Floral Update

This commit is contained in:
IamPyu 2024-07-12 19:12:37 -06:00
parent fbaf264732
commit f12c3aafc7
12 changed files with 223 additions and 243 deletions

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@ -1,5 +1,13 @@
# Changelog
## [Jun 12th 2024] Update: Floral Update
- Add a bunch of flora to finish dyes
- Added `colored` group
- Black blocks no longer give players heart attacks (They were just too dark.)
- Rename grassy hills to meadow
- Flowers now spawn in meadows
## [Jul 11th - Jul 12th 2024] Update: Smithing Update
- Updated Unified Inventory and Mobs Redo

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@ -405,84 +405,6 @@ PyuTestCore.make_node("pyutest_core:glass", "Glass", {
sunlight_propagates = true
})
PyuTestCore.make_node("pyutest_core:flower", "Rose", {
block = PyuTestCore.BLOCK_BREAKABLE_INSTANT,
flammable = 1
}, {"flower.png"}, {
drawtype = "plantlike",
walkable = false,
waving = 1,
buildable_to = true,
paramtype = "light",
sunlight_propagates = true,
inventory_image = "flower.png"
})
PyuTestCore.make_node("pyutest_core:flower2", "Dandelion", {
block = PyuTestCore.BLOCK_BREAKABLE_INSTANT,
flammable = 1
}, {"flower2.png"}, {
drawtype = "plantlike",
walkable = false,
waving = 1,
buildable_to = true,
paramtype = "light",
sunlight_propagates = true,
inventory_image = "flower2.png"
})
PyuTestCore.make_node("pyutest_core:flower3", "Blue Daisy", {
block = PyuTestCore.BLOCK_BREAKABLE_INSTANT,
flammable = 1
}, {"flower3.png"}, {
drawtype = "plantlike",
walkable = false,
waving = 1,
buildable_to = true,
paramtype = "light",
sunlight_propagates = true,
inventory_image = "flower3.png"
})
PyuTestCore.make_node("pyutest_core:flower4", "Lavender", {
block = PyuTestCore.BLOCK_BREAKABLE_INSTANT,
flammable = 1
}, {"flower4.png"}, {
drawtype = "plantlike",
walkable = false,
waving = 1,
buildable_to = true,
paramtype = "light",
sunlight_propagates = true,
inventory_image = "flower4.png"
})
PyuTestCore.make_node("pyutest_core:deadbush", "Deadbush", {
block = PyuTestCore.BLOCK_BREAKABLE_INSTANT,
flammable = 1
}, {"deadbush.png"}, {
drawtype = "plantlike",
walkable = false,
waving = 1,
buildable_to = true,
paramtype = "light",
sunlight_propagates = true,
inventory_image = "deadbush.png"
})
PyuTestCore.make_node("pyutest_core:grass_plant", "Grass", {
block = PyuTestCore.BLOCK_BREAKABLE_INSTANT,
flammable = 1
}, {"grass-plant.png"}, {
drawtype = "plantlike",
walkable = false,
waving = 1,
buildable_to = true,
paramtype = "light",
sunlight_propagates = true,
inventory_image = "grass-plant.png"
})
PyuTestCore.make_node("pyutest_core:tree_sapling", "Tree Sapling", {
block = PyuTestCore.BLOCK_BREAKABLE_INSTANT,
flammable = 1
@ -522,18 +444,6 @@ PyuTestCore.make_node("pyutest_core:tree_sapling", "Tree Sapling", {
end
})
PyuTestCore.make_node("pyutest_core:sugarcane", "Sugarcane", {
block = PyuTestCore.BLOCK_BREAKABLE_INSTANT,
flammable = 1
}, {"sugarcane.png"}, {
drawtype = "plantlike",
walkable = false,
waving = 1,
paramtype = "light",
sunlight_propagates = true,
inventory_image = "sugarcane.png"
})
PyuTestCore.make_node("pyutest_core:trapdoor", "Trapdoor", {
block = PyuTestCore.BLOCK_BREAKABLE_CHOPPY,
flammable = 1
@ -655,20 +565,6 @@ PyuTestCore.make_node("pyutest_core:ladder", "Ladder", {
}
})
PyuTestCore.make_node("pyutest_core:lilypad", "Lily Pad", {
block = PyuTestCore.BLOCK_BREAKABLE_INSTANT
}, {"lilypad.png"}, {
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
buildable_to = true,
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, -31/64, -0.5, 0.5, -15/32, 0.5}
},
})
PyuTestCore.make_liquid = function (name, desc, groups, texture, speed, extra_conf)
local function make_liquid_flags(liquidtype)
local drawtype = ""

