Improve NPC village spawning
parent
645e5185f1
commit
ae902d9fd5
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@ -97,12 +97,6 @@ npc_stats.npc.chatterbox = {
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asset_name = "chatterbox",
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texture_list = {{"zoonami_npc_chatterbox_1.png"}, {"zoonami_npc_chatterbox_2.png"}, {"zoonami_npc_chatterbox_3.png"},},
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armor_groups = {fleshy = 100, choppy = 50},
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spawn_on = {group.choppy, group.cracky, group.crumbly, group.grass},
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spawn_by = {"zoonami:npc_wood_chair_active"},
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spawn_chance = "common",
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spawn_time = {"day", "night"},
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spawn_light = {"bright", "medium", "dark"},
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spawn_height = {"underground", "aboveground", "sky"},
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spawn_walk_velocity = 1.5,
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spawn_float = true,
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spawn_burn = true,
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@ -246,27 +240,6 @@ npc_stats.npc.trainer = {
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texture_list = {{"zoonami_npc_trainer_1.png"}, {"zoonami_npc_trainer_2.png"}, {"zoonami_npc_trainer_3.png"}, {"zoonami_npc_trainer_4.png"},},
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armor_groups = {fleshy = 100, choppy = 50},
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spawn_on = {group.choppy, group.cracky, group.crumbly, group.grass},
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spawn_by = {"zoonami:npc_wood_chair_active"},
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spawn_chance = "common",
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spawn_time = {"day", "night"},
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spawn_light = {"bright", "medium", "dark"},
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spawn_height = {"underground", "aboveground", "sky"},
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spawn_walk_velocity = 1.5,
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spawn_float = true,
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spawn_burn = true,
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stay_near = {"group:zoonami_path", "group:zoonami_floor"},
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on_rightclick = function(self, clicker)
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npc_stats.trainer_formspec(clicker, nil, self)
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end,
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}
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-- Wild Trainer
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npc_stats.npc.wild_trainer = {
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name = "Wild Trainer",
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asset_name = "wild_trainer",
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texture_list = {{"zoonami_npc_trainer_1.png"}, {"zoonami_npc_trainer_2.png"}, {"zoonami_npc_trainer_3.png"}, {"zoonami_npc_trainer_4.png"},},
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armor_groups = {fleshy = 100, choppy = 50},
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spawn_on = {group.choppy, group.cracky, group.crumbly, group.grass},
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spawn_chance = "rare",
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spawn_time = {"day"},
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spawn_light = {"bright", "medium", "dark"},
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@ -274,6 +247,7 @@ npc_stats.npc.wild_trainer = {
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spawn_walk_velocity = 1.5,
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spawn_float = true,
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spawn_burn = true,
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stay_near = {"group:zoonami_path", "group:zoonami_floor"},
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on_rightclick = function(self, clicker)
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npc_stats.trainer_formspec(clicker, nil, self)
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end,
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@ -350,12 +324,6 @@ npc_stats.npc.merchant = {
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asset_name = "merchant",
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texture_list = {{"zoonami_npc_merchant_1.png"}, {"zoonami_npc_merchant_2.png"}},
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armor_groups = {fleshy = 100, choppy = 50},
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spawn_on = {group.choppy, group.cracky, group.crumbly, group.grass},
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spawn_by = {"zoonami:npc_wood_chair_active"},
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spawn_chance = "uncommon",
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spawn_time = {"day", "night"},
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spawn_light = {"bright", "medium", "dark"},
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spawn_height = {"underground", "aboveground", "sky"},
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spawn_walk_velocity = 1.5,
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spawn_float = true,
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spawn_burn = true,
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