2024-09-29 11:33:49 -06:00

556 lines
15 KiB
Lua

PyuTestCore.make_node_sounds = function(tbl)
local t = tbl or {}
t.footstep = t.footstep or {name = "block_walk", gain = 1}
t.dig = t.dig or {name = "block_dig", gain = 0.50}
t.dug = t.dug or {name = "block_break", gain = 0.50}
t.place = t.place or {name = "block_place", gain = 0.50}
return t
end
PyuTestCore.make_node = function(name, desc, groups, tiles, extra_conf)
local conf = {
description = Translate(desc),
tiles = tiles,
groups = PyuTestCore.util.tableconcat(groups, {
block = 1
}),
}
if extra_conf ~= nil then
for k, v in pairs(extra_conf) do
conf[k] = v
end
conf["sounds"] = PyuTestCore.make_node_sounds(extra_conf.sounds)
end
minetest.register_node(name, conf)
end
PyuTestCore.node_boxes = {
CARPET = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.45, 0.5}
},
SLAB = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5}
},
PILLAR = {
type = "fixed",
fixed = {-0.15, -0.5, -0.15, 0.15, 0.5, 0.15}
},
STAIRS = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0, 0.5},
{-0.5, 0, 0, 0.5, 0.5, 0.5},
},
},
}
PyuTestCore.building_blocks = {}
PyuTestCore.make_building_blocks = function (name, desc, tex, colortint, cgroups, extra_conf)
local groups = PyuTestCore.util.tablecopy(cgroups) or {}
groups["block"] = 1
local econf = extra_conf or {}
econf["is_ground_content"] = econf["is_ground_content"] or true
econf["color"] = colortint
local id_block = name.."_block"
local id_carpet = name.."_carpet"
local id_slab = name.."_slab"
local id_pillar = name.."_pillar"
local id_stairs = name.."_stairs"
local id_fence = name.."_fence"
table.insert(PyuTestCore.building_blocks, {
name = name,
desc = desc,
tiles = tex,
groups = groups,
econf = econf
})
minetest.register_node(id_block, PyuTestCore.util.tableconcat({
description = Translate(desc.." Block"),
tiles = tex,
groups = PyuTestCore.util.tableconcat(groups, {
solid = 1
}),
sounds = PyuTestCore.make_node_sounds(),
}, econf))
minetest.register_node(id_carpet, PyuTestCore.util.tableconcat({
description = Translate(desc .. " Carpet"),
tiles = tex,
groups = PyuTestCore.util.tableconcat(PyuTestCore.util.tablecopy(groups), {
attached_node = 1
}),
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
node_box = PyuTestCore.node_boxes.CARPET,
sounds = PyuTestCore.make_node_sounds(),
buildable_to = true
}, econf))
minetest.register_node(id_slab, PyuTestCore.util.tableconcat({
description = Translate(desc.." Slab"),
tiles = tex,
groups = groups,
drawtype = "nodebox",
paramtype = "light",
node_box = PyuTestCore.node_boxes.SLAB,
sounds = PyuTestCore.make_node_sounds(),
}, econf))
minetest.register_node(id_pillar, PyuTestCore.util.tableconcat({
description = Translate(desc.." Pillar"),
tiles = tex,
groups = groups,
drawtype = "nodebox",
paramtype = "light",
node_box = PyuTestCore.node_boxes.PILLAR,
sounds = PyuTestCore.make_node_sounds(),
}, econf))
minetest.register_node(id_stairs, PyuTestCore.util.tableconcat({
description = Translate(desc.." Stairs"),
tiles = tex,
groups = groups,
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
node_box = PyuTestCore.node_boxes.STAIRS,
sounds = PyuTestCore.make_node_sounds(),
}, econf))
minetest.register_node(id_fence, PyuTestCore.util.tableconcat({
description = Translate(desc.." Fence"),
tiles = tex,
groups = groups,
drawtype = "fencelike",
paramtype = "light",
collision_box = {
type = "fixed",
fixed = {-0.25, -0.5, -0.25, 0.25, 0.5, 0.25}
},
sounds = PyuTestCore.make_node_sounds(),
}, econf))
minetest.register_craft({
output = id_carpet .. " 2",
recipe = {
{id_block, id_block}
