Commit Graph

  • 523a5fd2e5 Move genmap.py and pnoise.py to old/ Perttu Ahola 2012-06-08 15:50:27 +0300
  • ff85e2343c Update minetestmapper.py to support the current map format (and previous ones) Perttu Ahola 2012-06-08 15:17:03 +0300
  • e74668ef7f Update and fix doc/mapformat.txt; make current format more solid in mapblock.cpp Perttu Ahola 2012-06-08 14:57:02 +0300
  • 22502f80db Don't deprecate minetest.register_on_placenode and minetest.register_on_dignode Perttu Ahola 2012-06-08 01:51:23 +0300
  • 4b2cc38aba Add disallow_empty_password setting Perttu Ahola 2012-06-07 02:11:28 +0300
  • a8eb68142e Call this 0.4.dev-20120606 Perttu Ahola 2012-06-07 00:40:04 +0300
  • 81554fbf72 Add minetest.serialize() and minetest.deserialize() Perttu Ahola 2012-06-07 00:03:42 +0300
  • a435cfcd82 Allow groups in crafting recipes Perttu Ahola 2012-06-06 23:39:17 +0300
  • 7631918a12 Remove obsolete "footprints" default setting from defaultsettings.cpp Perttu Ahola 2012-06-06 20:04:05 +0300
  • e070f1e525 Allow replacements in cooking and fuel recipes Kahrl 2012-02-11 18:10:13 +0100
  • 430d6e1cca Fix small errors in lua_api.txt Perttu Ahola 2012-06-06 00:15:33 +0300
  • 3a0562bebc Add after_destruct and cache the existence of on_construct, on_destruct and after_destruct for quick skipping when a node does not have them Perttu Ahola 2012-06-05 23:51:37 +0300
  • c3658e7c79 place_node, dig_node and punch_node; an in-game tester tool; remove old code Perttu Ahola 2012-06-05 23:09:18 +0300
  • b0f81c3253 Fix NDT_RAILLIKE tweakings Perttu Ahola 2012-06-05 21:51:01 +0300
  • 31c171fc1e Shadily clean up NDT_RAILLIKE to surely differ from the few leftover non-LGPLv2 parts from the standpoint of copyright law. darkrose 2012-06-06 02:18:12 +1000
  • e9c123b1b9 Clean and optimize clouds.cpp enough to not really contain any of the small amount of non-LGPLv2/later code left Perttu Ahola 2012-06-05 18:26:10 +0300
  • 037b259197 Switch the license to be LGPLv2/later, with small parts still remaining as GPLv2/later, by agreement of major contributors Perttu Ahola 2012-06-05 17:56:56 +0300
  • a569961e0f Update translation template po/minetest.pot Perttu Ahola 2012-06-04 23:29:14 +0300
  • 7eabde6aee Use gettext for more basic user interface strings Perttu Ahola 2012-06-04 23:24:31 +0300
  • ed772da0cc Remove misdesigned exception from ReliablePacketBuffer Perttu Ahola 2012-06-04 22:43:33 +0300
  • f48882213e Add ignore_world_load_errors configuration option and provide better error messages Perttu Ahola 2012-06-04 22:34:22 +0300
  • 1cd2076d42 Improve GUIMessageMenu (move and resize elements based on size of text) Perttu Ahola 2012-06-04 22:33:47 +0300
  • 816b9c8d71 Fix loading of old signs Perttu Ahola 2012-06-04 18:19:23 +0300
  • 3bea1a944e Call this 0.4.dev-20120603 Perttu Ahola 2012-06-04 00:37:51 +0300
  • 3e419ffb38 Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not empty in minimal game darkrose 2012-06-03 20:37:55 +1000
  • a149c6ecde Add can_dig callback darkrose 2012-06-03 20:02:10 +1000
  • 3f18e9a2da fix locked chest to not destroy denied items (minimal game) darkrose 2012-06-03 17:59:56 +1000
  • 4b0494062e Add fire visualization to minimal furnace menu Perttu Ahola 2012-06-03 18:32:26 +0300
  • a09d86dd3c Update inventory menu from formspec on-the-fly Perttu Ahola 2012-06-03 18:30:34 +0300
  • 3ccb0f691b Add texture modification [lowpart:percent:filename Perttu Ahola 2012-06-03 17:57:30 +0300
  • 1709fd854a Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point values in formspec Perttu Ahola 2012-06-03 17:18:08 +0300
