342 lines
10 KiB
Lua

PyuTestCore.make_node_sounds = function(tbl)
local t = tbl or {}
t.footstep = t.footstep or {name = "block_walk", gain = 1}
t.dug = t.dug or {name = "block_break", gain = 0.50}
t.place = t.place or {name = "block_place", gain = 0.50}
return t
end
PyuTestCore.make_node = function(nsname, sname, desc, groups, tiles, extra_conf)
local conf = {
description = Translate(desc),
tiles = tiles,
groups = groups,
sounds = PyuTestCore.make_node_sounds()
}
if extra_conf ~= nil then
for k, v in pairs(extra_conf) do
conf[k] = v
end
end
minetest.register_node(nsname, conf)
minetest.register_alias(sname, nsname)
end
PyuTestCore.node_boxes = {
CARPET = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.45, 0.5}
},
SLAB = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5}
},
PILLAR = {
type = "fixed",
fixed = {-0.15, -0.5, -0.15, 0.15, 0.5, 0.15}
}
}
PyuTestCore.building_blocks = {}
PyuTestCore.make_colored_blocks = function (color, dcolor, tex, colorspec, cgroups, bdrawtype, light)
local groups = cgroups or {
block = PyuTestCore.BLOCK_BREAKABLE_NORMAL
}
minetest.register_node("pyutest_core:"..color.."_block", {
description = Translate(dcolor.." Block"),
drawtype = bdrawtype,
tiles = {tex},
color = colorspec,
groups = groups,
sounds = PyuTestCore.make_node_sounds(),
paramtype = light and "light" or nil,
sunlight_propagates = light and true or nil
})
table.insert(PyuTestCore.building_blocks, "pyutest_core:"..color.."_block")
minetest.register_node("pyutest_core:"..color.."_carpet", {
description = Translate(dcolor .. " Carpet"),
tiles = {tex},
groups = groups,
color = colorspec,
drawtype = "nodebox",
paramtype = "light",
paramtyp2 = "facedir",
node_box = PyuTestCore.node_boxes.CARPET,
sounds = PyuTestCore.make_node_sounds(),
sunlight_propagates = light and true or nil
})
table.insert(PyuTestCore.building_blocks, "pyutest_core:"..color.."_carpet")
minetest.register_node("pyutest_core:"..color.."_slab", {
description = Translate(dcolor.." Slab"),
tiles = {tex},
groups = groups,
color = colorspec,
drawtype = "nodebox",
paramtype = "light",
paramtyp2 = "facedir",
node_box = PyuTestCore.node_boxes.SLAB,
sounds = PyuTestCore.make_node_sounds(),
sunlight_propagates = light and true or nil
})
table.insert(PyuTestCore.building_blocks, "pyutest_core:"..color.."_slab")
minetest.register_node("pyutest_core:"..color.."_pillar", {
description = Translate(dcolor.." Pillar"),
tiles = {tex},
groups = groups,
color = colorspec,
drawtype = "nodebox",
paramtype = "light",
paramtyp2 = "facedir",
node_box = PyuTestCore.node_boxes.PILLAR,
sounds = PyuTestCore.make_node_sounds(),
sunlight_propagates = light and true or nil
})
table.insert(PyuTestCore.building_blocks, "pyutest_core:"..color.."_pillar")
end
PyuTestCore.make_liquid = function (nsname, sname, desc, groups, tiles)
local function make_liquid_flags(liquidtype)
local drawtype = ""
if liquidtype == "source" then
drawtype = "liquid"
elseif liquidtype == "flowing" then
drawtype = "liquid"
end
local t = {
drawtype = drawtype,
waving = 3,
walkable = false,
pointable = false,
buildable_to = true,
use_texture_alpha = "blend",
paramtype = "light",
drop = "",
drowning = 1,
liquidtype = liquidtype,
liquid_alternative_flowing = nsname.."_flowing",
liquid_alternative_source = nsname.."_source"
}
return t
end
