some tinkering around

master
Perttu Ahola 2010-12-25 03:33:38 +02:00
parent a5c62045ed
commit c1e0d3e031
3 changed files with 44 additions and 13 deletions

View File

@ -1,7 +1,7 @@
# Makefile for Irrlicht Examples
# It's usually sufficient to change just the target name and source file list
# and be sure that CXX is set to a valid compiler
SOURCE_FILES = materials.cpp guiTextInputMenu.cpp guiInventoryMenu.cpp irrlichtwrapper.cpp guiPauseMenu.cpp defaultsettings.cpp mapnode.cpp tile.cpp voxel.cpp mapblockobject.cpp inventory.cpp debug.cpp serialization.cpp light.cpp filesys.cpp connection.cpp environment.cpp client.cpp server.cpp socket.cpp mapblock.cpp mapsector.cpp heightmap.cpp map.cpp player.cpp utility.cpp main.cpp test.cpp
SOURCE_FILES = guiMessageMenu.cpp materials.cpp guiTextInputMenu.cpp guiInventoryMenu.cpp irrlichtwrapper.cpp guiPauseMenu.cpp defaultsettings.cpp mapnode.cpp tile.cpp voxel.cpp mapblockobject.cpp inventory.cpp debug.cpp serialization.cpp light.cpp filesys.cpp connection.cpp environment.cpp client.cpp server.cpp socket.cpp mapblock.cpp mapsector.cpp heightmap.cpp map.cpp player.cpp utility.cpp main.cpp test.cpp
DEBUG_TARGET = debugtest
DEBUG_SOURCES = $(addprefix src/, $(SOURCE_FILES))

View File

@ -245,6 +245,7 @@ TODO: Transferring of the table from server to client
#include "guiInventoryMenu.h"
#include "guiTextInputMenu.h"
#include "materials.h"
//#include "guiMessageMenu.h"
IrrlichtWrapper *g_irrlicht;
@ -1537,10 +1538,15 @@ int main(int argc, char *argv[])
// Test the text input system
/*(new GUITextInputMenu(guienv, guiroot, -1, &g_active_menu_count,
NULL))->drop();*/
/*GUIMessageMenu *menu =
new GUIMessageMenu(guienv, guiroot, -1,
&g_active_menu_count,
L"Asd");
menu->drop();*/
// Launch pause menu
(new GUIPauseMenu(guienv, guiroot, -1, g_device,
&g_active_menu_count))->drop();
/*(new GUIPauseMenu(guienv, guiroot, -1, g_device,
&g_active_menu_count))->drop();*/
// First line of debug text
gui::IGUIStaticText *guitext = guienv->addStaticText(
@ -1565,6 +1571,7 @@ int main(int argc, char *argv[])
L"Chat here\nOther line\nOther line\nOther line\nOther line",
core::rect<s32>(70, 60, 795, 150),
false, true);
chat_guitext->setBackgroundColor(video::SColor(96,0,0,0));
core::list<ChatLine> chat_lines;
/*
@ -1574,6 +1581,9 @@ int main(int argc, char *argv[])
u32 beginscenetime = 0;
u32 scenetime = 0;
u32 endscenetime = 0;
// A test
//throw con::PeerNotFoundException("lol");
/*
Main loop
@ -2353,7 +2363,7 @@ int main(int argc, char *argv[])
i != chat_lines.end(); i++)
{
(*i).age += dtime;
if((*i).age > 60.0)
if((*i).age > 300.0)
{
to_be_removed_count++;
continue;
@ -2530,6 +2540,29 @@ int main(int argc, char *argv[])
catch(con::PeerNotFoundException &e)
{
dstream<<DTIME<<"Connection timed out."<<std::endl;
/*if(g_device)
{
GUIMessageMenu *menu =
new GUIMessageMenu(guienv, guiroot, -1,
&g_active_menu_count,
L"Connection timed out");
video::IVideoDriver* driver = g_device->getVideoDriver();
dstream<<"Created menu"<<std::endl;
while(g_device->run() && menu->getStatus() == false)
{
driver->beginScene(true, true, video::SColor(255,0,0,0));
guienv->drawAll();
driver->endScene();
}
dstream<<"Dropping menu"<<std::endl;
menu->drop();
}*/
}
#if CATCH_UNHANDLED_EXCEPTIONS
/*

View File

@ -2313,6 +2313,11 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
dstream<<"CHAT: "<<wide_to_narrow(message)<<std::endl;
// Get player name of this client
std::wstring name = narrow_to_wide(player->getName());
std::wstring line = std::wstring(L"<")+name+L"> "+message;
/*
Send the message to all other clients
*/
@ -2330,14 +2335,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
if(peer_id == client->peer_id)
continue;
// Get player name of this client
std::wstring name = L"unknown";
Player *player = m_env.getPlayer(client->peer_id);
if(player != NULL)
name = narrow_to_wide(player->getName());
SendChatMessage(client->peer_id,
std::wstring(L"<")+name+L"> "+message);
SendChatMessage(client->peer_id, line);
}
}
else