remote control works

This commit is contained in:
Joachim Stolberg 2018-09-13 22:03:47 +02:00
parent c377651018
commit 9b28a391ac
5 changed files with 93 additions and 82 deletions

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@ -14,4 +14,4 @@ Textures: CC BY-SA 3.0
### History ### History
- 2018-09-04 v0.1 * first try - 2018-09-13 v0.1 * first try

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@ -130,32 +130,16 @@ function AirshuttleEntity.on_step(self, dtime)
self.speedH = get_v(self.object:getvelocity()) * get_sign(self.speedH) self.speedH = get_v(self.object:getvelocity()) * get_sign(self.speedH)
self.speedV = self.object:getvelocity().y self.speedV = self.object:getvelocity().y
-- Controls airshuttle.remote_control(self)
if self.remote_controlled then
airshuttle.remote_control(self)
dtime = 0
else
if not airshuttle.user_control(self, driver_objref) then return end
end
-- Early return for stationary vehicle
if self.speedH == 0 and self.rot == 0 and self.speedV == 0 then if self.speedH == 0 and self.rot == 0 and self.speedV == 0 then
self.object:setpos(self.object:getpos()) self.object:setpos(self.object:getpos())
return return
end end
local new_acce = {x = 0, y = 0, z = 0}
-- -- Bouyancy in liquids
-- local p = self.object:getpos()
-- p.y = p.y - 1.5
-- local def = minetest.registered_nodes[minetest.get_node(p).name]
-- if def and (def.liquidtype == "source" or def.liquidtype == "flowing") then
-- new_acce = {x = 0, y = 10, z = 0}
-- end
self.object:setpos(self.object:getpos()) self.object:setpos(self.object:getpos())
self.object:setvelocity(get_velocity(self.speedH, self.object:getyaw(), self.speedV)) self.object:setvelocity(get_velocity(self.speedH, self.object:getyaw(), self.speedV))
self.object:setacceleration(new_acce) self.object:setyaw(self.object:getyaw() + 1 * self.rot)
self.object:setyaw(self.object:getyaw() + (1 + dtime) * self.rot)
end end
@ -168,7 +152,7 @@ minetest.register_craftitem("airshuttle:airshuttle", {
description = "AirShuttle", description = "AirShuttle",
inventory_image = "airshuttle_launcher.png", inventory_image = "airshuttle_launcher.png",
liquids_pointable = true, liquids_pointable = true,
--groups = {not_in_creative_inventory = 1}, groups = {not_in_creative_inventory = 1},
on_place = function(itemstack, placer, pointed_thing) on_place = function(itemstack, placer, pointed_thing)
local under = pointed_thing.under local under = pointed_thing.under
@ -228,7 +212,7 @@ minetest.register_node("airshuttle:airshuttle_nodebox", {
{ 6/24, 0/24, -15/24, 12/24, 1/24, -3/24}, -- Right fin { 6/24, 0/24, -15/24, 12/24, 1/24, -3/24}, -- Right fin
}, },
}, },
groups = {cracky = 3, oddly_breakable_by_hand = 3}, groups = {cracky = 3, oddly_breakable_by_hand = 3, not_in_creative_inventory = 1},
}) })
@ -246,46 +230,3 @@ function airshuttle.remove_airshuttle(self)
end end
end end
function airshuttle.start_fly(self, player, route_id)
local attach = player:get_attach()
local name = player and player:get_player_name() or ""
if attach and attach:get_luaentity() then
local luaentity = attach:get_luaentity()
if luaentity.driver then
luaentity.driver = nil
end
player:set_detach()
end
if route_id then
self.route_id = route_id
self.remote_controlled = true
else
self.remote_controlled = false
end
self.on_trip = true
self.driver = name
player:set_attach(self.object, "",
{x = 0, y = 6, z = 0}, {x = 0, y = 0, z = 0})
default.player_attached[name] = true
player:set_look_horizontal(self.object:getyaw())
end
function airshuttle.place_shuttle(pos, player, owner, facedir, route_id)
pos.y = pos.y + 1
local airshuttle_entity = minetest.add_entity(pos, "airshuttle:airshuttle")
if airshuttle_entity and player then
local self = airshuttle_entity:get_luaentity()
if facedir then
local dir = minetest.facedir_to_dir(facedir)
local yaw = minetest.dir_to_yaw(dir)
airshuttle_entity:set_yaw(yaw)
player:set_look_horizontal(yaw)
else
airshuttle_entity:set_yaw(player:get_look_horizontal())
end
self.owner = owner
pos.y = pos.y - 1
self.pos = table.copy(pos)
airshuttle.start_fly(self, player, route_id)
end
end

