78 lines
1.7 KiB
Lua
78 lines
1.7 KiB
Lua
local snowball_hit_player = function(self, player)
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player:punch(self.object, nil, {
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damage_groups = { fleshy = 5 }
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}, nil)
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end
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mobs:register_arrow("pyutest_mobs:arrow_snowball", {
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visual = "sprite",
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visual_size = { x = 1, y = 1 },
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textures = { "pyutest-snowball.png" },
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hit_node = function(self, pos)
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-- PyuTest.create_explosion(pos, 1, false, 9, { self.object })
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end,
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hit_player = snowball_hit_player,
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hit_mob = snowball_hit_player,
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velocity = 9,
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collisionbox = {
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-1.5, -1.5, -1.5, 1.5, 1.5, 1.5
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}
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})
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mobs:register_mob("pyutest_mobs:snowman", {
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type = "monster",
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hp_max = 150,
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hp_min = 150,
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walk_velocity = 1,
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run_velocity = 4,
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armor = 100,
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passive = false,
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walk_chance = 1,
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stand_chance = 2,
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damage = 9,
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attack_chance = 1,
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attack_type = "dogshoot",
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arrow = "pyutest_mobs:arrow_snowball",
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shoot_interval = 0.75,
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shoot_offset = 2,
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homing = true,
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pathfinding = 1,
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visual = "upright_sprite",
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visual_size = { x = 1, y = 2 },
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collisionbox = PyuTest.HUMAN_LIKE_CBOX,
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physical = true,
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blood_amount = PyuTest.ENTITY_BLOOD_AMOUNT,
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view_range = 35,
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reach = 2,
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jump = 1,
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group_attack = false,
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makes_footstep_sound = true,
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dogshoot_switch = 2,
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dogshoot_count_max = 3,
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dogshoot_count2_max = 6,
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textures = {
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"pyutest-snowman.png", "pyutest-snowman_back.png"
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},
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drops = {
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{
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name = "pyutest_magic:magic_shards",
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min = 2,
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max = 5,
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chance = 1
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},
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{
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name = "pyutest_tools:snowball",
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min = 4,
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max = 9,
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chance = 1
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}
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}
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})
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PyuTest.create_boss_egg("pyutest_mobs:snowman", "Snowman Spawn Egg",
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"pyutest-egg.png^[multiply:skyblue", 0, nil,
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"pyutest_blocks:snow_block")
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