Commit Graph

  • 443bbe6a78 Fix spread of items in falling code master PilzAdam 2013-01-12 20:49:55 +0100
  • 183c81b5ec fix integer overflow (fixes #414) Jürgen Doser 2013-01-12 20:20:21 +0100
  • 076f13cc01 fixes node timer bug (fixes #407). Jürgen Doser 2013-01-11 18:52:00 +0100
  • 8eb717d4d0 Fixed two typo's in commit 615fd498bc dannydark 2013-01-04 20:02:27 +0000
  • 8aa190606e Disable all HP handling if enable_damage is false PilzAdam 2013-01-06 15:32:23 +0100
  • 0437abbffb Add a setting to enable always flying fast PilzAdam 2013-01-07 18:18:16 +0100
  • 0b1d09ff4f Fix buttons not working for Lua-triggered formspecs sapier 2013-01-03 17:59:28 +0000
  • 8b75736c6f L-Systems treegen update. RealBadAngel 2013-01-07 01:35:05 +0100
  • 099d7ff2ad "or" should be "||". Don't use "or", "and", etc.. It breaks build. Ilya Zhuravlev 2013-01-04 23:39:12 +0400
  • 46d431e7c3 Implement textarea in formspec, a multiline input field Jeija 2012-12-28 09:52:21 +0100
  • 615fd498bc Fix typo doubletab -> doubletap PilzAdam 2013-01-04 20:00:49 +0100
  • bc879a1453 Fixed content_abm aliases dannydark 2013-01-03 22:32:31 +0000
  • 82fd83fd12 Switch to fly mode if spacebar is doubleclicked Can be turned off in the key change GUI or in minetest.conf via doubletab_space PilzAdam 2013-01-03 19:51:52 +0100
  • b50da63852 Repeated right clicking when holding the right mouse button Configure using repeat_rightclick_time in minetest.conf Jeija 2013-01-04 15:19:16 +0100
  • 5bc14e2fe4 Add on_rightclick(pos, node, clicker) callback for nodes PilzAdam 2013-01-04 00:05:56 +0100
  • d2b1210376 Adjust the maximum alpha of the red hurt screen PilzAdam 2013-01-03 16:15:46 +0100
  • a27cdf16f4 Tilt camera on player damage (tweaked by PilzAdam) Jeija 2012-04-28 02:06:25 +0200
  • 5a13c49492 Change the nodenames for dirt -> grass and sapling -> tree abms to match the mapgen aliases PilzAdam 2013-01-02 22:03:36 +0100
  • 8493979d86 Replace constant red hurt screen with fade out red PilzAdam 2013-01-02 21:57:04 +0100
  • 2c472a66d1 Add ServerEnvironment::setNode()/removeNode() to allow setting nodes from the C++ side with proper script-defined initialization/destruction Perttu Ahola 2013-01-02 23:17:52 +0200
  • 69bd803a32 Add InvRef:get_location() Perttu Ahola 2013-01-02 22:53:55 +0200
  • b7de864f2e Call this 0.4.4-d1 because it has a protocol addition since 0.4.4 Perttu Ahola 2013-01-02 21:02:29 +0200
  • da9707950e Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from lua sapier 2013-01-02 19:45:04 +0000
  • 36f03a7f4a Bugfixes to item_image formspec method RealBadAngel 2013-01-02 00:03:47 +0100
  • 5d18dc358b Fixed compile issues on windows dannydark 2012-12-30 12:22:13 +0000
  • b40e599866 L-System treegen RealBadAngel 2012-12-29 16:20:09 +0100
  • 45029117f5 Use aux1 to move fast when flying PilzAdam 2012-12-27 18:33:24 +0100
  • 578ece8dd0 Add selectionbox_color, crosshair_color, and crosshair_alpha options Esteban I. Ruiz Moreno 2012-12-26 18:35:48 -0300
  • 896e1a30b0 Fix 'longjmp causes uninitialized stack frame' in cURL PilzAdam 2012-12-26 21:41:00 +0100
  • 0f1d2c127c Initialize all member variables of LuaEntitySAO Perttu Ahola 2012-12-23 17:16:46 +0200
  • d880a5ec0c Fixed two typos in wireshark lua file. DannyDark 2012-12-09 21:51:46 +0000
  • 145e301269 Fix keycodes (#325) Ilya Zhuravlev 2012-12-23 02:11:32 +0400
  • c4172934e5 Prefer shared cURL library instead of the static one. Ilya Zhuravlev 2012-12-21 20:35:04 +0400
  • 40dac4cde4 Fixed u64 ambiguous symbol error DannyDark 2012-12-10 04:15:42 +0000
