119 lines
4.0 KiB
Lua
119 lines
4.0 KiB
Lua
PyuTestCore.registered_flowers = {}
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PyuTestCore.make_flower = function (name, desc, texture, dye, add_to_registry, drawtype, econf)
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PyuTestCore.make_node(name, desc, {
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flammable = 1,
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flower = 1,
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attached_node = 3,
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dig_immediate = 1,
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oddly_breakable_by_hand = PyuTestCore.BLOCK_FAST
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}, {texture}, PyuTestCore.util.tableconcat({
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drawtype = drawtype or "plantlike",
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walkable = false,
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waving = 1,
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buildable_to = true,
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paramtype = "light",
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sunlight_propagates = true,
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inventory_image = texture,
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floodable = true
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}, econf or {}))
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if dye ~= nil then
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minetest.register_craft({
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output = dye .. " 2",
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recipe = {name},
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type = "shapeless"
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})
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end
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-- This is for plants like deadbushes which I do not want spawning in for say, Forests.
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if add_to_registry then
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table.insert(PyuTestCore.registered_flowers, name)
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end
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end
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-- Plants from before the floral update
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PyuTestCore.make_flower("pyutest_core:rose", "Rose", "pyutest-flower.png", "pyutest_core:red_dye", true)
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PyuTestCore.make_flower("pyutest_core:dandelion", "Dandelion", "pyutest-flower2.png", "pyutest_core:yellow_dye", true)
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PyuTestCore.make_flower("pyutest_core:blue_daisy", "Blue Daisy", "pyutest-flower3.png", "pyutest_core:blue_dye", true)
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PyuTestCore.make_flower("pyutest_core:lavender", "Lavender", "pyutest-flower4.png", "pyutest_core:purple_dye", true)
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minetest.register_alias("pyutest_core:flower", "pyutest_core:rose")
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minetest.register_alias("pyutest_core:flower2", "pyutest_core:dandelion")
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minetest.register_alias("pyutest_core:flower3", "pyutest_core:blue_daisy")
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minetest.register_alias("pyutest_core:flower4", "pyutest_core:lavender")
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PyuTestCore.make_flower("pyutest_core:deadbush", "Deadbush", "pyutest-deadbush.png", "pyutest_core:brown_dye")
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PyuTestCore.make_flower("pyutest_core:grass_plant", "Grass", "pyutest-grass-plant.png", "pyutest_core:green_dye")
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PyuTestCore.make_flower("pyutest_core:sugarcane", "Sugarcane", "pyutest-sugarcane.png", "pyutest_core:green_dye", false, nil)
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PyuTestCore.make_node("pyutest_core:lilypad", "Lily Pad", {
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block = PyuTestCore.BLOCK_BREAKABLE_INSTANT
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}, {"pyutest-lilypad.png"}, {
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drawtype = "signlike",
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paramtype = "light",
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paramtype2 = "facedir",
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buildable_to = true,
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sunlight_propagates = true,
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selection_box = {
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type = "fixed",
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fixed = {-0.5, -31/64, -0.5, 0.5, -15/32, 0.5}
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},
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})
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-- Plants after the floral update
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PyuTestCore.make_flower("pyutest_core:maybell", "Maybell", "pyutest-maybell.png", "pyutest_core:white_dye", true)
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PyuTestCore.make_flower("pyutest_core:orange_tulip", "Orange Tulip", "pyutest-orange-tulip.png", "pyutest_core:orange_dye", true)
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PyuTestCore.make_flower("pyutest_core:black_rose", "Black Rose", "pyutest-black-rose.png", "pyutest_core:black_dye", false)
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PyuTestCore.make_node("pyutest_core:vines", "Vines", {
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block = PyuTestCore.BLOCK_BREAKABLE_INSTANT,
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attached_node = 1,
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flammable = 1
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}, {"pyutest-vines.png"}, {
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drawtype = "signlike",
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paramtype = "light",
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walkable = false,
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climbable = true,
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buildable_to = true,
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sunlight_propagates = true,
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paramtype2 = "wallmounted",
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selection_box = {
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type = "wallmounted"
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},
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inventory_image = "pyutest-vines.png"
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})
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PyuTestCore.make_flower("pyutest_core:kelp", "Kelp", "pyutest-kelp.png", "pyutest_core:green_dye", false, "plantlike_rooted", {
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paramtype2 = "leveled",
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place_param2 = 128,
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wield_image = "pyutest-kelp.png",
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special_tiles = {
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{
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image = "pyutest-kelp.png",
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tileable_vertical = true
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},
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},
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tiles = {
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"pyutest-gravel.png"
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},
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walkable = true
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})
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PyuTestCore.make_flower("pyutest_core:small_mushroom",
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"Small Mushroom",
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"pyutest-mushroom-small.png",
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"pyutest_core:red_dye",
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false, nil, {
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groups = {
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block = PyuTestCore.BLOCK_BREAKABLE_INSTANT,
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flammable = 1,
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flower = 1,
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dig_immediate = 1,
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attached_node = 1
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},
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paramtype2 = "wallmounted"
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})
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