Clarify descriptions better
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@ -4,16 +4,16 @@ zoonami_mobs_spawn (Mobs Spawn) bool true
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# If true, monsters and NPCs spawn in player protected areas.
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zoonami_spawn_in_protected (Monsters and NPCS Spawn in Protected Areas) bool false
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# Maximum nearby mobs when monsters and NPCs spawn.
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# Maximum nearby mobs when monsters and NPCs spawn in the wild.
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zoonami_max_nearby_mobs (Max Nearby Mobs when Spawning) int 5
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# Distance around player that monsters and NPCs can't spawn.
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# Distance around player that monsters and NPCs can't spawn in the wild.
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zoonami_nospawn_range (No Spawn Range Around Players) int 5
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# Maximum number of active monsters and NPCs in game (0 for unlimited).
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zoonami_active_mob_limit (Active Mob Limit) int 0
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# Number of seconds between attempting to spawn monsters and NPCs.
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# Number of seconds between attempting to spawn monsters and NPCs in the wild.
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zoonami_spawn_interval (Spawn Interval) float 10.0
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# If true, monsters and NPCs roam around.
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