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@ -144,38 +144,6 @@ minetest.register_craft({
}
})
minetest.register_craft({
output = "pyutest_core:red_dye",
recipe = {
"pyutest_core:flower"
},
type = "shapeless"
})
minetest.register_craft({
output = "pyutest_core:yellow_dye",
recipe = {
"pyutest_core:flower2"
},
type = "shapeless"
})
minetest.register_craft({
output = "pyutest_core:blue_dye",
recipe = {
"pyutest_core:flower3"
},
type = "shapeless"
})
minetest.register_craft({
output = "pyutest_core:purple_dye",
recipe = {
"pyutest_core:flower4"
},
type = "shapeless"
})
minetest.register_craft({
output = "pyutest_core:wooden_block 4",
recipe = {

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@ -0,0 +1,62 @@
PyuTestCore.registered_flowers = {}
PyuTestCore.make_flower = function (name, desc, texture, dye, add_to_registry, drawtype, econf)
PyuTestCore.make_node(name, desc, {
block = PyuTestCore.BLOCK_BREAKABLE_INSTANT,
flammable = 1
}, {texture}, PyuTestCore.util.tableconcat({
drawtype = drawtype or "plantlike",
walkable = false,
waving = 1,
buildable_to = true,
paramtype = "light",
sunlight_propagates = true,
inventory_image = texture
}, econf or {}))
if dye ~= nil then
minetest.register_craft({
output = dye .. " 2",
recipe = {name},
type = "shapeless"
})
end
-- This is for plants like deadbushes which I do not want spawning in for say, Forests.
if add_to_registry then
table.insert(PyuTestCore.registered_flowers, name)
end
end
-- Plants from before the floral update
PyuTestCore.make_flower("pyutest_core:rose", "Rose", "flower.png", "pyutest_core:red_dye", true)
PyuTestCore.make_flower("pyutest_core:dandelion", "Dandelion", "flower2.png", "pyutest_core:yellow_dye", true)
PyuTestCore.make_flower("pyutest_core:blue_daisy", "Blue Daisy", "flower3.png", "pyutest_core:blue_dye", true)
PyuTestCore.make_flower("pyutest_core:lavender", "Lavender", "flower4.png", "pyutest_core:purple_dye", true)
minetest.register_alias("pyutest_core:flower", "pyutest_core:rose")
minetest.register_alias("pyutest_core:flower2", "pyutest_core:dandelion")
minetest.register_alias("pyutest_core:flower3", "pyutest_core:blue_daisy")
minetest.register_alias("pyutest_core:flower4", "pyutest_core:lavender")
PyuTestCore.make_flower("pyutest_core:deadbush", "Deadbush", "deadbush.png", "pyutest_core:brown_dye")
PyuTestCore.make_flower("pyutest_core:grass_plant", "Grass", "grass-plant.png", "pyutest_core:green_dye")
PyuTestCore.make_flower("pyutest_core:sugarcane", "Sugarcane", "sugarcane.png", "pyutest_core:green_dye")
PyuTestCore.make_node("pyutest_core:lilypad", "Lily Pad", {
block = PyuTestCore.BLOCK_BREAKABLE_INSTANT
}, {"lilypad.png"}, {
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
buildable_to = true,
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {-0.5, -31/64, -0.5, 0.5, -15/32, 0.5}
},
})
-- Plants after the floral update
PyuTestCore.make_flower("pyutest_core:maybell", "Maybell", "maybell.png", "pyutest_core:white_dye", true)
PyuTestCore.make_flower("pyutest_core:orange_tulip", "Orange Tulip", "orange-tulip.png", "pyutest_core:orange_dye", true)