}
})
minetest.register_craft({
output = id_slab .. " 3",
recipe = {
{id_block, id_block, id_block}
}
})
minetest.register_craft({
output = id_pillar .. " 3",
recipe = {
{id_block},
{id_block},
{id_block}
}
})
minetest.register_craft({
output = id_stairs .. " 4",
recipe = {
{id_block, "", ""},
{id_block, id_block, ""},
{id_block, id_block, id_block}
}
})
minetest.register_craft({
output = id_fence .. " 4",
recipe = {
{id_block, "pyutest_core:stick", id_block},
{id_block, "pyutest_core:stick", id_block}
}
})
end
PyuTestCore.make_building_blocks("pyutest_core:grass", "Grass", {
"pyutest-grass.png"
}, nil, {
ground = 1,
acid_vulnerable = 1,
grass = 1,
crumbly = PyuTestCore.BLOCK_FAST
})
PyuTestCore.make_building_blocks("pyutest_core:dark_grass", "Dark Grass", {
"pyutest-dark-grass.png"
}, nil, {
ground = 1,
acid_vulnerable = 1,
grass = 1,
crumbly = PyuTestCore.BLOCK_FAST
})
PyuTestCore.make_building_blocks("pyutest_core:swampy_grass", "Swampy Grass", {
"pyutest-swampy-grass.png"
}, nil, {
ground = 1,
acid_vulnerable = 1,
sugarcane_spawn_on = 1,
grass = 1,
crumbly = PyuTestCore.BLOCK_FAST
})
PyuTestCore.make_building_blocks("pyutest_core:savanna_grass", "Savanna Grass", {
"pyutest-savanna-grass.png"
}, nil, {
ground = 1,
acid_vulnerable = 1,
sugarcane_spawn_on = 1,
grass = 1,
crumbly = PyuTestCore.BLOCK_FAST
})
PyuTestCore.make_building_blocks("pyutest_core:aspen_grass", "Aspen Grass", {
"pyutest-aspen-grass.png"
}, nil, {
ground = 1,
acid_vulnerable = 1,
grass = 1,
crumbly = PyuTestCore.BLOCK_FAST
})
PyuTestCore.make_building_blocks("pyutest_core:jungle_grass", "Jungle Grass", {
"pyutest-jungle-grass.png"
}, nil, {
ground = 1,
acid_vulnerable = 1,
grass = 1,
crumbly = PyuTestCore.BLOCK_FAST
})
PyuTestCore.make_building_blocks("pyutest_core:dirt", "Dirt", {"pyutest-dirt.png"}, nil, {
ground = 1,
acid_vulnerable = 1,
crumbly = PyuTestCore.BLOCK_FAST
})
PyuTestCore.make_building_blocks("pyutest_core:podzol", "Podzol", {"pyutest-podzol.png"}, nil, {
ground = 1,
acid_vulnerable = 1,
crumbly = PyuTestCore.BLOCK_FAST
})
PyuTestCore.make_building_blocks("pyutest_core:snow", "Snow", {"pyutest-snow.png"}, nil, {
ground = 1,
acid_vulnerable = 1,
crumbly = PyuTestCore.BLOCK_FAST
})
PyuTestCore.make_building_blocks("pyutest_core:sand", "Sand", {"pyutest-sand.png"}, nil, {
ground = 1,
acid_vulnerable = 1,
falling_node = 1,
sugarcane_spawn_on = 1,
crumbly = PyuTestCore.BLOCK_FAST
})
PyuTestCore.make_building_blocks("pyutest_core:mycelium", "Mycelium", {
"pyutest-mycelium.png"
}, nil, {
ground = 1,
crumbly = PyuTestCore.BLOCK_FAST
})
PyuTestCore.make_building_blocks("pyutest_core:clay", "Clay", {"pyutest-clay-block.png"}, nil, {
acid_vulnerable = 1,
crumbly = PyuTestCore.BLOCK_FAST
})
PyuTestCore.make_building_blocks("pyutest_core:gravel", "Gravel", {"pyutest-gravel.png"}, nil, {
falling_node = 1,
acid_vulnerable = 1,
crumbly = PyuTestCore.BLOCK_FAST
})
-- Cracky
PyuTestCore.make_building_blocks("pyutest_core:stone", "Stone", {"pyutest-stone.png"}, nil, {
ground = 1,
stone = 1,
cracky = PyuTestCore.BLOCK_NORMAL,
level = 1
}, {is_ground_content = false})
PyuTestCore.make_building_blocks("pyutest_core:sandstone", "Sandstone", {"pyutest-sandstone.png"}, nil, {
ground = 1,
acid_vulnerable = 1,
cracky = PyuTestCore.BLOCK_FAST,
}, {is_ground_content = false})
PyuTestCore.make_building_blocks("pyutest_core:ice", "Ice", {"pyutest-ice.png"}, nil, {
ground = 1,
acid_vulnerable = 1,
slippery = 4,
cracky = PyuTestCore.BLOCK_FAST,
thawable = 1
})
PyuTestCore.make_building_blocks("pyutest_core:molten_rock", "Molten Rock", {"pyutest-molten-rock.png"}, nil, {