  • 7bf446f671 Reshape inventory menu code Perttu Ahola 2012-06-03 16:03:19 +0300
  • e4bc76f55c Add a bit of unit test for inventory Perttu Ahola 2012-06-03 00:33:12 +0300
  • 81c5e5200b Fix loading of legacy chests Perttu Ahola 2012-06-03 00:32:49 +0300
  • 9c3830dd35 Use proper furnace cook time Perttu Ahola 2012-06-02 15:54:42 +0300
  • bf8cfce50e Add ObjRef:is_player() and modify ObjRef:get_player_name() to always return a string to aid better inter-object compatibility of code that assumes objects to be players Perttu Ahola 2012-06-02 15:47:36 +0300
  • b235e4d290 Make GUIinventoryMenu::drawList more robust with invalid data Perttu Ahola 2012-06-02 15:28:12 +0300
  • b8cf6dee3e Lua implementation of furnace with visible active state darkrose 2012-06-02 20:26:20 +1000
  • 35df1ee253 Implement locked chest; add after_place_node and after_dig_node node callbacks Perttu Ahola 2012-06-02 13:20:30 +0300
  • 353f9fd43c minetest.get_craft_result Perttu Ahola 2012-06-02 12:19:44 +0300
  • 3899f83da8 NodeMetaRef:{to,from}_table and lua_api.txt additions Perttu Ahola 2012-06-02 11:01:28 +0300
  • 5f3c70061d Properly handle dropping of items from nodes, and disallow moving items directly between nodes Perttu Ahola 2012-06-02 00:42:56 +0300
  • aba7134301 on_metadata_inventory_{move,offer,take} Perttu Ahola 2012-06-02 00:33:51 +0300
  • d7447cdf9e Implement sign using form field protocol Perttu Ahola 2012-06-01 20:51:15 +0300
  • ff8d2bbc36 Convert legacy chest inventory list "0" to "main" Perttu Ahola 2012-06-01 19:51:45 +0300
  • 70c98c9972 Properly create metadata inventories in minimal Perttu Ahola 2012-06-01 19:51:24 +0300
  • 45f32838b9 Improve GUIInventoryMenu error messages more Perttu Ahola 2012-06-01 19:50:00 +0300
  • 7d6e80a423 Add proper error messages to GUIInventoryMenu when inventory lists are invalid Perttu Ahola 2012-06-01 19:33:20 +0300
  • f3ec1452cd Random node metadata things Perttu Ahola 2012-06-01 19:03:09 +0300
  • 29f03756bd Attempt to begin to implement chests and furnace in Lua (with problems) Perttu Ahola 2012-06-01 18:07:22 +0300
  • fe8c5546f0 Add node on_construct, on_destruct callbacks and update lua_api.txt Perttu Ahola 2012-06-01 17:24:54 +0300
  • c4315a7afa Strip unneeded variables from NodeMetadata darkrose 2012-06-01 23:10:53 +1000
  • 704782c95b WIP node metadata, node timers Kahrl 2012-03-19 01:08:04 +0100
  • 67059e1932 Catch VersionMismatchException while loading world data Perttu Ahola 2012-06-03 20:42:49 +0300
  • e2ea711136 Check password hash validity Perttu Ahola 2012-06-03 20:32:44 +0300
  • 74aa598769 Fix MSVC build (pow type overload stuff) Perttu Ahola 2012-05-31 20:22:37 +0300
  • 747ff7daf8 Add support for putting modpacks directly into mod directories Perttu Ahola 2012-05-21 19:49:35 +0300
  • 1f670fc688 Add better trace peudo-loglevel support Perttu Ahola 2012-05-20 18:30:30 +0300
  • 388906ac70 Allow using --worldname for local game too Perttu Ahola 2012-05-20 17:41:40 +0300
  • 49d9745dc4 Comment out unnecessary debug output in Settings Perttu Ahola 2012-05-20 17:19:48 +0300
  • 7c15d793ac --world list Perttu Ahola 2012-05-20 17:09:46 +0300
  • d90cb3511c Better description of static_spawnpoint in minetest.conf.example Perttu Ahola 2012-05-20 16:59:13 +0300
  • 5100272dc3 Update minetest.conf.example a bit Perttu Ahola 2012-05-20 14:54:02 +0300
  • afda9810f1 Tune smooth lighting a bit Perttu Ahola 2012-05-20 14:12:17 +0300
  • 22df8b81b3 Log more stuff in Client::afterContentReceived() Perttu Ahola 2012-05-19 17:11:41 +0300
  • 7a427c9070 Take out the "Privileges of foo are hidden from you." response of /privs Perttu Ahola 2012-05-19 12:42:33 +0300
