145 lines
4.1 KiB
Lua
145 lines
4.1 KiB
Lua
PyuTest.registered_flowers = {}
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PyuTest.make_flower = function(name, desc, texture, dye, add_to_registry, drawtype, econf)
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PyuTest.make_node(name, desc, {
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flammable = 1,
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flower = 1,
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attached_node = 3,
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dig_immediate = 1,
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oddly_breakable_by_hand = PyuTest.BLOCK_FAST,
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snappy = PyuTest.BLOCK_FAST
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}, { texture }, PyuTest.util.tableconcat({
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drawtype = drawtype or "plantlike",
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walkable = false,
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waving = 1,
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buildable_to = true,
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paramtype = "light",
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sunlight_propagates = true,
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inventory_image = texture,
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floodable = true,
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_pyutest_blast_resistance = 0
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}, econf or {}))
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if dye ~= nil then
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core.register_craft({
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output = dye .. " 2",
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recipe = { name },
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type = "shapeless"
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})
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end
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-- This is for plants like deadbushes which I do not want spawning in for say, Forests.
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if add_to_registry then
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table.insert(PyuTest.registered_flowers, name)
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end
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end
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PyuTest.make_flower("pyutest_flowers:rose", "Rose", "pyutest-flower.png", "pyutest_flowers:red_dye", true)
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PyuTest.make_flower("pyutest_flowers:dandelion", "Dandelion", "pyutest-flower2.png", "pyutest_flowers:yellow_dye", true)
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PyuTest.make_flower("pyutest_flowers:blue_daisy", "Blue Daisy", "pyutest-flower3.png", "pyutest_flowers:blue_dye", true)
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PyuTest.make_flower("pyutest_flowers:lavender", "Lavender", "pyutest-flower4.png", "pyutest_flowers:purple_dye", true)
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PyuTest.make_flower("pyutest_flowers:deadbush", "Deadbush", "pyutest-deadbush.png", "pyutest_flowers:brown_dye")
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PyuTest.make_flower("pyutest_flowers:maybell", "Maybell", "pyutest-maybell.png", "pyutest_flowers:white_dye", true)
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PyuTest.make_flower("pyutest_flowers:orange_tulip", "Orange Tulip", "pyutest-orange-tulip.png",
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"pyutest_flowers:orange_dye", true)
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PyuTest.make_flower("pyutest_flowers:black_rose", "Black Rose", "pyutest-black-rose.png", "pyutest_flowers:black_dye",
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false)
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PyuTest.make_node("pyutest_flowers:vines", "Vines", {
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snappy = PyuTest.BLOCK_FAST,
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flammable = 1,
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}, { "pyutest-vines.png" }, {
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drawtype = "signlike",
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paramtype = "light",
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walkable = false,
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climbable = true,
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buildable_to = true,
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sunlight_propagates = true,
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waving = 2,
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paramtype2 = "wallmounted",
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selection_box = {
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type = "wallmounted"
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},
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inventory_image = "pyutest-vines.png",
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_pyutest_blast_resistance = 0
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})
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PyuTest.make_node("pyutest_flowers:lilypad", "Lily Pad", {
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oddly_breakable_by_hand = PyuTest.BLOCK_FAST,
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dig_immediate = 1,
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}, { "pyutest-lilypad.png" }, {
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drawtype = "signlike",
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paramtype = "light",
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paramtype2 = "facedir",
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buildable_to = true,
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sunlight_propagates = true,
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selection_box = {
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type = "fixed",
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fixed = { -0.5, -31 / 64, -0.5, 0.5, -15 / 32, 0.5 }
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},
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collision_box = {
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type = "fixed",
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fixed = { -0.5, -31 / 64, -0.5, 0.5, -15 / 32, 0.5 }
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},
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floodable = true,
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_pyutest_blast_resistance = 0
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})
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PyuTest.make_node("pyutest_flowers:sugarcane", "Sugarcane", {
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oddly_breakable_by_hand = PyuTest.BLOCK_FAST,
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dig_immediate = 1,
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}, { "pyutest-sugarcane.png" }, {
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drawtype = "plantlike",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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floodable = true,
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})
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PyuTest.make_flower("pyutest_flowers:kelp", "Kelp", "pyutest-kelp.png", "pyutest_flowers:green_dye", false,
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"plantlike_rooted", {
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paramtype2 = "leveled",
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place_param2 = 16,
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wield_image = "pyutest-kelp.png",
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special_tiles = {
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{
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image = "pyutest-kelp.png",
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tileable_vertical = true
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},
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},
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tiles = {
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"pyutest-gravel.png"
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},
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walkable = true
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})
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PyuTest.make_flower("pyutest_flowers:small_mushroom", "Small Mushroom", "pyutest-mushroom-small.png",
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"pyutest_flowers:red_dye", false, nil, {
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groups = {
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oddly_breakable_by_hand = PyuTest.BLOCK_FAST,
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flammable = 1,
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flower = 1,
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dig_immediate = 1,
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attached_node = 1
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},
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paramtype2 = "wallmounted"
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})
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PyuTest.make_node("pyutest_flowers:cactus", "Cactus", {
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oddly_breakable_by_hand = PyuTest.BLOCK_FAST,
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flammable = 1,
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flower = 1,
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dig_immediate = 1,
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attached_node = 1,
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}, {
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"pyutest-cactus-top-bottom.png",
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"pyutest-cactus-top-bottom.png",
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"pyutest-cactus-sides.png",
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}, {
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_pyutest_blast_resistance = 0
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})
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