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69e2e5b5e5
russian translation added thanks to Oleg720
master
TenPlus1
2017-08-13 15:13:19 +0100
38d7a214b1
add explode_center flag to mobs:boom function
TenPlus1
2017-08-12 18:20:01 +0100
4d80e58a2c
added fence check to stop mobs walking forwards
TenPlus1
2017-08-11 10:46:03 +0100
ba167a3451
added flight nil check
TenPlus1
2017-08-07 10:53:51 +0100
bc13ef7410
quick fix for pathfinding glitch
TenPlus1
2017-08-04 09:15:48 +0100
20d1eeec64
added french translation (thanks to fat115)
TenPlus1
2017-08-04 08:56:26 +0100
b95ca521ed
show message when peaceful mode active
TenPlus1
2017-08-04 08:53:54 +0100
d31010216a
pathfinding level 2 liquid drop fixed
TenPlus1
2017-08-03 19:41:22 +0100
2312319fe3
revert node_ok fallback return
TenPlus1
2017-08-03 19:24:18 +0100
ea4f85980d
remove api.lua_
TenPlus1
2017-08-03 19:19:53 +0100
6bf601f29f
fix local
TenPlus1
2017-08-03 19:19:25 +0100
3e458e1e49
remove print statement
TenPlus1
2017-07-29 19:58:26 +0100
83600fbba8
mobs turn in small rotations
TenPlus1
2017-07-29 19:57:55 +0100
276c2fc0ce
update death animation timers
TenPlus1
2017-07-29 15:45:19 +0100
8ad63d35d0
if no run animation use walk instead
TenPlus1
2017-07-26 18:13:39 +0100
c0e07d819b
giced mobs:set_animation function
TenPlus1
2017-07-26 10:03:37 +0100
88e7181a02
spanish translated added by AleksSyntek
TenPlus1
2017-07-20 19:54:04 +0100
ff13cd4e6f
fixed mobs:boom sounds
TenPlus1
2017-07-14 10:29:59 +0100
c6cdb74577
update api.txt
TenPlus1
2017-07-13 14:42:08 +0100
fc1960f5c9
change mobs_spawn_protected to bool (true by default)
TenPlus1
2017-07-13 14:36:50 +0100
7fba32b8d9
added mobs:boom functin to replace mobs:explosion
TenPlus1
2017-07-13 10:16:24 +0100
f985d00b61
added forgotton mobs:explosion global function for backwards compatibility
TenPlus1
2017-07-11 21:22:58 +0100
8dbea868ec
update api.txt
TenPlus1
2017-07-09 12:59:38 +0100
e4ca054be3
if no tnt add entity damage/effects/sound
TenPlus1
2017-07-09 08:57:37 +0100
7b02fef7a5
explosions use tnt.boom() when TNT mod found, otherwise only entity damage
TenPlus1
2017-07-08 21:24:30 +0100
7e09281760
use tnt.boom() function instead of mobs:explosion
TenPlus1
2017-07-08 21:11:22 +0100
7dc2d22ef6
remove hardcoded unbreakable nodes from explosions
TenPlus1
2017-07-08 16:16:03 +0100
1f800ff583
code tweaks and new settings
TenPlus1
2017-07-08 09:08:23 +0100
27390b2e36
if order change
TenPlus1
2017-07-07 20:10:27 +0100
3965b237f1
mob arrows only affect player/node/mobs redo mob
TenPlus1
2017-07-07 20:07:06 +0100
2b39c6f0fa
increase explosion smoke effect
TenPlus1
2017-07-05 20:52:57 +0100
75a2025871
updated intllib support and translations
TenPlus1
2017-07-04 20:37:04 +0100
f78f7c3059
add on_replace function (thanks wuzzy)
TenPlus1
2017-07-04 20:12:57 +0100
bad4dcb36f
change sound names
TenPlus1
2017-07-04 18:38:06 +0100
9494972483
add visual/sound when protecting mob, also when using net/lasso
TenPlus1
2017-07-03 19:07:57 +0100
cf3a9fd679
placing stackable mob egg while holding sneak removes tamed status
TenPlus1
2017-07-02 18:56:18 +0100
a9178b3cb2
gravity is a bummer
TenPlus1
2017-07-02 18:47:11 +0100
a964aa028d
reverted egg changes
TenPlus1
2017-07-02 14:20:26 +0100
7b543fe1d7
stackable eggs (default) do not tame mob on place
TenPlus1
2017-07-02 14:02:22 +0100
be008cf7b7
update api.txt
TenPlus1
2017-07-02 11:12:15 +0100
d0475fd4f5
fix lasso pickup
TenPlus1
2017-06-30 20:47:21 +0100
6799a7ac15
Added spawn_egg groups
TenPlus1
2017-06-28 09:52:54 +0100
d74f2fa27b
falling velocity no longer exceeds self.fall_speed
TenPlus1
2017-06-28 09:43:51 +0100
4ec4c38883
change magic lasso to simply lasso with new recipe
TenPlus1
2017-06-26 21:08:42 +0100
7dc567d2a8
fix mount walkable
TenPlus1
2017-06-26 21:03:55 +0100
8924b05623
no drops for killing child mobs, fix base level of environ check
TenPlus1
2017-06-24 18:21:15 +0100
af8963ec00
add explosion position for mob damage
TenPlus1
2017-06-23 09:13:12 +0100
53563fe430
added animation loop flag
TenPlus1
2017-06-23 08:57:51 +0100
0d27bbe02d
update cmi components
TenPlus1
2017-06-19 08:25:39 +0100
a58299479e
added support for raymoo's cmi mod
TenPlus1
2017-06-18 19:21:04 +0100
54b88e25b2
set min mob damage is 0 and fix runaway dir for rotated mobs.