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@ -8,6 +8,8 @@ PyuTestCore = {
BLOCK_BREAKABLE_VERYLONG = 2, -- Obsidian, etc.
BLOCK_BREAKABLE_FOREVER = 1, -- Barriers.
}
PyuTestCore_SurfaceBottom = 1
PyuTestCore_WorldBottom = -31000
PyuTestCore.get_schem_path = function (name)
return minetest.get_modpath("pyutest_core") .. "/schematics/"..name..".mts"
@ -20,10 +22,10 @@ dofile(PyuTestCore_Path.."/utils.lua") -- Utilities
dofile(PyuTestCore_Path.."/blocks.lua")
minetest.register_alias("mapgen_dirt", "pyutest_core:dirt_block")
dofile(PyuTestCore_Path.."/mapgen.lua")
dofile(PyuTestCore_Path.."/items.lua")
dofile(PyuTestCore_Path.."/tools.lua")
dofile(PyuTestCore_Path.."/wool.lua")
dofile(PyuTestCore_Path.."/flowers.lua")
dofile(PyuTestCore_Path.."/player.lua")
dofile(PyuTestCore_Path.."/lootboxes.lua")
dofile(PyuTestCore_Path.."/ores.lua")
@ -35,3 +37,4 @@ dofile(PyuTestCore_Path.."/crafts.lua")
dofile(PyuTestCore_Path.."/furniture.lua")
dofile(PyuTestCore_Path.."/furnace.lua")
dofile(PyuTestCore_Path.."/overrides.lua")
dofile(PyuTestCore_Path.."/mapgen.lua")

