72 lines
1.8 KiB
Lua

PyuTest.make_item = function(nsname, desc, groups, wield_image, extra_conf)
local conf = {
description = Translate(desc),
wield_image = wield_image,
inventory_image = wield_image,
groups = groups
}
if extra_conf ~= nil then
for k, v in pairs(extra_conf) do
conf[k] = v
end
end
core.register_craftitem(nsname, conf)
end
PyuTest.make_tool = function(nsname, desc, groups, wield_image, extra_conf)
local conf = {
description = Translate(desc),
wield_image = wield_image,
inventory_image = wield_image,
groups = PyuTest.util.tableconcat(groups, {
tool = 1,
})
}
if extra_conf ~= nil then
for k, v in pairs(extra_conf) do
conf[k] = v
end
end
core.register_tool(nsname, conf)
end
PyuTest.make_sword = function(nsname, desc, texture, damage, durability, atkspeed)
PyuTest.make_tool(nsname, desc, {
weapon = 1,
sword = 1
}, texture, {
stack_max = 1,
tool_capabilities = PyuTest.tool_caps({
uses = durability / 2,
attack_uses = durability,
damage_groups = { fleshy = damage or 3 },
full_punch_interval = atkspeed or 1
})
})
end
PyuTest.make_food = function(nsname, desc, wield_image, health_fill, cook_into, extra_code)
PyuTest.make_item(nsname, desc .. string.format("\nHeals %d health", health_fill), {
food = 1
}, wield_image, {
on_use = function(itemstack, user, pt)
if user == nil then return end
core.sound_play({ name = "eat", gain = 1 }, { pos = user:get_pos(), start_time = 1.2 })
core.do_item_eat(health_fill, "", itemstack, user, pt)
if extra_code then extra_code() end
end,
})
if cook_into ~= nil then
core.register_craft({
type = "cooking",
output = cook_into,
recipe = nsname
})
end
end