TenPlus1
2017-06-16 20:36:15 +0100
60c5b5628a
increase foot level
TenPlus1
2017-06-11 11:35:34 +0100
6f259cb047
mobs will not attack player in creative mode unless hit 1st
TenPlus1
2017-06-11 09:27:26 +0100
61f7a06261
disabled crash damage when riding (for now)
TenPlus1
2017-06-10 11:13:46 +0100
18b90da257
added mob suffocation setting (only inside full blocks)
TenPlus1
2017-06-10 09:47:24 +0100
4eb1c937e5
added obj nil check
TenPlus1
2017-06-04 20:23:40 +0100
ffefd49c7b
tweak pathfinding
TenPlus1
2017-06-01 13:50:42 +0100
f40d260a81
fix constant health tag
TenPlus1
2017-05-28 20:57:14 +0100
608a5178cf
fix damage_per_sec checks wit some nested if's, add custom on_activate to arrows
TenPlus1
2017-05-28 20:49:50 +0100
d6ff282917
localised functions, mobs floats on water only, damage_per_sec nodes hurt mobs
TenPlus1
2017-05-27 21:29:46 +0100
ff4dfe4b4d
bugfix
TenPlus1
2017-05-27 18:36:30 +0100
646020db94
death check added, cooks drops if died in fire/lava/pick_lava
TenPlus1
2017-05-27 10:18:21 +0100
7de8bc4c24
updated readme and version
TenPlus1
2017-05-12 10:11:47 +0100
e814a360f6
add owner loyalty so that aggressive tamed mobs will attack player foe's
TenPlus1
2017-05-12 10:02:42 +0100
feb26ed940
tweak capture function
TenPlus1
2017-04-27 14:37:30 +0100
52cf9be8eb
updated api.txt
TenPlus1
2017-04-27 14:07:23 +0100
b1c08d2261
Turkish translation by Admicos, protect tweak
TenPlus1
2017-04-27 14:00:23 +0100
b2083fd120
line of sight only counts "normal" nodeboxes as obstruction
TenPlus1
2017-04-20 19:09:44 +0100
ed28e9efea
added return false to flight_check function
TenPlus1
2017-04-19 18:41:12 +0100
e64530aa43
default stepheight is 1.1 for mobs to walk uphill properly
TenPlus1
2017-04-13 11:01:38 +0100
8ed3672fb1
typo in var name
TenPlus1
2017-04-08 18:09:06 +0100
13fcf68191
sanitize yaw
TenPlus1
2017-04-08 17:55:51 +0100
6aead4ec5c
code tidy
TenPlus1
2017-03-30 19:33:07 +0100
bbaa1ff025
mob pathfinding level 2 adheres to protection and hard to break nodes when damaging builds
TenPlus1
2017-03-29 11:49:38 +0100
e1f7453ee5
tidy code
TenPlus1
2017-03-26 20:29:34 +0100
a37e38da60
Exploding mobs only drop items when killed, not when they explode
TenPlus1
2017-03-24 10:13:25 +0000
374e7ac13b
meh
TenPlus1
2017-03-21 11:18:14 +0000
20f8183316
Fix variable nil default
TenPlus1
2017-03-21 09:43:02 +0000
c2ecb8321e
Fix staticdata, tidy code
TenPlus1
2017-03-18 19:38:53 +0000
80a86b658c
Separated dogshoot timers for different shoot/fight timings
TenPlus1
2017-03-17 13:06:36 +0000
1205ec36a6
flying mobs go up and down, code tidy.
TenPlus1
2017-03-17 11:30:16 +0000
aa591925b1
changed to look before you jump :)
TenPlus1
2017-03-10 17:13:41 +0000
1f0969e6d3
Update do_jump function, tidied code
TenPlus1
2017-03-10 16:05:37 +0000
1fbf0ff331
Updated replace function with new tables
TenPlus1
2017-03-07 11:50:15 +0000
c1c17a6849
added new animation function
TenPlus1
2017-03-06 14:19:51 +0000
36cf0693fe
revert damage_per_second check (for now)
TenPlus1
2017-03-05 09:39:47 +0000
18d42f2285
limit mob names to 64 chars, update mount lib to new 0.4.15 functions
TenPlus1
2017-03-02 20:41:45 +0000
8d8779da2f
udpate api.txt
TenPlus1
2017-02-25 15:02:14 +0000
440d9874b5
added quick health check when punched
TenPlus1
2017-02-24 09:38:11 +0000
59e8ba64f2
Tidied code, added fly arrow check
TenPlus1
2017-02-22 12:57:02 +0000
bf5d976d8e
fix api.txt typo
TenPlus1
2017-02-21 21:08:23 +0000
3d1f62b196
Added flying function for mobs (thanks D00Med)
TenPlus1
2017-02-21 15:01:36 +0000
8201282022
Tamed eggs are removed from inventory even in creative
TenPlus1
2017-02-14 08:54:54 +0000
da5e8ef635
add entity count check for spawners
TenPlus1
2017-02-10 12:04:57 +0000
cce6eabd81
Tweaked mob counter/spawner abm
TenPlus1
2017-02-10 11:47:42 +0000
fb850b0233
compatibility with older simple_mobs textures
TenPlus1
2017-02-02 14:26:04 +0000
40e6eaf98a
fix old texture support
TenPlus1
2017-02-02 13:51:51 +0000
62d00489b3
changed capturing mobs with 'replacewith' item to override new mob eggs with information inside
TenPlus1
2017-02-01 13:08:45 +0000
6d059ef980
add default mob egg to player inventory if 'force_take' true, otherwise save mob information inside of new egg
TenPlus1
2017-02-01 12:59:44 +0000
c7ad42b8e5
updated api.txt
TenPlus1
2017-01-31 14:37:45 +0000