minecart/entitylib.lua

244 lines
6.9 KiB
Lua

--[[
Minecart
========
Copyright (C) 2019-2021 Joachim Stolberg
MIT
See license.txt for more information
]]--
local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end
local P2H = minetest.hash_node_position
local H2P = minetest.get_position_from_hash
local MAX_SPEED = minecart.MAX_SPEED
local Dot2Dir = minecart.Dot2Dir
local Dir2Dot = minecart.Dir2Dot
local get_waypoint = minecart.get_waypoint
local monitoring = minecart.monitoring
local recording_waypoints = minecart.recording_waypoints
local recording_junctions = minecart.recording_junctions
local tEntityNames = minecart.tEntityNames
local function stop_cart(self)
self.is_running = false
self.arrival_time = 0
local pos = self.object:get_pos()
if self.driver then
local player = minetest.get_player_by_name(self.driver)
if player then
minecart.manage_attachment(player, self, false)
end
end
minecart.entity_to_node(pos, self)
end
local function running(self)
local rot = self.object:get_rotation()
local dir = minetest.yaw_to_dir(rot.y)
dir.y = math.floor((rot.x / (math.pi/4)) + 0.5)
local facedir = minetest.dir_to_facedir(dir)
local cart_pos, cart_speed, new_speed
if self.reenter then -- through monitoring
cart_pos = H2P(self.reenter[1])
cart_speed = self.reenter[3]
self.waypoint = {pos = H2P(self.reenter[2]), power = 0, limit = MAX_SPEED, dot = self.reenter[4]}
self.reenter = nil
elseif not self.waypoint then
-- get waypoint
cart_pos = self.object:get_pos()
cart_speed = 2
self.waypoint = get_waypoint(cart_pos, facedir, {}, true)
else
-- next waypoint
cart_pos = vector.new(self.waypoint.pos)
local vel = self.object:get_velocity()
cart_speed = math.sqrt((vel.x+vel.z)^2 + vel.y^2)
local ctrl = self.junctions and self.junctions[P2H(self.waypoint.pos)] or {}
self.waypoint = get_waypoint(self.waypoint.pos, facedir, ctrl, cart_speed < 0.1)
end
if not self.waypoint then
stop_cart(self)
return
end
-- Calc speed
local rail_power = self.waypoint.power / 100
local speed_limit = self.waypoint.limit / 100
print("speed", rail_power, speed_limit)
if rail_power <= 0 then
new_speed = math.max(cart_speed + rail_power, 0)
new_speed = math.min(new_speed, speed_limit)
elseif rail_power < cart_speed then
new_speed = math.min((cart_speed + rail_power) / 2, speed_limit)
else
new_speed = math.min(rail_power, speed_limit)
end
-- Speed corrections
local new_dir = Dot2Dir[self.waypoint.dot]
if new_dir.y == 1 then
if new_speed < 1 then new_speed = 0 end
elseif new_dir.y == -1 then
if new_speed < 3 then new_speed = 3 end
else
if new_speed < 0.4 then new_speed = 0 end
end
-- Slope corrections
if new_dir.y ~= 0 then
cart_pos = vector.add(cart_pos, {x = new_dir.x / 2, y = 0.2, z = new_dir.z / 2})
elseif dir.y == 1 then
cart_pos = vector.subtract(cart_pos, {x = dir.x / 2, y = 0, z = dir.z / 2})
elseif dir.y == -1 then
cart_pos = vector.add(cart_pos, {x = dir.x / 2, y = 0, z = dir.z / 2})
end
-- Calc velocity, rotation and arrival_time
local yaw = minetest.dir_to_yaw(new_dir)
local pitch = new_dir.y * math.pi/4
local dist = math.max(vector.distance(cart_pos, self.waypoint.pos), 1)
local vel = vector.multiply(new_dir, new_speed / (new_dir.y ~= 0 and 1.41 or 1))
self.arrival_time = self.timebase + (dist / new_speed)
self.speed = new_speed -- needed for recording
self.dot = Dir2Dot[new_dir] -- needed for recording
self.object:set_pos(cart_pos)