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@ -12,10 +12,6 @@ PyuTestCore_OceanMin = -15
PyuTestCore_DeepOceanMax = PyuTestCore_OceanMin - 1
PyuTestCore_DeepOceanMin = -31
PyuTestCore_SurfaceBottom = 1
PyuTestCore_WorldBottom = -31000
PyuTestCore_BiomeTops = {
grassland = 40,
forest = 45,
@ -28,42 +24,55 @@ PyuTestCore_BiomeTops = {
ice_spikes = 250
}
PyuTestCore.register_ocean = function(name, heat_point, top_node, water_node, ground_node)
minetest.register_biome({
name = name.."_ocean",
node_water = water_node or "pyutest_core:water_source",
node_river_water = water_node or "pyutest_core:water_source",
node_riverbed = ground_node or "pyutest_core:gravel_block",
node_top = ground_node or "pyutest_core:gravel_block",
node_stone = ground_node or "pyutest_core:gravel_block",
depth_top = 3,
node_water_top = top_node or nil,
depth_water_top = top_node ~= nil and 5 or nil,
y_max = 0,
y_min = PyuTestCore_OceanMin,
heat_point = heat_point or 50,
humidity_point = 100
})
PyuTestCore.BIOME_TYPES = {
-- Normal biomes (Forests for example)
NORMAL = 1,
minetest.register_biome({
name = name.."_deep_ocean",
node_water = water_node or "pyutest_core:water_source",
node_river_water = water_node or "pyutest_core:water_source",
node_riverbed = ground_node or "pyutest_core:gravel_block",
node_top = ground_node or "pyutest_core:gravel_block",
node_stone = ground_node or "pyutest_core:gravel_block",
depth_top = 3,
node_water_top = top_node or nil,
depth_water_top = top_node ~= nil and 5 or nil,
y_max = PyuTestCore_DeepOceanMax,
y_min = PyuTestCore_DeepOceanMin,
heat_point = heat_point or 50,
humidity_point = 100
})
-- Chilly biomes, but not snowy (Mushroom Fields for example)
CHILLY = 2,
-- Snowy biomes (Frozen Plains for example)
COLD = 3,
-- Warm biomes (Savannas for example)
WARM = 4,
-- Hot biomes (Deserts for example)
DESERT = 5,
-- Wasteland biomes (Wastelands and Volcano for example)
WASTELAND = 6,
-- Wetland biomes (Oceans and Swamps for example)
WETLAND = 7
}
PyuTestCore.get_biomes_from_type = function(type)
local biomes = {}
for k, v in pairs(minetest.registered_biomes) do
if v._pyutest_biome_type == type then
biomes[k] = v
end
end
return biomes
end
PyuTestCore.get_flowering_biomes = function ()
local biomes = {}
for k, v in pairs(minetest.registered_biomes) do
if v._pyutest_biome_flowering == true then
table.insert(biomes, k)
end
end
return biomes
end
-- wrapper around minetest.register_biome but with defaults and caves
PyuTestCore.register_biome = function(name, opts)
PyuTestCore.register_biome = function(name, type, opts)
local nopts = PyuTestCore.util.tablecopy(opts) or {}
nopts["name"] = name
nopts["depth_top"] = nopts["depth_top"] or 1
@ -75,16 +84,18 @@ PyuTestCore.register_biome = function(name, opts)
nopts["node_river_water"] = nopts["node_river_water"] or "pyutest_core:water_source"
nopts["node_riverbed"] = nopts["node_riverbed"] or "pyutest_core:gravel_block"
minetest.register_biome(nopts)
minetest.register_biome(PyuTestCore.util.tableconcat(nopts, {
_pyutest_biome_type = type,
}))
minetest.register_biome({
minetest.register_biome(PyuTestCore.util.tableconcat({
name = name.."_ocean",
node_top = nopts["node_riverbed"],
depth_top = 2,
node_filler = nopts["node_riverbed"],
depth_filler = 3,
depth_riverbed = 2,
node_water = nopts["node_water"],
node_river_water = nopts["node_river_water"],
@ -93,17 +104,19 @@ PyuTestCore.register_biome = function(name, opts)
y_max = 0,
y_min = PyuTestCore_OceanMin
})
}, {
_pyutest_biome_type = PyuTestCore.BIOME_TYPES.WETLAND
}))
minetest.register_biome({
minetest.register_biome(PyuTestCore.util.tableconcat({
name = name.."_deep_ocean",
node_top = nopts["node_riverbed"],
depth_top = 2,
node_filler = nopts["node_riverbed"],
depth_filler = 3,
depth_riverbed = 2,
node_water = nopts["node_water"],
node_river_water = nopts["node_river_water"],
@ -114,7 +127,9 @@ PyuTestCore.register_biome = function(name, opts)
y_min = PyuTestCore_DeepOceanMin,
vertical_blend = 5
})
}, {
_pyutest_biome_type = PyuTestCore.BIOME_TYPES.WETLAND
}))
minetest.register_biome({
name = name.."_cave",
@ -125,7 +140,7 @@ PyuTestCore.register_biome = function(name, opts)
})
end
PyuTestCore.register_biome("grassland", {
PyuTestCore.register_biome("grassland", PyuTestCore.BIOME_TYPES.NORMAL, {
node_top = "pyutest_core:grass_block",
node_filler = "pyutest_core:dirt_block",
@ -133,10 +148,12 @@ PyuTestCore.register_biome("grassland", {
y_min = PyuTestCore_SurfaceBottom,
heat_point = 53,
humidity_point = 38,
humidity_point = 46,
_pyutest_biome_flowering = true
})
PyuTestCore.register_biome("forest", {
PyuTestCore.register_biome("forest", PyuTestCore.BIOME_TYPES.NORMAL, {
node_top = "pyutest_core:dark_grass_block",
node_filler = "pyutest_core:dirt_block",
@ -144,10 +161,11 @@ PyuTestCore.register_biome("forest", {
y_min = PyuTestCore_SurfaceBottom,
heat_point = 50,
humidity_point = 63
humidity_point = 63,
_pyutest_biome_flowering = true
})
PyuTestCore.register_biome("stony_mountains", {
PyuTestCore.register_biome("stony_mountains", PyuTestCore.BIOME_TYPES.CHILLY, {
node_top = "pyutest_core:stone_block",
node_filler = "pyutest_core:stone_block",
@ -158,7 +176,7 @@ PyuTestCore.register_biome("stony_mountains", {
