73 lines
1.6 KiB
Lua

PyuTestMobs_Path = minetest.get_modpath("pyutest_mobs")
mobs.fallback_node = "pyutest_core:dirt_block"
dofile(PyuTestMobs_Path.."/api.lua")
dofile(PyuTestMobs_Path.."/basic.lua")
dofile(PyuTestMobs_Path.."/snowman.lua")
dofile(PyuTestMobs_Path.."/wind_warrior.lua")
dofile(PyuTestMobs_Path.."/necromancer.lua")
local mapgen = minetest.get_mapgen_params().mgname or "???"
if mapgen ~= "flat" and mapgen ~= "singlenode" then
mobs:spawn({
name = "pyutest_mobs:monster",
nodes = {"group:ground"},
interval = 6,
chance = 4,
active_object_count = 3,
min_light = 0,
max_light = 8,
y_max = PyuTestCore_WorldTop,
y_min = PyuTestCore_SurfaceBottom
})
mobs:spawn({
name = "pyutest_mobs:monster",
nodes = {"group:ground"},
interval = 2,
chance = 2,
active_object_count = 6,
min_light = 0,
max_light = 8,
y_max = PyuTestCore_DeepOceanMin - 1,
y_min = PyuTestCore_WorldBottom
})
mobs:spawn({
name = "pyutest_mobs:human",
nodes = {"group:ground"},
interval = 3,
chance = 4,
active_object_count = 3,
min_light = 9,
max_light = 15,
min_height = PyuTestCore_SurfaceBottom,
day_toggle = true,
})
mobs:spawn({
name = "pyutest_mobs:mimic",
nodes = {"group:ground"},
interval = 3,
chance = 18,
active_object_count = 2,
min_light = 0,
max_light = 15,
day_toggle = true,
})
mobs:spawn({
name = "pyutest_mobs:firefly",
nodes = {"group:ground", "air"},
interval = 3,
chance = 3,
active_object_count = 4,
min_light = 0,
max_light = 9,
day_toggle = false,
})
end