  • a35e4bdbda Add a hack to get rid of the rare "ERROR: StaticObjectList::insert(): id already exists" failure Perttu Ahola 2012-04-15 14:37:35 +0300
  • 0aeb5adb8f Fix continuing to process TOSERVER_INIT2 even if player doesn't exist Perttu Ahola 2012-04-14 18:46:10 +0300
  • 9c5cc217bf Add "Registered definitions of stuff" to doc/lua_api.txt Perttu Ahola 2012-04-14 11:24:18 +0300
  • 24603d7ad3 Fix executing register_chatcommand-defined commands even in the middle of a chat line Perttu Ahola 2012-04-13 17:20:43 +0300
  • 1eac6ff8ff Fix unhandled InvalidPositionException Perttu Ahola 2012-04-10 18:16:03 +0300
  • 8742b3dab2 basic_privs to allow granting/revoking interact_extra too Perttu Ahola 2012-04-10 00:41:28 +0300
  • 93cdc9b9dc Support static_spawnpoint setting Perttu Ahola 2012-04-09 23:29:55 +0300
  • 8ed74a3429 Fix ABM handling on block activation Perttu Ahola 2012-04-09 23:06:24 +0300
  • 07a5e59ae7 Allow redefining minetest.item_place and the like Perttu Ahola 2012-04-09 21:14:16 +0300
  • f8c2f1cf54 Make client know about reverted disallowed diggings Perttu Ahola 2012-04-09 21:13:22 +0300
  • b1f043d010 Add basic_privs privilege Perttu Ahola 2012-04-09 18:57:41 +0300
  • 251c0c8508 Improve doc/lua_api.txt and add minetest.get_item_group(name, group) Perttu Ahola 2012-04-09 12:36:25 +0300
  • 3214daca4c Fix unable to join server first time with a password Perttu Ahola 2012-04-09 11:24:35 +0300
  • e4485f5412 Call this 0.4.dev-20120408 Perttu Ahola 2012-04-08 23:55:17 +0300
  • 4eaaa0ec53 Add minimal documentation about the $world/game/ addition Perttu Ahola 2012-04-08 23:32:53 +0300
  • 42323014ea Support placing a minetest game inside $world/game to allow creating proper adventure maps Perttu Ahola 2012-04-08 23:15:50 +0300
  • c59d139eeb Fix crash after 'LuaEntity name "particles:smoke" not defined' and similar errors Perttu Ahola 2012-04-08 23:13:27 +0300
  • 2b4d21160f minetest.get_node_group(name, group) Perttu Ahola 2012-04-08 18:34:05 +0300
  • e29a5b11e4 EnvRef:find_nodes_in_area(minp, maxp, nodenames) Perttu Ahola 2012-04-08 14:37:12 +0300
  • b58ee690a3 Allow looping of local and positional sounds Perttu Ahola 2012-04-08 14:35:57 +0300
  • d8edd3d0c8 Make lava brighter by showing light sources at their full emitted light level Perttu Ahola 2012-04-08 04:01:12 +0300
  • 1b078efd5f Improve texture atlas generation Perttu Ahola 2012-04-07 23:22:02 +0300
  • e8e73d37fb Fullscreen, vsync, fullscreen_bpp and fsaa options in the config; fsaa is experimental atm, causes visible spaces between blocks. q66 2012-04-03 13:59:02 +0200
  • 2eec788544 Improve doc/lua_api.txt Perttu Ahola 2012-04-07 19:59:03 +0300
  • dca28b9e12 Tune mapgen Perttu Ahola 2012-04-07 19:57:26 +0300
  • e879c92596 Fix collision code getting stuck if speed is 0 Perttu Ahola 2012-04-07 19:19:36 +0300
  • 7281c68b27 Fix segfault when setting privileges of a non-connected player Perttu Ahola 2012-04-07 18:46:10 +0300
  • d228f1b658 Fix fabs() brainfart Perttu Ahola 2012-04-07 18:05:06 +0300
  • 2e60593c5b Tune desert beaches Perttu Ahola 2012-04-07 17:59:24 +0300
  • 531fe10f51 Fix MSVC ambiguous fabs() call errors Perttu Ahola 2012-04-07 16:47:45 +0300
  • 454b07455a Add deserts to map generator Perttu Ahola 2012-04-07 15:36:51 +0300
  • a4dc6f2c76 Tune mapgen a bit Perttu Ahola 2012-04-07 14:08:49 +0300
  • 5608f12f9b PerlinNoise for Lua. Sergey Gilfanov 2012-03-31 23:52:25 +0400
  • 18d8e3acec Support custom textures installed as /textures/all/*.png Perttu Ahola 2012-04-07 10:43:06 +0300