Minetest-Hyperloop/junction.lua

94 lines
2.5 KiB
Lua

--[[
Hyperloop Mod
=============
Copyright (C) 2017-2019 Joachim Stolberg
LGPLv2.1+
See LICENSE.txt for more information
]]--
-- for lazy programmers
local SP = function(pos) if pos then return minetest.pos_to_string(pos) end end
local P = minetest.string_to_pos
local M = minetest.get_meta
-- Load support for intllib.
local S = hyperloop.S
local NS = hyperloop.NS
local Tube = hyperloop.Tube
local Stations = hyperloop.Stations
Tube:register_on_tube_update(function(node, pos, out_dir, peer_pos, peer_in_dir)
if node.name == "hyperloop:station" then
if out_dir <= 5 then
Stations:update_connections(pos, out_dir, peer_pos)
local s = hyperloop.get_connection_string(pos)
M(pos):set_string("infotext", S("Station connected to ")..s)
end
elseif node.name == "hyperloop:junction" then
Stations:update_connections(pos, out_dir, peer_pos)
local s = hyperloop.get_connection_string(pos)
M(pos):set_string("infotext", S("Junction connected to ")..s)
elseif Tube.secondary_node_names[node.name] then
if out_dir == 5 then
Stations:update_connections(pos, out_dir, peer_pos)
local s = hyperloop.get_connection_string(pos)
M(pos):set_string("conn_to", s)
end
end
end)
minetest.register_node("hyperloop:junction", {
description = S("Hyperloop Junction Block"),
tiles = {
"hyperloop_junction_top.png",
"hyperloop_junction_top.png",
"hyperloop_station_connection.png",
},
after_place_node = function(pos, placer, itemstack, pointed_thing)
hyperloop.check_network_level(pos, placer)
M(pos):set_string("infotext", S("Junction"))
Stations:set(pos, "Junction", {
owner = placer:get_player_name(), junction = true})
Tube:after_place_node(pos)
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
Tube:after_dig_node(pos)
Stations:delete(pos)
end,
paramtype2 = "facedir",
on_rotate = screwdriver.disallow,
paramtype = "light",
sunlight_propagates = true,
groups = {cracky = 1},
is_ground_content = false,
sounds = default.node_sound_metal_defaults(),
})
-- for tube viaducts
minetest.register_node("hyperloop:pillar", {
description = S("Hyperloop Pillar"),
tiles = {"hyperloop_tube_locked.png^[transformR90]"},
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{ -3/8, -4/8, -3/8, 3/8, 4/8, 3/8},
},
},
on_rotate = screwdriver.disallow,
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {cracky = 2, stone = 2},
sounds = default.node_sound_metal_defaults(),
})