Merge remote branch 'upstream/master' into use_get_ground_level

master
Sergey Gilfanov 2012-02-19 19:20:38 +04:00
commit cf25e6120e
8 changed files with 219 additions and 8 deletions

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@ -24,7 +24,7 @@ register_gem = function( gemtype, max_clusters, min_depth, basetime, durability,
-- Gems/lumps --
gemname = "gemstones:gem_" .. gemtype
gemtex = "gemstones_gem_" .. gemtype .. ".png"
craftname = 'craft "' .. gemname .. '"'
craftname = gemname
-- Solid block --
blockname = "gemstones:block_" .. gemtype
@ -53,16 +53,15 @@ register_gem = function( gemtype, max_clusters, min_depth, basetime, durability,
inventory_image = minetest.inventorycube( mineraltex ),
is_ground_content = true,
material = minetest.digprop_stonelike(1.0),
dug_item = craftname .. ' 1',
extra_dug_item = craftname .. ' 1',
extra_dug_item_rarity = 20,
drop = craftname .. ' 1',
} )
-- Solid block --
minetest.register_node( blockname, {
--drawtype = "glasslike",
tile_images = { blocktex },
inventory_image = minetest.inventorycube( blocktex ),
inventory_image = blocktex,
--alpha = 200,
is_ground_content = true,
material = minetest.digprop_glasslike(3.0),
@ -73,7 +72,7 @@ register_gem = function( gemtype, max_clusters, min_depth, basetime, durability,
-- Crafting blocks --
minetest.register_craft( {
output = 'node "' .. blockname .. '" 1',
output = blockname .. ' 1',
recipe = {
{ craftname,craftname,craftname },
{ craftname,craftname,craftname },
@ -84,7 +83,7 @@ register_gem = function( gemtype, max_clusters, min_depth, basetime, durability,
minetest.register_craft( {
output = craftname .. ' 9',
recipe = {
{ 'node "' .. blockname .. '"' },
{ blockname .. '"' },
},
} )
end
@ -155,4 +154,4 @@ register_gem( "sapphire", 50, 5, 1.2, 500, { sword_time = 1 } )
---- Was loaded? ---------------------------------------------------------------
-- Just to be sure, may remove if you like.
print( "Loaded: Gemstones, by ZLovesPancakes" )
print( " ++ loaded : Gemstones, by ZLovesPancakes" )

1
zlpdoors/depends.txt Normal file
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@ -0,0 +1 @@
default