  • 05b58501f2 Tweak CMake files for cURL sfan5 2012-12-17 20:57:30 +0100
  • 29c17c14f1 Add ability to change the itemstack in placenode callbacks PilzAdam 2012-12-17 19:49:18 +0100
  • f4ed37ec6f Fix falling damage when not flying PilzAdam 2012-12-17 18:04:41 +0100
  • e9006f904c Make m_media_fetch_threads to contain MediaFetchThread* instead of MediaFetchThread Ilya Zhuravlev 2012-12-17 20:56:59 +0400
  • e301bc2d77 Fix hypen used as minus sign (manpages), fix spelling error (server.cpp) Ilya Zhuravlev 2012-12-17 19:46:54 +0400
  • 3578e1d4a7 Added ability to fetch media from remote server (using cURL library) Ilya Zhuravlev 2012-12-14 15:30:17 +0400
  • aa46e5c5e7 Fix item entity's collision with nodeboxes jordan4ibanez 2012-12-15 15:32:17 -0500
  • 9786202b08 Dont sneak while flying PilzAdam 2012-12-02 12:17:05 +0100
  • 52ba413185 Only fly through walls in noclip mode wich requires the noclip privilege PilzAdam 2012-12-09 13:34:16 +0100
  • 1d13d106dd Update README Ilya Zhuravlev 2012-12-07 02:20:42 +0400
  • ab06fca4be Bump version to 0.4.4 Perttu Ahola 2012-12-06 21:21:10 +0200
  • fd9e226b79 Update GUI texts Perttu Ahola 2012-12-06 21:01:45 +0200
  • 7d2f0d7b1b draw gui later. this fixes the hotbar disappearing while rendering to texture. Jürgen Doser 2012-12-06 17:33:11 +0100
  • 870f7bcc93 fix screen flickering black when rendering to texture Jürgen Doser 2012-12-06 16:11:15 +0100
  • 543fc6702f Set proper field background colors in Irrlicht 1.8 Perttu Ahola 2012-12-06 19:35:40 +0200
  • 5080b63435 Raise default maximum render distance to 240 Perttu Ahola 2012-12-06 15:48:59 +0200
  • 8bb36f4650 Fix automagic render distance tuner Perttu Ahola 2012-12-06 15:48:19 +0200
  • a47b829040 Add #include guards to base64.h Matthew I 2012-08-19 22:30:59 -0400
  • 07632b7d69 Try to add a bit of topside brightness when not using shaders Perttu Ahola 2012-12-02 23:47:27 +0200
  • ec54e35757 Tweak shader randomly a bit Perttu Ahola 2012-12-02 23:08:46 +0200
  • 68e36226b3 Default to preload_item_visuals=true Perttu Ahola 2012-12-02 20:43:55 +0200
  • 15b86a6b9b Don't send player position from client to server if the player hasn't moved MirceaKitsune 2012-12-02 14:59:08 +0200
  • eeb0900291 Fix minetest.get_node_drops(). It should always return list of item names, not ItemStack(s). Ilya Zhuravlev 2012-12-02 20:19:06 +0400
  • 804a7875a2 Smooth day-night transitions Perttu Ahola 2012-12-02 18:02:04 +0200
  • 041585a78e Const-correct util/serialize.h Perttu Ahola 2012-11-29 18:31:17 +0200
  • cd1f604ffe Handle day-night transition in shader and make light sources brighter when shaders are used Perttu Ahola 2012-12-02 14:24:58 +0200
  • 566f7f638a Get rid of jordan4ibanez's insane digging animation speed Perttu Ahola 2012-12-02 03:10:23 +0200
  • 3e07c5bf82 Fix tile MaterialType to make sense and make lava surface be shader'd lower like water Perttu Ahola 2012-12-02 02:57:14 +0200
  • ca16119adb Install shaders properly Perttu Ahola 2012-12-02 01:45:31 +0200
  • d0b9b10ee0 Remove accidental vim swap file Perttu Ahola 2012-12-02 01:42:03 +0200
  • 98fd364672 Add enable_shaders to minetest.conf.example Perttu Ahola 2012-12-02 00:14:27 +0200
  • 151fad1f2b Add checkboxes for shaders and on-demand item visual generation obneq 2012-12-02 00:08:35 +0200
  • 27373919f4 Implement a global shader parameter passing system and useful shaders Perttu Ahola 2012-12-01 03:02:16 +0200
  • 22e6fb7056 ShaderSource and silly example shaders Kahrl 2012-03-19 02:59:12 +0100
  • e3258b78e2 Add setting preload_item_visuals Perttu Ahola 2012-12-01 23:54:15 +0200