ground = 1,
cracky = PyuTestCore.BLOCK_FAST,
}, {is_ground_content = false})
PyuTestCore.make_building_blocks("pyutest_core:basalt", "Basalt", {"pyutest-basalt.png"}, nil, {
ground = 1,
cracky = PyuTestCore.BLOCK_FAST,
}, {is_ground_content = false})
PyuTestCore.make_building_blocks("pyutest_core:obsidian", "Obsidian", {"pyutest-obsidian.png"}, nil, {
cracky = PyuTestCore.BLOCK_SLOW,
}, {is_ground_content = false})
PyuTestCore.make_building_blocks("pyutest_core:crystal_lantern", "Crystal Lantern", {"pyutest-crystal-lantern.png"}, nil, {
cracky = PyuTestCore.BLOCK_FAST
}, {
light_source = minetest.LIGHT_MAX
})
PyuTestCore.make_building_blocks("pyutest_core:bone", "Bone", {
"pyutest-bone-block-top-bottom.png",
"pyutest-bone-block-top-bottom.png",
"pyutest-bone-block.png"
}, nil, {
cracky = PyuTestCore.BLOCK_FAST
})
PyuTestCore.make_building_blocks("pyutest_core:enchanted_obsidian", "Enchanted Obsidian", {
"pyutest-enchanted-obsidian.png"
}, nil, {
cracky = PyuTestCore.BLOCK_SLOW
}, {
is_ground_content = false
})
PyuTestCore.make_building_blocks("pyutest_core:brick", "Brick", {"pyutest-bricks.png"}, nil, {
cracky = PyuTestCore.BLOCK_NORMAL
}, {
is_ground_content = false
})
PyuTestCore.make_building_blocks("pyutest_core:stone_bricks", "Stone Bricks", {"pyutest-stone-bricks.png"}, nil, {
cracky = PyuTestCore.BLOCK_SLOW
}, {
is_ground_content = false
})
-- Choppy
PyuTestCore.make_building_blocks("pyutest_core:mushroom", "Mushroom", {"pyutest-mushroom.png"}, nil, {
flammable = 1,
choppy = PyuTestCore.BLOCK_FAST
}, {is_ground_content = false})
PyuTestCore.make_building_blocks("pyutest_core:mushroom_stem", "Mushroom Stem", {"pyutest-mushroom-stem.png"}, nil, {
flammable = 1,
choppy = PyuTestCore.BLOCK_FAST
}, {is_ground_content = false})
PyuTestCore.make_building_blocks("pyutest_core:purple_mushroom", "Purple Mushroom", {
"pyutest-purple-mushroom.png"
}, nil, {
flammable = 1,
choppy = PyuTestCore.BLOCK_FAST
}, {is_ground_content = false})
-- Breakable by hand
PyuTestCore.make_building_blocks("pyutest_core:haybale", "Haybale", {
"pyutest-haybale-top-bottom.png",
"pyutest-haybale-top-bottom.png",
"pyutest-haybale.png"
}, nil, {
oddly_breakable_by_hand = PyuTestCore.BLOCK_FAST
})
PyuTestCore.make_building_blocks("pyutest_core:slime", "Slime", {"pyutest-slime.png"}, nil, {
bouncy = 85,
oddly_breakable_by_hand = PyuTestCore.BLOCK_FAST
})
PyuTestCore.make_node("pyutest_core:sponge", "Sponge", {
oddly_breakable_by_hand = PyuTestCore.BLOCK_FAST
}, {"pyutest-sponge.png"})
PyuTestCore.make_node("pyutest_core:light", "Light", {
light = 1,
dig_immediate = 1,
oddly_breakable_by_hand = PyuTestCore.BLOCK_FAST
}, {
"pyutest-light.png"
}, {
drawtype = "torchlike",
walkable = false,
paramtype = "light",
sunlight_propagates = true,
light_source = minetest.LIGHT_MAX,
floodable = true
})
PyuTestCore.make_node("pyutest_core:torch", "Torch", {
dig_immediate = 1,
light = 1,
attached_node = 1,
oddly_breakable_by_hand = PyuTestCore.BLOCK_FAST
}, {
"pyutest-torch.png",
"pyutest-torch.png^[transform6",
"pyutest-torch.png^[transform1"
}, {
light_source = minetest.LIGHT_MAX,
walkable = false,
drawtype = "torchlike",
paramtype = "light",
inventory_image = "pyutest-torch.png",
paramtype2 = "wallmounted",
floodable = true
})
PyuTestCore.make_node("pyutest_core:glass", "Glass", {
block = PyuTestCore.BLOCK_BREAKABLE_INSTANT
}, {"pyutest-glass.png"}, {
drawtype = "glasslike_framed",
paramtype = "light",
sunlight_propagates = true
})
-- FIXME: This has been in the game for a month, implement it already!