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@ -14,5 +14,4 @@ airshuttle = {}
local MP = minetest.get_modpath("airshuttle") local MP = minetest.get_modpath("airshuttle")
dofile(MP.."/entity.lua") dofile(MP.."/entity.lua")
dofile(MP.."/remote.lua") dofile(MP.."/remote.lua")
dofile(MP.."/pilot.lua")
dofile(MP.."/route.lua") dofile(MP.."/route.lua")

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@ -15,6 +15,7 @@ local F = function(val) return string.format(" %g", val):sub(-8, -1)
local DBG = print local DBG = print
local MAX_DISTANCE = 1000 -- per hop local MAX_DISTANCE = 1000 -- per hop
local TELEPORT_DIST = 200
-- Speed horizontal [m/s] -- Speed horizontal [m/s]
local SH_MAX = 8 local SH_MAX = 8
@ -65,13 +66,58 @@ local function dest_position_reached(self, distH, distV)
end end
end end
local function start_fly(self, player, route_id)
local attach = player:get_attach()
local name = player and player:get_player_name() or ""
if attach and attach:get_luaentity() then
local luaentity = attach:get_luaentity()
if luaentity.driver then
luaentity.driver = nil
end
player:set_detach()
end
if route_id then
self.route_id = route_id
self.remote_controlled = true
else
self.remote_controlled = false
end
self.on_trip = true
self.driver = name
player:set_attach(self.object, "",
{x = 0, y = 6, z = 0}, {x = 0, y = 0, z = 0})
default.player_attached[name] = true
player:set_look_horizontal(self.object:getyaw())
end
local function place_shuttle(pos, player, owner, facedir, route_id)
pos.y = pos.y + 1
local airshuttle_entity = minetest.add_entity(pos, "airshuttle:airshuttle")
if airshuttle_entity and player then
local self = airshuttle_entity:get_luaentity()
if facedir then
local dir = minetest.facedir_to_dir(facedir)
local yaw = minetest.dir_to_yaw(dir)
airshuttle_entity:set_yaw(yaw)
player:set_look_horizontal(yaw)
else
airshuttle_entity:set_yaw(player:get_look_horizontal())
end
self.owner = owner
self.passenger = player:get_player_name()
pos.y = pos.y - 1
self.pos = table.copy(pos)
start_fly(self, player, route_id)
end
end
-- Calculation of v,vy and rot based on predefined route -- Calculation of v,vy and rot based on predefined route
function airshuttle.remote_control(self) function airshuttle.remote_control(self)
local pos = self.object:getpos() local pos = self.object:getpos()
if self.dest_pos == nil then if self.dest_pos == nil then
self.dest_approach = false self.dest_approach = false
self.start_pos = pos self.start_pos = pos
self.wp_number = 1 self.wp_number = nil
self.wp_number, self.dest_pos, self.sh_max = self.wp_number, self.dest_pos, self.sh_max =
airshuttle.get_next_waypoint(self.owner, self.route_id, self.wp_number) airshuttle.get_next_waypoint(self.owner, self.route_id, self.wp_number)
if not self.wp_number then return end if not self.wp_number then return end
@ -83,6 +129,13 @@ function airshuttle.remote_control(self)
local yaw = minetest.dir_to_yaw(dir) local yaw = minetest.dir_to_yaw(dir)
local dyaw = yaw_offset(yaw, self.object:getyaw()) local dyaw = yaw_offset(yaw, self.object:getyaw())
-- teleport distance?
if distH > TELEPORT_DIST then
self.object:setpos(self.dest_pos)
distH = 0
distV = 0
end
-- horizontal speed -- horizontal speed
if self.dest_approach then if self.dest_approach then
if distH < 0.1 then if distH < 0.1 then
@ -143,7 +196,16 @@ function airshuttle.remote_control(self)
self.dest_approach = true self.dest_approach = true
DBG("destination approach") DBG("destination approach")
else else
airshuttle.remove_airshuttle(self, minetest.get_player_by_name(self.owner or "")) self.driver = nil
self.auto = false
self.on_trip = false
local passenger = minetest.get_player_by_name(self.passenger)
if passenger then
passenger:set_detach()
default.player_attached[self.passenger] = false
default.player_set_animation(passenger, "stand" , 30)
end
airshuttle.remove_airshuttle(self)
DBG("mission accomplished") DBG("mission accomplished")
end end
end end
@ -158,7 +220,7 @@ minetest.register_chatcommand("start_fly", {
player:set_attribute("airshuttle_start_pos", spos) player:set_attribute("airshuttle_start_pos", spos)
local p = player:get_pos() local p = player:get_pos()
p.y = p.y + 0.6 p.y = p.y + 0.6
airshuttle.place_shuttle(p, player, player) place_shuttle(p, player, player)
end end
end, end,
}) })
@ -203,7 +265,7 @@ minetest.register_node("airshuttle:launcher", {
ServerRestart[route_id] = true ServerRestart[route_id] = true
local spos = minetest.pos_to_string(clicker:get_pos()) local spos = minetest.pos_to_string(clicker:get_pos())
clicker:set_attribute("airshuttle_start_pos", spos) clicker:set_attribute("airshuttle_start_pos", spos)
airshuttle.place_shuttle(pos, clicker, owner, node.param2, route_id) place_shuttle(pos, clicker, owner, node.param2, route_id)
meta:set_int("busy", 1) meta:set_int("busy", 1)
end end
end, end,
@ -211,15 +273,18 @@ minetest.register_node("airshuttle:launcher", {
after_place_node = function(pos, placer) after_place_node = function(pos, placer)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local route_id = airshuttle.get_next_id(placer:get_player_name()) local route_id = airshuttle.get_next_id(placer:get_player_name())
meta:set_int("route_id", route_id) if route_id then
meta:set_int("busy", 0) meta:set_int("route_id", route_id)
meta:set_string("owner", placer:get_player_name()) meta:set_int("busy", 0)
meta:set_string("infotext", "AirShuttle Launcher (ID "..route_id..")") meta:set_string("owner", placer:get_player_name())
meta:set_string("infotext", "AirShuttle Launcher (ID "..route_id..")")
else
minetest.chat_send_player(placer:get_player_name(), "[AirShuttle] Number of Launcher exceeded!")
end
end, end,
after_dig_node = function(pos, oldnode, oldmetadata, digger) after_dig_node = function(pos, oldnode, oldmetadata, digger)
local meta = minetest.get_meta(pos) local route_id = tonumber(oldmetadata["fields"]["route_id"])
local route_id = meta:get_int("route_id")
airshuttle.delete_id(digger:get_player_name(), route_id) airshuttle.delete_id(digger:get_player_name(), route_id)
end, end,

