Minor Update: Fence Update

This commit is contained in:
IamPyu 2024-07-10 15:37:25 -06:00
parent b0c6797e56
commit acf57bf55e
3 changed files with 30 additions and 2 deletions

View File

@ -1,5 +1,10 @@
# Changelog
## [Jun 10th 2024] Minor Update: Fence Update
- Added Fences
- Humans no longer spawn below sea-level
## [Jun 10th 2024] Update: Cave Update
- Added andesite and granite

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@ -62,6 +62,7 @@ PyuTestCore.make_building_blocks = function (name, desc, tex, colortint, cgroups
local id_slab = name.."_slab"
local id_pillar = name.."_pillar"
local id_stairs = name.."_stairs"
local id_fence = name.."_fence"
table.insert(PyuTestCore.building_blocks, {
name = name,
@ -122,6 +123,19 @@ PyuTestCore.make_building_blocks = function (name, desc, tex, colortint, cgroups
sounds = PyuTestCore.make_node_sounds(),
}, econf))
minetest.register_node(id_fence, PyuTestCore.util.tableconcat({
description = Translate(desc.." Fence"),
tiles = tex,
groups = groups,
drawtype = "fencelike",
paramtype = "light",
collision_box = {
type = "fixed",
fixed = {-0.25, -0.5, -0.25, 0.25, 0.5, 0.25}
},
sounds = PyuTestCore.make_node_sounds(),
}, econf))
minetest.register_craft({
output = id_carpet .. " 2",
recipe = {
@ -153,6 +167,14 @@ PyuTestCore.make_building_blocks = function (name, desc, tex, colortint, cgroups
{id_block, id_block, id_block}
}
})
minetest.register_craft({
output = id_fence .. " 4",
recipe = {
{id_block, "pyutest_core:stick", id_block},
{id_block, "pyutest_core:stick", id_block}
}
})
end
PyuTestCore.make_building_blocks("pyutest_core:grass", "Grass", {"grass.png"}, nil, {

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@ -116,7 +116,7 @@ if mapgen ~= "flat" and mapgen ~= "singlenode" then
nodes = {"group:ground"},
interval = 2,
chance = 2,
active_object_count = 6,
active_object_count = 3,
min_light = 0,
max_light = 9,
})
@ -126,9 +126,10 @@ if mapgen ~= "flat" and mapgen ~= "singlenode" then
nodes = {"group:ground"},
interval = 3,
chance = 4,
active_object_count = 5,
active_object_count = 3,
min_light = 9,
max_light = 15,
min_height = PyuTestCore_SurfaceBottom,
day_toggle = true,
})