Reduced the privellges gained in Creative Mode and add minor changes to Fire
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@ -12,6 +12,11 @@ I should just start giving updates a version number to avoid naming updates.
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- Added Paper
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- Added various new colored blocks variants (How will I make flowers for all of these?)
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- Crates now drop what's contained inside of them instead of not allowing the player to destroy it.
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- Fire will now disappear after a while unless on a node with `fire_persist` group
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- Give the `fire_persist` group the the following nodes:
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- Magma
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- Molten Rock
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- Reduced amount of privellges gained in Creative Mode
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## [Oct 20th - Nov 2nd] Update: The Something Update
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@ -1,5 +1,5 @@
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PyuTest.make_node("pyutest_blocks:fire", "Fire", {
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dig_immediate = 1,
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dig_immediate = 3,
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oddly_breakable_by_hand = PyuTest.BLOCK_FAST,
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emits_heat = 1
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}, {
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@ -20,7 +20,7 @@ PyuTest.make_node("pyutest_blocks:fire", "Fire", {
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sunlight_propagates = true,
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damage_per_second = 2,
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light_source = 8,
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drop = "pyutest_tools:ash 4"
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drop = "pyutest_tools:ash 2"
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})
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minetest.register_abm({
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@ -20,10 +20,7 @@ minetest.register_on_joinplayer(function (player)
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minetest.set_player_privs(name, PyuTest.util.tableconcat({
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fly = true,
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fast = true,
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noclip = true,
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settime = true,
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creative = true,
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teleport = true,
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}, minetest.get_player_privs(name)))
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end
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end)
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