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@ -23,6 +23,7 @@ local storage = minetest.get_mod_storage()
local AirRoutes = minetest.deserialize(storage:get_string("AirRoutes")) or {} local AirRoutes = minetest.deserialize(storage:get_string("AirRoutes")) or {}
local function update_mod_storage() local function update_mod_storage()
--print(dump(AirRoutes))
storage:set_string("AirRoutes", minetest.serialize(AirRoutes)) storage:set_string("AirRoutes", minetest.serialize(AirRoutes))
end end
@ -124,19 +125,24 @@ function airshuttle.get_next_waypoint(name, id, number)
end end
function airshuttle.get_next_id(name) function airshuttle.get_next_id(name)
if AirRoutes[name] then if not AirRoutes[name] then
for id = 1, MAX_NUM_ROUTES do AirRoutes[name] = {}
if not AirRoutes[name][id] then end
return id for id = 1, MAX_NUM_ROUTES do
end if not AirRoutes[name][id] then
AirRoutes[name][id] = array(MAX_NUM_WAYPOINTS, false)
update_mod_storage()
return id
end end
end end
end end
function airshuttle.delete_id(name, id) function airshuttle.delete_id(name, id)
--print("delete_id", name, id)
if AirRoutes[name] and AirRoutes[name][id] then if AirRoutes[name] and AirRoutes[name][id] then
AirRoutes[name][id] = array(MAX_NUM_WAYPOINTS, false) AirRoutes[name][id] = false
end end
update_mod_storage()
end end
minetest.register_node("airshuttle:routemarker", { minetest.register_node("airshuttle:routemarker", {
@ -170,7 +176,7 @@ minetest.register_node("airshuttle:routemarker", {
is_ground_content = false, is_ground_content = false,
drop = "", drop = "",
walkable = false, walkable = false,
groups = {cracky = 3, oddly_breakable_by_hand = 3}, groups = {cracky = 3, oddly_breakable_by_hand = 3, not_in_creative_inventory = 1},
sounds = default.node_sound_glass_defaults(), sounds = default.node_sound_glass_defaults(),
}) })