211
zlpdoors/init.lua Normal file
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@ -0,0 +1,211 @@
--------------------------------------------------------------------------------
-- Doors
--------------------------------------------------------------------------------
-- This mod adds 'minecraftlike' doors to the game
--
-- (c) 2011 Fernando Zapata
-- Code licensed under GNU GPLv3
-- Content licensed under CC BY-SA 3.0
--
-- 2012-01-08 11:03:57
--------------------------------------------------------------------------------
local WALLMX = 3
local WALLMZ = 5
local WALLPX = 2
local WALLPZ = 4
--------------------------------------------------------------------------------
minetest.register_node( 'zlpdoors:door', {
description = 'Door',
drawtype = 'signlike',
tile_images = { 'door_door.png' },
inventory_image = 'door_door.png',
wield_image = 'door_door.png',
paramtype2 = 'wallmounted',
selection_box = { type = 'wallmounted' },
material = minetest.digprop_constanttime(1.0),
})
minetest.register_craft( {
output = 'zlpdoors:door',
recipe = {
{ 'default:wood', 'default:wood' },
{ 'default:wood', 'default:wood' },
{ 'default:wood', 'default:wood' },
},
})
minetest.register_craft({
type = 'fuel',
recipe = 'zlpdoors:door',
burntime = 30,
})
minetest.register_node( 'zlpdoors:door_a_c', {
Description = 'Top Closed Door',
drawtype = 'signlike',
tile_images = { 'door_door_a.png' },
inventory_image = 'door_door_a.png',
paramtype = 'light',
paramtype2 = 'wallmounted',
walkable = true,
selection_box = { type = "wallmounted", },
material = minetest.digprop_constanttime(1.0),
legacy_wallmounted = true,
drop = 'zlpdoors:door',
})
minetest.register_node( 'zlpdoors:door_b_c', {
Description = 'Bottom Closed Door',
drawtype = 'signlike',
tile_images = { 'door_door_b.png' },
inventory_image = 'door_door_b.png',
paramtype = 'light',
paramtype2 = 'wallmounted',
walkable = true,
selection_box = { type = "wallmounted", },
material = minetest.digprop_constanttime(1.0),
legacy_wallmounted = true,
drop = 'zlpdoors:door',
})
minetest.register_node( 'zlpdoors:door_a_o', {
Description = 'Top Open Door',
drawtype = 'signlike',
tile_images = { 'door_door_a_r.png' },
inventory_image = 'door_door_a_r.png',
paramtype = 'light',
paramtype2 = 'wallmounted',
walkable = false,
selection_box = { type = "wallmounted", },
material = minetest.digprop_constanttime(1.0),
legacy_wallmounted = true,
drop = 'zlpdoors:door',
})
minetest.register_node( 'zlpdoors:door_b_o', {
Description = 'Bottom Open Door',
drawtype = 'signlike',
tile_images = { 'door_door_b_r.png' },
inventory_image = 'door_door_b_r.png',
paramtype = 'light',
paramtype2 = 'wallmounted',
walkable = false,
selection_box = { type = "wallmounted", },
material = minetest.digprop_constanttime(1.0),
legacy_wallmounted = true,
drop = 'zlpdoors:door',
})
--------------------------------------------------------------------------------
local round = function( n )
if n >= 0 then
return math.floor( n + 0.5 )
else
return math.ceil( n - 0.5 )
end
end
local on_door_placed = function( pos, node, placer )
if node.name ~= 'zlpdoors:door' then return end
upos = { x = pos.x, y = pos.y - 1, z = pos.z }
apos = { x = pos.x, y = pos.y + 1, z = pos.z }
und = minetest.env:get_node( upos )
abv = minetest.env:get_node( apos )
dir = placer:get_look_dir()
if round( dir.x ) == 1 then
newparam = WALLPX
elseif round( dir.x ) == -1 then
newparam = WALLMX
elseif round( dir.z ) == 1 then
newparam = WALLPZ
elseif round( dir.z ) == -1 then
newparam = WALLMZ
end
if und.name == 'air' then
minetest.env:add_node( pos, { name = 'zlpdoors:door_a_c', param2 = newparam } )
minetest.env:add_node( upos, { name = 'zlpdoors:door_b_c', param2 = newparam } )
elseif abv.name == 'air' then
minetest.env:add_node( pos, { name = 'zlpdoors:door_b_c', param2 = newparam } )
minetest.env:add_node( apos, { name = 'zlpdoors:door_a_c', param2 = newparam } )
else
minetest.env:remove_node( pos )
placer:get_inventory():add_item( "main", 'zlpdoors:door' )
minetest.chat_send_player( placer:get_player_name(), 'not enough space' )
end
end
local on_door_punched = function( pos, node, puncher )
if string.find( node.name, 'zlpdoors:door' ) == nil then return end
upos = { x = pos.x, y = pos.y - 1, z = pos.z }
apos = { x = pos.x, y = pos.y + 1, z = pos.z }
if string.find( node.name, '_c', -2 ) ~= nil then
if node.param2 == WALLPX then
newparam = WALLMZ
elseif node.param2 == WALLMZ then
newparam = WALLMX
elseif node.param2 == WALLMX then
newparam = WALLPZ
elseif node.param2 == WALLPZ then
newparam = WALLPX
end
elseif string.find( node.name, '_o', -2 ) ~= nil then
if node.param2 == WALLMZ then
newparam = WALLPX
elseif node.param2 == WALLMX then
newparam = WALLMZ
elseif node.param2 == WALLPZ then
newparam = WALLMX
elseif node.param2 == WALLPX then
newparam = WALLPZ
end
end
if ( node.name == 'zlpdoors:door_a_c' ) then
minetest.env:add_node( pos, { name = 'zlpdoors:door_a_o', param2 = newparam } )
minetest.env:add_node( upos, { name = 'zlpdoors:door_b_o', param2 = newparam } )
elseif ( node.name == 'zlpdoors:door_b_c' ) then
minetest.env:add_node( pos, { name = 'zlpdoors:door_b_o', param2 = newparam } )
minetest.env:add_node( apos, { name = 'zlpdoors:door_a_o', param2 = newparam } )
elseif ( node.name == 'zlpdoors:door_a_o' ) then
minetest.env:add_node( pos, { name = 'zlpdoors:door_a_c', param2 = newparam } )
minetest.env:add_node( upos, { name = 'zlpdoors:door_b_c', param2 = newparam } )
elseif ( node.name == 'zlpdoors:door_b_o' ) then
minetest.env:add_node( pos, { name = 'zlpdoors:door_b_c', param2 = newparam } )
minetest.env:add_node( apos, { name = 'zlpdoors:door_a_c', param2 = newparam } )
end
end
local on_door_digged = function( pos, node, digger )
upos = { x = pos.x, y = pos.y - 1, z = pos.z }
apos = { x = pos.x, y = pos.y + 1, z = pos.z }
if ( node.name == 'zlpdoors:door_a_c' ) or ( node.name == 'zlpdoors:door_a_o' ) then
minetest.env:remove_node( upos )
elseif ( node.name == 'zlpdoors:door_b_c' ) or ( node.name == 'zlpdoors:door_b_o' ) then
minetest.env:remove_node( apos )
end
end
--------------------------------------------------------------------------------
minetest.register_on_placenode( on_door_placed )
minetest.register_on_punchnode( on_door_punched )
minetest.register_on_dignode( on_door_digged )
--------------------------------------------------------------------------------
print( ' ++ loaded : Doors by ZLovesPancakes' )

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