  • bee170570d On-demand item meshes and textures Perttu Ahola 2012-11-30 18:12:32 +0200
  • ba73e75ef9 Modify some client log message levels Perttu Ahola 2012-11-30 16:19:19 +0200
  • f4b7e1a570 New elements in formspec, item_image and item_image_button. RealBadAngel 2012-12-01 18:36:42 +0100
  • fa50341a71 Only check attachment for nodes with group attached_node PilzAdam 2012-12-01 15:20:53 +0100
  • fa76057e7f Add the group attached_node Nodes in this group will be dropped as items if the node under them or the node in the wallmounted direction is not walkable. PilzAdam 2012-12-01 13:32:32 +0100
  • bb454b1846 Merge support for anaglyph stereo PilzAdam 2012-12-01 12:41:05 +0100
  • 778d9b0cd6 Add the ability for client to check if image exists Perttu Ahola 2012-11-30 22:19:50 +0200
  • 84ace27872 Log /grant and /revoke command usage DannyDark 2012-11-29 19:00:33 +0000
  • c1d8eeb70a Make dragged itemstack following the mouse cursor much smoother Jürgen Doser 2012-11-28 18:39:58 +0100
  • 6cf87e1d23 Ignore directories beginning with a "." when searching for mods Matthew I 2012-10-07 10:03:22 -0400
  • 8a93581c8a Run scriptapi_on_shutdown() thread-safely and remove some old crap Perttu Ahola 2012-11-30 19:41:13 +0200
  • 6c8fa83ecd Add shutdown hook interface to Lua API Matthew I 2012-09-08 14:44:26 -0400
  • ab45133ab4 Add congestion control settings to minetest.conf Perttu Ahola 2012-11-27 09:38:21 +0200
  • 7b6d642300 Full protocol 13 compatibility on server side Perttu Ahola 2012-11-27 00:47:03 +0200
  • 96a286dcf5 Make strict and non-strict protocol version checking to work more like expected Perttu Ahola 2012-11-27 00:26:19 +0200
  • 420de7ad5e Allow server to accept protocol 13 clients altough they don't work too well Perttu Ahola 2012-11-27 00:15:17 +0200
  • 8ccdd3bdb4 Ranged support of protocol version on server side Perttu Ahola 2012-11-26 23:58:27 +0200
  • 23913f26cd Support serialization of protocol 13 ContentFeatures Perttu Ahola 2012-11-26 23:59:03 +0200
  • 9714612999 unit test: TestNodedefSerialization Perttu Ahola 2012-11-26 21:40:39 +0200
  • 69cdcea9fc Modify new ObjectProperties format to such that 0.4.3 will eat it Perttu Ahola 2012-11-29 19:44:58 +0200
  • 30ec69c7d3 Fix Taoki's messed up generic object command ids Perttu Ahola 2012-11-29 19:22:07 +0200
  • f720c67f3e Change version to 0.4.4-dev because... ehm... why it wasn't that already? Perttu Ahola 2012-11-29 19:49:44 +0200
  • 655bb526f4 Fix head shifting downards in glass, nodeboxes... Calinou 2012-11-28 11:59:19 +0100
  • 5c26972cdd Fix mesh glitches on MapBlock boundaries Perttu Ahola 2012-11-27 19:00:09 +0200
  • 117f208826 Revert "Use wielditem drawtype for all nodes in item_entity" Perttu Ahola 2012-11-27 17:32:58 +0200
  • 5f798d944e Fix forgotten material properties for meshes (also seems to have been forgotten for cubes previously). This allows transparent png images to work properly MirceaKitsune 2012-11-27 01:35:18 +0200
  • 6b927229f5 Default server step to 0.1s and sync object/player update intervals to it Perttu Ahola 2012-11-26 22:31:21 +0200
  • ffad18e424 Use wielditem drawtype for all nodes in item_entity PilzAdam 2012-11-24 19:02:16 +0100
  • e0eaed5fdb Remove unnecessary util/serialize.h from content_mapblock.cpp Perttu Ahola 2012-11-26 11:56:18 +0200
  • 5bd638d4a5 Const-correct SharedBuffer::SharedBuffer(const T *t, unsigned int size) Perttu Ahola 2012-11-26 11:39:52 +0200
  • eca1c96412 Move util/serialize.h out from staticobject.h for smaller header dependencies Perttu Ahola 2012-11-26 11:18:34 +0200