self.object:set_rotation({x = pitch, y = yaw, z = 0})
self.object:set_velocity(vel)
return
end
local function play_sound(self)
if self.sound_handle then
local handle = self.sound_handle
self.sound_handle = nil
minetest.after(0.2, minetest.sound_stop, handle)
end
self.sound_handle = minetest.sound_play(
"carts_cart_moving", {
object = self.object,
gain = self.speed / MAX_SPEED,
})
end
local function on_step(self, dtime)
self.timebase = (self.timebase or 0) + dtime
if self.is_running then
if self.arrival_time <= self.timebase then
running(self)
end
if (self.sound_ttl or 0) <= self.timebase then
play_sound(self)
self.sound_ttl = self.timebase + 1.0
end
else
if self.sound_handle then
minetest.sound_stop(self.sound_handle)
self.sound_handle = nil
end
end
if self.is_recording then
if self.rec_time <= self.timebase then
recording_waypoints(self)
self.rec_time = self.rec_time + 2.0
end
recording_junctions(self)
end
end
local function on_entitycard_activate(self, staticdata, dtime_s)
self.object:set_armor_groups({immortal=1})
end
-- Start the entity cart (or dig by shift+leftclick)
local function on_entitycard_punch(self, puncher, time_from_last_punch, tool_capabilities, dir)
if minecart.is_owner(puncher, self.owner) then
if puncher:get_player_control().sneak then
-- Dig cart
if self.driver then
-- remove cart as driver
local pos = self.object:get_pos()
minecart.remove_entity(self, pos, puncher)
minecart.manage_attachment(puncher, self, false)
else
-- remove cart from outside
local pos = self.object:get_pos()
minecart.remove_entity(self, pos, puncher)
end
end
end
end
-- Player get on / off
local function on_entitycard_rightclick(self, clicker)
if clicker and clicker:is_player() then
-- Get on / off
if self.driver then
-- get off
local pos = self.object:get_pos()
minecart.stop_recording(self, pos)
minecart.manage_attachment(clicker, self, false)
else
-- get on
minecart.manage_attachment(clicker, self, true)
end
end
end
local function on_entitycard_detach_child(self, child)
if child and child:get_player_name() == self.driver then
self.driver = nil
end
end
function minecart.get_entitycart_nearby(pos, param2, radius)
local pos2 = param2 and vector.add(pos, minecart.param2_to_dir(param2)) or pos
for _, object in pairs(minetest.get_objects_inside_radius(pos2, radius or 0.5)) do
local entity = object:get_luaentity()
if entity and entity.name and tEntityNames[entity.name] then
local vel = object:get_velocity()
if vector.equals(vel, {x=0, y=0, z=0}) then -- still standing?
return entity
end
end
end
end
function minecart.push_entitycart(self, punch_dir)
print("push_entitycart")
local pos = self.object:get_pos()
local vel = self.object:get_velocity()
punch_dir.y = 0
local yaw = minetest.dir_to_yaw(punch_dir)
self.object:set_rotation({x = 0, y = yaw, z = 0})
self.is_running = true
self.arrival_time = 0
end
function minecart.register_cart_entity(entity_name, node_name, entity_def)
entity_def.entity_name = entity_name
entity_def.node_name = node_name
entity_def.on_activate = on_entitycard_activate
entity_def.on_punch = on_entitycard_punch
entity_def.on_step = on_step
entity_def.on_rightclick = on_entitycard_rightclick
entity_def.on_detach_child = on_entitycard_detach_child
entity_def.owner = nil
entity_def.driver = nil
entity_def.cargo = {}
minetest.register_entity(entity_name, entity_def)
-- register node for punching
minecart.register_cart_names(node_name, entity_name)
end