PyuTestCore.make_node("pyutest_core:trapdoor", "Trapdoor", {
choppy = PyuTestCore.BLOCK_NORMAL,
flammable = 1
}, {"pyutest-trapdoor.png"}, {
drawtype = "nodebox",
paramtype = "light",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.15, 0.5}
}
})
PyuTestCore.make_node("pyutest_core:contagious_acid", "Contagious Acid", {
crumbly = PyuTestCore.BLOCK_NORMAL,
solid_node = 1
}, {"pyutest-acid.png"}, {})
PyuTestCore.make_node("pyutest_core:fire", "Fire", {
dig_immediate = 1
}, {"pyutest-fire.png"}, {
drawtype = "firelike",
walkable = false,
buildable_to = true,
paramtype = "light",
sunlight_propagates = true,
damage_per_second = 2,
light_source = 8,
drop = "pyutest_core:ash 4"
})
PyuTestCore.make_node("pyutest_core:tnt", "TNT", {
dig_immediate = 1,
oddly_breakable_by_hand = PyuTestCore.BLOCK_FAST
}, {
"pyutest-tnt-top-bottom.png",
"pyutest-tnt-top-bottom.png",
"pyutest-tnt-side.png" -- Affects all other sides
}, {
on_rightclick = function (pos, node, clicker)
minetest.after(3, function()
if minetest.get_node(pos).name ~= "pyutest_core:tnt" then
return
end
PyuTestCore.create_explosion(pos, 3, true, 7, clicker, true)
end)
end,
__on_electricity_activated = function (pos, node, clicker, sender_pos)
minetest.after(3, function()
if minetest.get_node(pos).name ~= "pyutest_core:tnt" then
return
end
PyuTestCore.create_explosion(pos, 3, true, 7, clicker, true)
end)
end,
})
PyuTestCore.make_node("pyutest_core:crate", "Crate", {
choppy = PyuTestCore.BLOCK_NORMAL
}, {"pyutest-crate.png"}, {
on_construct = function (pos)
local meta = minetest.get_meta(pos)
local inventory = meta:get_inventory()
inventory:set_size("main", 8 * 4)
end,
can_dig = function (pos, player)
local meta = minetest.get_meta(pos)
local inventory = meta:get_inventory()
local empty = inventory:is_empty("main")
if not empty then
minetest.chat_send_player(player:get_player_name(), "Cannot destroy crate, it's not empty!")
end
return empty
end,
on_rightclick = function (pos, node, clicker)
local spos = string.format("%d,%d,%d", pos.x, pos.y, pos.z)
local formspec =
"size[8,9]" ..
"list[nodemeta:"..spos..";main;0,0;8,4;]" ..
"list[current_player;main;0,5;8,4;]" ..
"listring[nodemeta:"..spos..";main]" ..
"listring[current_player;main]"
minetest.show_formspec(clicker:get_player_name(), string.format("pyutest_core:crate_%d_%d_%d", pos.x, pos.y, pos.z), formspec)
minetest.sound_play({name = "crate_open", gain = 1}, {pos = pos})
end
})
PyuTestCore.make_node("pyutest_core:workbench", "Workbench", {
choppy = PyuTestCore.BLOCK_NORMAL
}, {
"pyutest-workbench-top.png",
"pyutest-workbench-bottom.png",
"pyutest-workbench-sides.png"
}, {
on_rightclick = function(pos, node, clicker)
minetest.show_formspec(clicker:get_player_name(), "pyutest_core:workbench", table.concat({
"size[8,9]",
"list[current_player;craft;2.5,1;3,3;]",
"list[current_player;main;0,5;8,4;]"
}))
end
})
PyuTestCore.make_node("pyutest_core:ladder", "Ladder", {
dig_immediate = 1
}, {"pyutest-ladder.png"}, {
drawtype = "signlike",
paramtype = "light",
walkable = false,
climbable = true,
buildable_to = true,
sunlight_propagates = true,
paramtype2 = "wallmounted",
selection_box = {
type = "wallmounted"
},
inventory_image = "pyutest-ladder.png"
})