humidity_point = 34
})
PyuTestCore.register_biome("desert", {
PyuTestCore.register_biome("desert", PyuTestCore.BIOME_TYPES.DESERT, {
node_top = "pyutest_core:sand_block",
node_filler = "pyutest_core:sandstone_block",
node_riverbed = "pyutest_core:sand_block",
@ -170,7 +188,7 @@ PyuTestCore.register_biome("desert", {
humidity_point = 4
})
PyuTestCore.register_biome("desert_mountains", {
PyuTestCore.register_biome("desert_mountains", PyuTestCore.BIOME_TYPES.DESERT, {
node_top = "pyutest_core:sand_block",
node_filler = "pyutest_core:sandstone_block",
@ -181,7 +199,7 @@ PyuTestCore.register_biome("desert_mountains", {
humidity_point = 8
})
PyuTestCore.register_biome("snowy_mountains", {
PyuTestCore.register_biome("snowy_mountains", PyuTestCore.BIOME_TYPES.COLD, {
node_top = "pyutest_core:snow_block",
node_filler = "pyutest_core:snow_block",
@ -192,7 +210,7 @@ PyuTestCore.register_biome("snowy_mountains", {
humidity_point = 23
})
PyuTestCore.register_biome("frozen_plains", {
PyuTestCore.register_biome("frozen_plains", PyuTestCore.BIOME_TYPES.COLD, {
node_dust = "pyutest_core:snow_carpet",
node_top = "pyutest_core:snow_block",
@ -205,7 +223,7 @@ PyuTestCore.register_biome("frozen_plains", {
humidity_point = 32
})
PyuTestCore.register_biome("wasteland", {
PyuTestCore.register_biome("wasteland", PyuTestCore.BIOME_TYPES.WASTELAND, {
node_top = "pyutest_core:dirt_block",
node_filler = "pyutest_core:dirt_block",
@ -215,7 +233,7 @@ PyuTestCore.register_biome("wasteland", {
humidity_point = 9
})
PyuTestCore.register_biome("mushroom_fields", {
PyuTestCore.register_biome("mushroom_fields", PyuTestCore.BIOME_TYPES.CHILLY, {
node_top = "pyutest_core:mycelium_block",
node_filler = "pyutest_core:dirt_block",
@ -226,7 +244,7 @@ PyuTestCore.register_biome("mushroom_fields", {
humidity_point = 76
})
PyuTestCore.register_biome("volcano", {
PyuTestCore.register_biome("volcano", PyuTestCore.BIOME_TYPES.WASTELAND, {
node_top = "pyutest_core:molten_rock_block",
node_filler = "pyutest_core:basalt_block",
depth_filler = 9,
@ -238,7 +256,7 @@ PyuTestCore.register_biome("volcano", {
humidity_point = 3
})
PyuTestCore.register_biome("ice_spikes", {
PyuTestCore.register_biome("ice_spikes", PyuTestCore.BIOME_TYPES.COLD, {
node_top = "pyutest_core:ice_block",
node_filler = "pyutest_core:ice_block",
@ -248,7 +266,7 @@ PyuTestCore.register_biome("ice_spikes", {
humidity_point = 28
})
PyuTestCore.register_biome("grassy_hills", {
PyuTestCore.register_biome("meadow", PyuTestCore.BIOME_TYPES.NORMAL, {
node_top = "pyutest_core:dark_grass_block",
node_filler = "pyutest_core:dirt_block",
depth_filler = 4,
@ -257,10 +275,12 @@ PyuTestCore.register_biome("grassy_hills", {
y_min = PyuTestCore_BiomeTops.grassland,
heat_point = 36,
humidity_point = 54
humidity_point = 54,
_pyutest_biome_flowering = true
})
PyuTestCore.register_biome("old_growth_forest", {
PyuTestCore.register_biome("old_growth_forest", PyuTestCore.BIOME_TYPES.NORMAL, {
node_top = "pyutest_core:dark_grass_block",
node_filler = "pyutest_core:dirt_block",
@ -268,10 +288,12 @@ PyuTestCore.register_biome("old_growth_forest", {
y_min = PyuTestCore_SurfaceBottom,
heat_point = 38,
humidity_point = 66
humidity_point = 66,
_pyutest_biome_flowering = true
})
PyuTestCore.register_biome("snowy_forest", {
PyuTestCore.register_biome("snowy_forest", PyuTestCore.BIOME_TYPES.COLD, {
node_top = "pyutest_core:snow_block",
node_filler = "pyutest_core:dirt_block",
@ -282,7 +304,7 @@ PyuTestCore.register_biome("snowy_forest", {
humidity_point = 28
})
PyuTestCore.register_biome("savanna", {
PyuTestCore.register_biome("savanna", PyuTestCore.BIOME_TYPES.WARM, {
node_top = "pyutest_core:savanna_grass_block",
node_filler = "pyutest_core:dirt_block",
@ -293,7 +315,7 @@ PyuTestCore.register_biome("savanna", {
humidity_point = 38
})
PyuTestCore.register_biome("taiga", {
PyuTestCore.register_biome("taiga", PyuTestCore.BIOME_TYPES.CHILLY, {
node_top = "pyutest_core:dark_grass_block",
node_filler = "pyutest_core:dirt_block",
@ -301,10 +323,12 @@ PyuTestCore.register_biome("taiga", {
y_min = PyuTestCore_SurfaceBottom,
heat_point = 28,
humidity_point = 53
humidity_point = 53,
_pyutest_biome_flowering = true
})
PyuTestCore.register_biome("birch_forest", {
PyuTestCore.register_biome("birch_forest", PyuTestCore.BIOME_TYPES.NORMAL, {
node_top = "pyutest_core:grass_block",
node_filler = "pyutest_core:dirt_block",
@ -312,10 +336,12 @@ PyuTestCore.register_biome("birch_forest", {
y_min = PyuTestCore_SurfaceBottom,
heat_point = 40,
humidity_point = 70
humidity_point = 70,
_pyutest_biome_flowering = true
})
PyuTestCore.register_biome("cherry_grove", {
PyuTestCore.register_biome("cherry_grove", PyuTestCore.BIOME_TYPES.NORMAL, {
node_top = "pyutest_core:grass_block",
node_filler = "pyutest_core:dirt_block",
@ -323,11 +349,10 @@ PyuTestCore.register_biome("cherry_grove", {
y_min = PyuTestCore_SurfaceBottom,
heat_point = 36,
humidity_point = 64
})
humidity_point = 64,
-- PyuTestCore.register_ocean("normal")
-- PyuTestCore.register_ocean("volcanic", 160, nil, "pyutest_core:lava_source", "pyutest_core:basalt_block")
_pyutest_biome_flowering = true
})
PyuTestCore.BIOMES = {}
for k, _ in pairs(minetest.registered_biomes) do

