zu schwer: Entferne deine Rucksäcke!
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You are too heavy: Check your crafting menu!=Du bist zu schwer: Prüfe dein Crafting Menü!
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You are too heavy: Check your inventory!=Du bist zu schwer: Prüfe dein Inventar!
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You may not transport @1 with a jetpack!=Du darfst @1 nicht mit dem Jetpack transportieren!
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@ -1,5 +1,5 @@
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# textdomain: ta4_jetpack
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You are too heavy: Check your bags!=
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You are too heavy: Please remove your bags!=
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You are too heavy: Check your crafting menu!=
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You are too heavy: Check your inventory!=
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You may not transport @1 with a jetpack!=
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@ -11,3 +11,9 @@ TA4 Jetpack Controller On=
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TA4 Jetpack Controller Off=
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TA4 Jetpack=
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Jetpack Training Mat=
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##### not used anymore #####
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# textdomain: ta4_jetpack
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You are too heavy: Check your bags!=
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