PyuTestCore.make_node(nsname.."_source", sname.."_source", desc .. " Source", groups, tiles, make_liquid_flags("source"))
PyuTestCore.make_node(nsname.."_flowing", sname.."_flowing", "Flowing " .. desc, groups, tiles, make_liquid_flags("flowing"))
end
PyuTestCore.make_colored_blocks("grass", "Grass", "grass.png", nil)
PyuTestCore.make_colored_blocks("dirt", "Dirt", "dirt.png", nil)
PyuTestCore.make_colored_blocks("stone", "Stone", "stone.png", nil, {block = PyuTestCore.BLOCK_BREAKABLE_LONG})
PyuTestCore.make_colored_blocks("iron", "Iron", "iron.png", nil, {block = PyuTestCore.BLOCK_BREAKABLE_LONG})
PyuTestCore.make_colored_blocks("wooden", "Wooden", "wood.png", nil)
PyuTestCore.make_colored_blocks("snow", "Snow", "snow.png", nil)
PyuTestCore.make_colored_blocks("sand", "Sand", "sand.png", nil)
PyuTestCore.make_colored_blocks("sandstone", "Sandstone", "sandstone.png", nil)
PyuTestCore.make_colored_blocks("ice", "Ice", "ice.png", nil)
PyuTestCore.make_colored_blocks("leaves", "Leaves", "leaves.png", nil)
PyuTestCore.make_colored_blocks("mushroom", "Mushroom", "mushroom.png", nil)
PyuTestCore.make_colored_blocks("mushroom_stem", "Mushroom Stem", "mushroom-stem.png", nil)
PyuTestCore.make_colored_blocks("mycelium", "Mycelium", "mycelium.png", nil)
PyuTestCore.make_colored_blocks("hellstone", "Hellstone", "hellstone.png", nil, {block = PyuTestCore.BLOCK_BREAKABLE_LONG})
PyuTestCore.make_colored_blocks("basalt", "Basalt", "basalt.png", nil, {block = PyuTestCore.BLOCK_BREAKABLE_LONG})
PyuTestCore.make_colored_blocks("obsidian", "Obsidian", "obsidian.png", nil, {block = PyuTestCore.BLOCK_BREAKABLE_FOREVER})
PyuTestCore.make_colored_blocks("haybale", "Haybale", "haybale.png", nil)
PyuTestCore.make_colored_blocks("white", "White", "wool.png", "white")
PyuTestCore.make_colored_blocks("red", "Red", "wool.png", "red")
PyuTestCore.make_colored_blocks("orange", "Orange", "wool.png", "orange")
PyuTestCore.make_colored_blocks("yellow", "Yellow", "wool.png", "yellow")
PyuTestCore.make_colored_blocks("green", "Green", "wool.png", "green")
PyuTestCore.make_colored_blocks("blue", "Blue", "wool.png", "blue")
PyuTestCore.make_colored_blocks("purple", "Purple", "wool.png", "purple")
PyuTestCore.make_colored_blocks("black", "Black", "wool.png", "black")
PyuTestCore.make_colored_blocks("pink", "Pink", "wool.png", "hotpink")
PyuTestCore.make_colored_blocks("cherry", "Cherry", "wool.png", "lightpink")
PyuTestCore.make_node("pyutest_core:light", "light", "Light", {
snappy = 1,
block = PyuTestCore.BLOCK_BREAKABLE_INSTANT,
light = 1
}, {
"light.png"
}, {
light_source = minetest.LIGHT_MAX,
})
PyuTestCore.make_node("pyutest_core:torch", "torch", "Torch", {
snappy = 1,
block = PyuTestCore.BLOCK_BREAKABLE_INSTANT,
light = 1
}, {
"torch.png"
}, {
light_source = 12,
walkable = false,
drawtype = "torchlike",
paramtype = "light",
inventory_image = "torch.png"
})
PyuTestCore.make_node("pyutest_core:sponge", "sponge", "Sponge", {
snappy = 1,
block = PyuTestCore.BLOCK_BREAKABLE_INSTANT
}, {"sponge.png"})
PyuTestCore.make_node("pyutest_core:glass", "glass", "Glass", {
cracky = 1,
block = PyuTestCore.BLOCK_BREAKABLE_INSTANT
}, {"glass.png"}, {
drawtype = "glasslike_framed",
paramtype = "light",
sunlight_propagates = true
})
PyuTestCore.make_node("pyutest_core:flower", "rose", "Rose", {
snappy = 1,
block = PyuTestCore.BLOCK_BREAKABLE_INSTANT,
}, {"flower.png"}, {
drawtype = "plantlike",
walkable = false,