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@ -4,10 +4,10 @@ minetest.register_decoration({
place_on = {"pyutest_core:grass_block", "pyutest_core:dark_grass_block"},
sidelen = 16,
fill_ratio = 0.009,
biomes = {"forest", "grassland", "old_growth_forest"},
y_max = PyuTestCore_BiomeTops.grassland,
biomes = PyuTestCore.get_flowering_biomes(),
y_max = PyuTestCore_BiomeTops.mountains,
y_min = 1,
decoration = {"pyutest_core:flower", "pyutest_core:flower2", "pyutest_core:flower3", "pyutest_core:flower4"}
decoration = PyuTestCore.registered_flowers
})
minetest.register_decoration({

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@ -2,22 +2,6 @@ PyuTestCore.util = {
toint = function (float)
return tonumber(string.format("%d", float))
end,
tableconcat = function (t1, t2)
local nt = t1
for k, v in pairs(t2) do
nt[k] = v
end
return nt
end,
tableconcat2 = function(t1, t2)
local nt = t1
for i = i, #t2 do
nt[#nt+i] = t2[i]
end
return nt
end,
tablecopy = function(t)
if t == nil then return nil end
@ -26,7 +10,23 @@ PyuTestCore.util = {
t2[k] = v
end
return t2
end
end,
tableconcat = function (t1, t2)
local nt = PyuTestCore.util.tablecopy(t1)
for k, v in pairs(t2) do
nt[k] = v
end
return nt
end,
tableconcat2 = function(t1, t2)
local nt = PyuTestCore.util.tablecopy(t1)
for i = 1, #t2 do
nt[#nt+i] = t2[i]
end
return nt
end,
}
PyuTestCore.dorange = function(origin, range, action)

