Make fireworks faster

This commit is contained in:
IamPyu 2024-12-04 15:00:31 -06:00
parent 7b342531b0
commit 82f3602cb7

View File

@ -7,7 +7,7 @@ core.register_entity("pyutest_fireworks:firework", {
},
on_activate = function(self)
self.object:set_velocity(vector.new(0, 10, 0))
self.object:set_velocity(vector.new(0, 12, 0))
end,
on_step = function(self, dtime)
@ -18,7 +18,7 @@ core.register_entity("pyutest_fireworks:firework", {
return
end
vel.y = vel.y - 2 * dtime
vel.y = vel.y - 5 * dtime
self.object:set_velocity(vel)
self:trail()
end,
@ -97,7 +97,6 @@ PyuTest.make_item("pyutest_fireworks:firework", "Firework", {}, "pyutest-firewor
if pointed_thing.type == "node" then
local pos = pointed_thing.above
core.add_entity(pos, "pyutest_fireworks:firework")
itemstack:take_item()
end