2024-09-30 20:51:08 -06:00

69 lines
1.9 KiB
Lua

PyuTest.make_liquid = function(name, desc, groups, texture, speed, extra_conf)
local function make_liquid_flags(liquidtype)
local drawtype = ""
if liquidtype == "source" then
drawtype = "liquid"
elseif liquidtype == "flowing" then
drawtype = "flowingliquid"
end
local t = PyuTest.util.tableconcat({
drawtype = drawtype,
waving = 3,
walkable = false,
pointable = false,
buildable_to = true,
is_ground_content = false,
use_texture_alpha = "blend",
paramtype = "light",
drop = "",
drowning = 3,
liquidtype = liquidtype,
liquid_renewable = true,
liquid_viscosity = speed or 1,
liquid_alternative_flowing = name .. "_flowing",
liquid_alternative_source = name .. "_source",
paramtype2 = liquidtype == "flowing" and "flowingliquid" or nil,
special_tiles = liquidtype == "flowing" and {
{
name = texture,
backface_culling = false
},
{
name = texture,
backface_culling = true
}
} or nil
}, extra_conf or {})
return t
end
local g = groups or {}
g["liquid"] = 1
PyuTest.make_node(name .. "_source", desc .. " Source", g, { texture }, make_liquid_flags("source"))
PyuTest.make_node(name .. "_flowing", "Flowing " .. desc, g, { texture }, make_liquid_flags("flowing"))
end
PyuTest.make_liquid("pyutest_blocks:water", "Water", {
water = 1,
freezable = 1,
heatable = 1
}, "pyutest-water.png", 1, {
post_effect_color = { a = 60, r = 24.7, g = 46.3, b = 89.4 },
paramtype2 = "color",
})
PyuTest.make_liquid("pyutest_blocks:lava", "Lava", {
lava = 1,
coolable = 1
}, "pyutest-lava.png", 5, {
damage_per_second = 4,
light_source = 8
})
PyuTest.make_liquid("pyutest_blocks:oil", "Oil", {}, "pyutest-oil.png", 3)
PyuTest.make_liquid("pyutest_blocks:liquid_acid", "Acid", {}, "pyutest-acid.png", 7, {
damage_per_second = 4
})