View File

@ -1,9 +1,15 @@
PyuTestCore.make_colored_blocks = function(name, desc, color)
PyuTestCore.make_building_blocks(name.."_wool", desc.." Wool", {"wool.png"}, color or "white")
PyuTestCore.make_building_blocks(name.."_wool", desc.." Wool", {
"wool.png"
}, color or "white", {
colored = 1
})
PyuTestCore.make_building_blocks(name.."_terracotta", desc .. " Terracotta", {
"terracotta.png"
}, color or "white", {
block = PyuTestCore.BLOCK_BREAKABLE_MIDDLE
block = PyuTestCore.BLOCK_BREAKABLE_MIDDLE,
colored = 1
})
PyuTestCore.make_item(name.."_dye", desc.." Dye", {}, "dye.png", {
@ -47,7 +53,7 @@ minetest.register_craft({
local colors = {
white = {"White", nil},
black = {"Black", "black"},
black = {"Black", {r = 32, g = 32, b = 32}},
brown = {"Brown", "saddlebrown"},
red = {"Red", "indianred"},
orange = {"Orange", "coral"},
@ -62,13 +68,18 @@ for k, v in pairs(colors) do
PyuTestCore.make_colored_blocks("pyutest_core:"..k, v[1], v[2])
end
-- PyuTestCore.make_colored_blocks("pyutest_core:black", "Black", "black")
-- PyuTestCore.make_colored_blocks("pyutest_core:brown", "Brown", "saddlebrown")
--
-- PyuTestCore.make_colored_blocks("pyutest_core:red", "Red", "red")
-- PyuTestCore.make_colored_blocks("pyutest_core:orange", "Orange", "orange")
-- PyuTestCore.make_colored_blocks("pyutest_core:yellow", "Yellow", "yellow")
-- PyuTestCore.make_colored_blocks("pyutest_core:green", "Green", "green")
-- PyuTestCore.make_colored_blocks("pyutest_core:blue", "Blue", "blue")
-- PyuTestCore.make_colored_blocks("pyutest_core:purple", "Purple", "purple")
-- PyuTestCore.make_colored_blocks("pyutest_core:pink", "Pink", "pink")
PyuTestCore.make_dye_mixing_recipe = function(c1, c2, out)
minetest.register_craft({
type = "shapeless",
output = out .. " 2",
recipe = {
c1, c2
}
})
end
PyuTestCore.make_dye_mixing_recipe("pyutest_core:red_dye", "pyutest_core:blue_dye", "pyutest_core:purple_dye")
PyuTestCore.make_dye_mixing_recipe("pyutest_core:red_dye", "pyutest_core:yellow_dye", "pyutest_core:orange_dye")
PyuTestCore.make_dye_mixing_recipe("pyutest_core:yellow_dye", "pyutest_core:blue_dye", "pyutest_core:green_dye")
PyuTestCore.make_dye_mixing_recipe("pyutest_core:red_dye", "pyutest_core:white_dye", "pyutest_core:pink_dye")
PyuTestCore.make_dye_mixing_recipe("pyutest_core:red_dye", "pyutest_core:green_dye", "pyutest_core:brown_dye")

View File

@ -38,5 +38,12 @@ unified_inventory.register_category("pyutest_inventory:minerals", {
symbol = "pyutest_core:diamond_ore",
label = "Minerals",
index = 6,
items = get_items_from_group("mineral")
items = get_items_from_group("mineral")
})
unified_inventory.register_category("pyutest_inventory:colored", {
symbol = "pyutest_core:yellow_wool_block",
label = "Colored Blocks",
index = 7,
items = get_items_from_group("colored")
})