MapNode constructor to allow ndef+name

master
Perttu Ahola 2011-11-16 16:47:20 +02:00
parent 62164d955c
commit eabfb370ac
2 changed files with 19 additions and 0 deletions

View File

@ -155,6 +155,20 @@ v3s16 unpackDir(u8 b)
MapNode
*/
// Create directly from a nodename
// If name is unknown, sets CONTENT_IGNORE
MapNode::MapNode(INodeDefManager *ndef, const std::string &name,
u8 a_param1, u8 a_param2)
{
content_t id = CONTENT_IGNORE;
ndef->getId(name, id);
param1 = a_param1;
param2 = a_param2;
// Set content (param0 and (param2&0xf0)) after other params
// because this needs to override part of param2
setContent(id);
}
void MapNode::setLight(enum LightBank bank, u8 a_light, INodeDefManager *nodemgr)
{
// If node doesn't contain light data, ignore this

View File

@ -147,6 +147,11 @@ struct MapNode
// because this needs to override part of param2
setContent(content);
}
// Create directly from a nodename
// If name is unknown, sets CONTENT_IGNORE
MapNode(INodeDefManager *ndef, const std::string &name,
u8 a_param1=0, u8 a_param2=0);
bool operator==(const MapNode &other)
{