Fixing examples
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66c94e92f7
commit
d8e93b120a
@ -3,9 +3,8 @@ project(OculusSDK)
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cmake_minimum_required(VERSION 2.8)
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# Support our own custom modules
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list(APPEND CMAKE_MODULE_PATH
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${CMAKE_SOURCE_DIR}/CMake/Modules
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)
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include(cmake/defaults.cmake)
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list(APPEND CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake )
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# First for the generic no-config case (e.g. with mingw)
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set( CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/output )
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@ -65,4 +64,10 @@ if(OCULUS_BUILD_SAMPLES)
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add_subdirectory (Samples/OculusWorldDemo )
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set_target_properties(OculusWorldDemo PROPERTIES FOLDER "Samples")
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if (WIN32)
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add_subdirectory (Samples/OculusRoomTiny )
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set_target_properties(OculusRoomTiny PROPERTIES FOLDER "Samples")
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endif()
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endif()
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@ -90,6 +90,6 @@ else()
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endif()
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set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DOVR_BUILD_DEBUG")
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add_library(OculusVR SHARED ${SOURCE_FILES} ${PLATFORM_SOURCE_FILES})
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add_library(OculusVR ${SOURCE_FILES} ${PLATFORM_SOURCE_FILES})
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target_link_libraries(OculusVR ${EXTRA_LIBS})
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set(OVR_LIBRARIES ${EXTRA_LIBS} CACHE STRING "Dependencies of OculusVR")
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@ -1,38 +1,19 @@
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project(OculusRoomTiny)
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set(SOURCE_FILES
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# MessageBox.cpp
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# MessageBox.h
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OculusRoomTiny.cpp
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OculusRoomTiny.h
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OculusRoomModel.cpp
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RenderTiny_Device.cpp
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RenderTiny_Device.h
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RenderTiny_GL_Device.cpp
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RenderTiny_GL_Device.h
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)
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set(EXTRA_LIBS
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OculusVR
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glew
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glfw
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${GLFW_LIBRARIES}
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)
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if(WIN32)
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add_executable(${PROJECT_NAME} WIN32 ${SOURCE_FILES} )
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elseif(APPLE)
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add_executable(${PROJECT_NAME} MACOSX_BUNDLE ${SOURCE_FILES} )
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else()
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add_executable(${PROJECT_NAME} ${SOURCE_FILES} )
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file(GLOB SOURCE_FILES *.cpp *.h)
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list(APPEND EXTRA_LIBS OculusVR)
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if (WIN32)
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find_package( DirectX REQUIRED)
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list(APPEND EXTRA_LIBS ${DirectX_D3D10_LIBRARY})
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list(APPEND EXTRA_LIBS ${DirectX_D3DX10_LIBRARY})
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list(APPEND EXTRA_LIBS ${DirectX_D3D10_1_LIBRARY})
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list(APPEND EXTRA_LIBS ${DirectX_D3D11_LIBRARY})
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list(APPEND EXTRA_LIBS ${DirectX_D3DX11_LIBRARY})
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list(APPEND EXTRA_LIBS d3dcompiler dxgi dxguid)
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endif()
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add_executable(${PROJECT_NAME} WIN32 ${SOURCE_FILES})
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target_link_libraries(${PROJECT_NAME} ${EXTRA_LIBS})
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@ -1,26 +0,0 @@
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project(SensorBoxTest)
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set(EXTRA_LIBS
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OculusVR
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CommonSrc
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)
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set(SOURCE_FILES
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SensorBoxTest.cpp
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)
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if (WIN32)
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add_executable(SensorBoxTest WIN32 ${SOURCE_FILES})
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elseif (APPLE)
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add_executable(SensorBoxTest MACOSX_BUNDLE ${SOURCE_FILES})
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else()
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add_executable(SensorBoxTest ${SOURCE_FILES})
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endif()
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target_link_libraries(SensorBoxTest ${EXTRA_LIBS})
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@ -1,12 +0,0 @@
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project(TestSensor)
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set(EXTRA_LIBS
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OculusVR
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)
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set(SOURCE_FILES
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TestSensor.cpp
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)
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add_executable(TestSensor ${SOURCE_FILES})
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target_link_libraries(TestSensor ${EXTRA_LIBS})
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2
cmake
2
cmake
@ -1 +1 @@
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Subproject commit 3c95590d7d868ae52ae829fee6a35028dadf5f07
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Subproject commit daa5a0f1586b5852b6dd2b08cea214d3eea0c007
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