waving = 1,
buildable_to = true,
paramtype = "light",
sunlight_propagates = true,
inventory_image = "flower.png"
})
PyuTestCore.make_node("pyutest_core:flower2", "dandelion", "Dandelion", {
snappy = 1,
block = PyuTestCore.BLOCK_BREAKABLE_INSTANT,
}, {"flower2.png"}, {
drawtype = "plantlike",
walkable = false,
waving = 1,
buildable_to = true,
paramtype = "light",
sunlight_propagates = true,
inventory_image = "flower2.png"
})
PyuTestCore.make_node("pyutest_core:flower3", "blue_daisy", "Blue Daisy", {
snappy = 1,
block = PyuTestCore.BLOCK_BREAKABLE_INSTANT,
}, {"flower3.png"}, {
drawtype = "plantlike",
walkable = false,
waving = 1,
buildable_to = true,
paramtype = "light",
sunlight_propagates = true,
inventory_image = "flower3.png"
})
PyuTestCore.make_node("pyutest_core:deadbush", "deadbush", "Deadbush", {
snappy = 1,
block = PyuTestCore.BLOCK_BREAKABLE_INSTANT
}, {"deadbush.png"}, {
drawtype = "plantlike",
walkable = false,
waving = 1,
buildable_to = true,
paramtype = "light",
sunlight_propagates = true,
inventory_image = "deadbush.png"
})
PyuTestCore.make_node("pyutest_core:tree_sapling", "tree_sapling", "Tree Sapling", {
snappy = 1,
block = PyuTestCore.BLOCK_BREAKABLE_INSTANT
}, {"sapling.png"}, {
drawtype = "plantlike",
walkable = false,
waving = 1,
buildable_to = true,
paramtype = "light",
sunlight_propagates = true,
inventory_image = "sapling.png",
on_timer = function (pos)
minetest.remove_node(pos)
pos.y = pos.y - 1
minetest.place_schematic(pos, PyuTestCore.get_schem_path("tree"), "random", nil, false, "place_center_x, place_center_z")
end,
on_rightclick = function (pos)
local timer = minetest.get_node_timer(pos)
timer:start(6)
end
})
PyuTestCore.make_node("pyutest_core:trapdoor", "trapdoor", "Trapdoor", {
choppy = 1,
block = PyuTestCore.BLOCK_BREAKABLE_NORMAL
}, {"trapdoor.png"}, {
drawtype = "nodebox",
paramtype = "light",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.15, 0.5}
}
})
PyuTestCore.make_node("pyutest_core:contagious_acid", "acid", "Contagious Acid", {
fleshy = 1,
block = PyuTestCore.BLOCK_BREAKABLE_LONG,
}, {"acid.png"}, {})
PyuTestCore.make_node("pyutest_core:barrier", "barrier", "Barrier", {
block = PyuTestCore.BLOCK_BREAKABLE_FOREVER
}, {}, {
drawtype = "airlike",
walkable = true,
paramtype = "light",
sunlight_propagates = true,
inventory_image = "barrier.png",
wield_image = "barrier.png"
})
PyuTestCore.make_node("pyutest_core:fire", "fire", "Fire", {
block = PyuTestCore.BLOCK_BREAKABLE_INSTANT
}, {"fire.png"}, {
drawtype = "firelike",
walkable = false,
buildable_to = true,
paramtype = "light",
sunlight_propagates = true,
-- inventory_image = "fire.png"
})
PyuTestCore.make_node("pyutest_core:tnt", "tnt", "TNT", {
block = PyuTestCore.BLOCK_BREAKABLE_INSTANT
}, {
"tnt-top-bottom.png",
"tnt-top-bottom.png",
"tnt-side.png",
"tnt-side.png",
"tnt-side.png",
"tnt-side.png"
}, {
on_rightclick = function (pos)
local timer = minetest.get_node_timer(pos)
timer:start(4)
end,
on_timer = function (pos)
PyuTestCore.create_explosion(pos, 3, true)
end
})
PyuTestCore.make_liquid("pyutest_core:water", "water", "Water", {}, {"water.png"})
PyuTestCore.make_liquid("pyutest_core:lava", "lava", "Lava", {}, {"lava.png"})
PyuTestCore.make_liquid("pyutest_core:oil", "oil", "Oil", {}, {"oil.png"})
PyuTestCore.make_liquid("pyutest_core:liquid_acid", "liquid_acid", "Acid", {}, {"acid.png"})